In Castlevania: Belmont’s Curse, Talos’s second phase unfolds in the Clock Tower’s lower arena immediately after the Talos gauntlet. The setup initially resembles the first stage, though the shield now has four drones behind it instead of three. The difficult target is the drone hovering high on the right, beyond reach from ground level.
Quick answer: From the ground, latch onto both low drones and the one by the left wall when each reaches its lowest point. Use the ring beneath the right central platform to swing over to the right pillar for the elevated drone, then hit the core.
What changes in phase 2
You land on the floor of the lower arena. Talos is chained between two central platforms again, behind the same pale blue shield. His health bar continues from where stage 1 ended. If you need a refresher on the first round, see how to break Talos’s shield.
Beams now link four drones to him:
- A low drone to the left of the central chains, bobbing just above the floor
- A low drone to the right of the chains, also bobbing just above the floor
- A higher drone by the left wall that bobs up and down
- A high drone on the right that drifts left and right near the top of the hall
Your hits on Talos do no damage while any drone is still alive. His attacks haven’t changed since stage 1. He uses fire columns, floating mines, and fans of fireballs. Get down to the floor when they start.

You still use the Arcane Whip. Controls:
- Jump: Cross, or Space on PC
- Attack: Square, or left mouse button on PC
- Arcane Whip: R2, or right mouse button on PC
- Aim up: Up, or W on PC
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The left-wall drone
The drone hovers beside the left wall, above the two low ones. Its slow bob brings it down about every ten seconds.

The high-right drone
The last drone floats near the top of the hall on the right side and slowly drifts left and right. You can’t reach it with the whip from the floor. To get up there, use the round ring hanging under the right central platform.



The shield shatters once the fourth drone breaks.

Hitting the core in phase 2
The luminous core hovers between the pair of middle platforms, level with their surfaces. Ground-level jumps fall short, so strike it from the edge of either platform.

You can also use the edge of the right central platform. From the top of the right pillar, do a running jump to the left onto it. Walking off the pillar drops you into the gap. Turn left and strike.
When his room-wide attacks start, drop back down to the floor.
When the shield comes back
The damage window doesn’t last. New drones spawn after a while and the blue shield comes back. Destroy them the same way as before to open another window.

Keep breaking drones and hitting the core until his bar is empty. The end of the fight, the escape run and the rewards are in our main Talos guide, and where to go after Talos picks up once he is down.






