Gaming Guide

The Witcher 3 Main Quests List: Every Quest by Act, Level, and Location

A full accounting of the main story quests across the base game, Hearts of Stone, and Blood and Wine, with recommended levels.

A full accounting of the main story quests across the base game, Hearts of Stone, and Blood and Wine, with recommended levels.

The Witcher 3: Wild Hunt runs its main story from the opening tutorial at Kaer Morhen through the epilogue, then extends it with two expansions. Each main quest has a recommended level and a starting location, and the base campaign is built so that several large regions can be tackled in overlapping order during the first act.

Quick answer: There are over 83 main quests in total across the Prologue, three acts, the epilogue, and the Hearts of Stone and Blood and Wine expansions.

Image credit: CD Projekt Red

Prologue main quests

The Prologue acts as the tutorial and introduction. It begins with Geralt’s dream at Kaer Morhen and moves into White Orchard, where he hunts a griffin and reunites with Yennefer, before closing in Vizima when Emperor Emhyr van Emreis tasks him with finding Ciri.

QuestRec. levelLocation
Kaer Morhen1Kaer Morhen
Lilac and Gooseberries1White Orchard
The Beast of White Orchard3White Orchard
The Incident at White Orchard2White Orchard
Imperial Audience2Vizima
Image credit: CD Projekt Red

Act 1 main quests: In Ciri’s Footsteps

Act 1 can generally be played in any order. The quests in Velen, Novigrad, and Skellige overlap, and the regional sequence below reflects the smoothest first route by recommended level rather than a strict requirement. You can sail to Skellige early, but its investigation stays easiest around the levels shown.

Velen

QuestRec. levelLocation
The Nilfgaardian Connection5Velen
Bloody Baron6Crow’s Perch
Ciri’s Story: The King of the Wolves5Lindenvale
Family Matters6Crow’s Perch
A Princess in Distress5Blackbough
Ciri’s Story: The Race5Velen
Ciri’s Story: Out of the Shadows5Abandoned Tower
Hunting a Witch5Midcopse
Wandering in the Dark6Byways
Ladies of the Wood6Crookback Bog
The Whispering Hillock5Ancient Oak
Ciri’s Story: Fleeing the Bog5Crookback Bog

Novigrad

QuestRec. levelLocation
Pyres of Novigrad10Novigrad
Novigrad Dreaming7Novigrad
Broken Flowers11Novigrad
Get Junior12Novigrad
Ciri’s Story: Visiting Junior9Novigrad
Count Reuven’s Treasure12Novigrad
A Favor for Radovid9Oxenfurt Harbor
The Play’s the Thing11Novigrad
A Poet Under Pressure13Novigrad
Ciri’s Story: Breakneck Speed11Novigrad

Skellige

QuestRec. levelLocation
Destination: Skellige16Novigrad
The King is Dead – Long Live the King16Kaer Trolde
Echoes of the Past17Ard Skellig
Missing Persons15Lofoten
Nameless14Freya’s Garden
The Calm Before the Storm14Lofoten
A Mysterious Passengern/aLarvik

Get Junior is a cut-off point. Several side quests tied to Novigrad become unavailable once you finish it, so clear related content before advancing.

Image credit: CD Projekt Red

Act 2 main quests: Uma’s curse and Kaer Morhen

Act 2 centers on lifting the curse on Uma at Kaer Morhen, gathering allies through the Brothers in Arms assignments, and defending the keep. The four Brothers in Arms quests are optional, but they strengthen the roster for the battle that follows.

QuestRec. levelLocation
Ugly Baby19Velen
Disturbancen/aKaer Morhen
To Bait a Forktail…19Kaer Morhen
The Final Trial19Kaer Morhen
No Place Like Home19Kaer Morhen
Va Fail, Elaine19Kaer Morhen
Brothers in Arms: Velen22Velen
Brothers in Arms: Novigrad22Novigrad
Brothers in Arms: Skellige22Skellige
Brothers in Arms: Nilfgaard22Vizima
The Isle of Mists22Skellige
The Battle of Kaer Morhen24Kaer Morhen
Blood on the Battlefield20Kaer Morhen

Finish every companion quest that can fail before beginning Ugly Baby, then clear the remaining regional content before entering the Isle of Mists. Both mark points after which other quests may become unavailable.


Act 3 main quests: Final Preparations and the Wild Hunt

Act 3 gathers the Lodge, recovers the Sunstone, and leads to the confrontation with the White Frost. Once you begin Bald Mountain, free roam pauses until that sequence resolves, so settle open business beforehand.

QuestRec. levelLocation
Bald Mountain26Bald Mountain
Final Preparationsn/aNovigrad
Blindingly Obvious28Novigrad
The Great Escape28Novigrad
Payback28Novigrad
Through Time and Space26Novigrad
A Final Kindness26Novigrad
It Takes Three to Tango28Novigrad
Battle Preparations28Novigrad
The Sunstone28Skellige
Veni Vidi Vigo28Skellige
Child of the Elder Blood31Skellige
Skjall’s Grave28Hindarsfjall
On Thin Ice30Undvik
Tedd Deireadh, The Final Age30Undvik
Something Ends, Something Begins30White Orchard / Velen

A few Act 3 entries are conditional. It Takes Three to Tango only appears if you have romanced both Triss and Yennefer. Skjall’s Grave depends on going with Ciri to Lofoten during Child of the Elder Blood, and Something Ends, Something Begins serves as the epilogue.

Image credit: CD Projekt Red

Hearts of Stone main quests

The first expansion has 8 main quests. Geralt is hired to deal with the bandit captain Olgierd von Everec, who appears to possess immortality, and the storyline begins near the Seven Cats Inn at level 32.

QuestRec. levelLocation
Evil’s Soft First Touches32Seven Cats Inn
Dead Man’s Party33Oxenfurt
Open Sesame!34Oxenfurt
Open Sesame: Witcher Seasonings34Oxenfurt
Open Sesame: Breaking and Entering34Oxenfurt
Open Sesame: The Safecracker34Oxenfurt
Scenes From a Marriage35Von Everec Estate
Whatsoever a Man Soweth…36Oxenfurt

Blood and Wine main quests

The second expansion has 16 main quests set in the kingdom of Toussaint, where a mysterious beast is killing knights. Several of its late quests branch based on earlier choices, so your exact list depends on how you play.

QuestRec. levelLocation
Envoys, Wineboys34Stonecutters’ Settlement
The Beast of Toussaint35Toussaint
Blood Run36Beauclair
La Cage au Fou39Mere-Lachaiselongue Cemetery
Where Children Toil, Toys Waste Away42Mere-Lachaiselongue Cemetery
Wine is Sacred42Beauclair Palace
The Man from Cintra43Beauclair
Capture the Castle47Count de la Croix’s Mill
The Night of Long Fangs47Beauclair
Beyond Hill and Dale…47Land of a Thousand Fables
Blood Simple47La Compassion Orphanage
What Lies Unseen47Cave, southwest of Beauclair
Tesham Mutna49Tesham Mutna Ruins
Pomp and Strange Circumstance49Beauclair
Burlap is the New Stripe49Beauclair
Be It Ever So Humble…49Corvo Bianco

The branching points decide which of these you actually see. During The Night of Long Fangs, following Damien leads to Beyond Hill and Dale…, while following Orianna leads to Blood Simple and What Lies Unseen. Near the finale, Pomp and Strange Circumstance plays if Syanna lives, and Burlap is the New Stripe plays if she dies. Be It Ever So Humble… at Corvo Bianco closes the expansion.