The windchimes are the whole navigation system for A Pilgrimage for Power: Bear Trouble. There is no waypoint trail up the mountain and no map marker past the starting point, so the ringing posts, the cairns wrapped in fabric, and the chalk marks on the rock are the only things telling you where to climb next.
Quick answer: Cross the river northwest of the Briar Sloughs tower, hold Focus Mode to spot the first windchime hanging from a tree, then climb straight up the cliff behind it and keep moving toward each new chime or cairn until the objective flips to “Defeat the bear.”
Where the windchimes start
Bear Trouble unlocks after you finish the prologue quest Smoke and Ashes and scout the Briar Sloughs tower. The starting point sits north of Briar Sloughs and in the southern stretch of Laslea Glen, west of the tower itself, on the far side of the river from the scouting point.
You do not need to be there at a specific time. The climb works identically during the day and at night, so there is no reason to burn a time segment waiting for a shift.
| Detail | Value |
|---|---|
| Quest | A Pilgrimage for Power: Bear Trouble |
| Region | Briar Sloughs / southern Laslea Glen |
| Requirement | Complete Smoke and Ashes |
| Quest giver | The windchimes themselves |
| Time cost | 2 time segments (spent on the glyph) |
| Reward | 250 XP and a Ravenous Flock Manual |
| Fail state | None |
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →The climb: following the chimes to the summit





Tip: Make a manual save the moment you reach the top of the plateau. The fight starts almost immediately after the quest update.
If you lose the trail
The route has three separate marker types, and they hand off to each other rather than running side by side the whole way. When one disappears, look for the next.
| Marker | How to use it |
|---|---|
| Windchimes | Audio guide. Move in the direction the ringing gets louder. |
| Cairns with fabric | Stone stacks marking the walkable path between climbs. |
| Chalk markings | Painted onto rock faces to show which wall is climbable. |
| Footprints | Appear after the abandoned camp; only visible in Focus Mode. |
If nothing is highlighting, you have drifted off the pilgrimage route. Backtrack to the last chime or cairn you passed and re-approach from there rather than trying to force a climb up an unmarked face.
Killing the Ravenous Bear at the top
This is the same enemy type you may have already fought at Outlaw’s Gorge, and it fights the same way. It has two unblockable attacks. The first is a charge that knocks Coen to the ground. The second is a rear-up onto its back legs followed by a ground slam aimed directly forward.
Both are dodged sideways rather than backwards. Time the dodge well and you get a perfect dodge window, which opens the bear up to a counterattack. Trying to block either move does not work.
Finishing the quest: the uriashi body and the glyph
You will know it worked when the quest closes out and 250 XP lands. Bear Trouble is one of four Sacred Stones in the wider A Pilgrimage for Power questline, and all four manuals together take Ravenous Flock to its maximum rank, assuming you spend the skill points on it.




