Gaming Guide

Valor Mortis Difficulty Settings and Easy Mode, Explained

The first-person soulslike ships with a single difficulty and no Story Mode, but a few Gameplay toggles steady your view and aim.

The first-person soulslike ships with a single difficulty and no Story Mode, but a few Gameplay toggles steady your view and aim.

A French soldier with a pistol and sabre standing among the fallen in the snow, from the Valor Mortis opening

Valor Mortis runs at one difficulty for every player. The launch version on PC has no difficulty choice, no easy mode and no Story Mode.

Quick answer: No. Starting a game skips any difficulty screen, and nothing in Options or the Pause Menu changes difficulty. The studio has said the game ships without difficulty options by design.


Starting a new game skips any difficulty screen

The main menu lists NEW GAME, CREDITS, OPTIONS, and EXIT TO DESKTOP. Selecting NEW GAME begins play right away. There is no difficulty screen, no character creation, and no confirmation box.

Valor Mortis main menu listing New Game, Credits, Options, and Exit to Desktop
The Valor Mortis main menu, where New Game launches straight into play with no difficulty prompt.

The screen fades to black and the opening cinematic plays, with Napoleon addressing the Grande Armée before the Arc de Triomphe. A short shader compile screen follows, and then play begins on the Battlefield.


What the developer has said

The studio, One More Level, has said Valor Mortis launches without difficulty options on purpose, so that every player faces the same demanding but fair challenge.

Players ask about it often, because the game has a single difficulty with no easier setting to fall back on.


Options menu: no difficulty row, but a few helpful toggles

Options is split into five tabs: GAMEPLAY, VIDEO, AUDIO, MOUSE & KEYBOARD, and CONTROLLER. There is no Accessibility tab, and no row anywhere sets difficulty.

Gameplay settings tab with Language set to English and every gameplay toggle listed
The Gameplay tab with its full list of rows and no difficulty option.

The GAMEPLAY tab holds these rows:

RowOptions
LANGUAGE—
CAMERA SHAKEOFF / LOW / STANDARD
FIELD OF VIEW70 to 100, default 85
SUBTITLESON / OFF
SUBTITLE SIZESMALL / MEDIUM / BIG
AUTO LOCK NEXT TARGETON / OFF, default ON
BLOOD SPLATTERON / OFF
DISMEMBERMENTON / OFF

When AUTO LOCK NEXT TARGET is enabled, lock-on shifts to another enemy if your current target is no longer valid. This keeps you focused on a live threat during combat.

Settings that make combat easier to handle

None of these change the difficulty, but they make fights easier to read and control:

  • Keep AUTO LOCK NEXT TARGET on so the camera stays on a valid enemy.
  • Lower MOUSE AIMING SENSITIVITY or CONTROLLER AIMING SENSITIVITY for steadier aim.
  • Widen FIELD OF VIEW to show more of the room.
  • Set CAMERA SHAKE to OFF to keep the view steady.

On controller, five fixed layouts move dodge and parry to different buttons: DEFAULT, CLASSIC, DODGE/BLOCK SWAP, SHOULDER JUMPER, and SHOULDER JUMPER 2. On keyboard, every action can be rebound.

Valor Mortis CONTROLLER options tab with the CONTROL SCHEMES selector on DEFAULT and the pad legend
The CONTROLLER tab, where CONTROL SCHEMES switches between the five fixed layouts.

Pause Menu has no difficulty option either

Press Esc during gameplay to bring up the “Pause Menu”, where you can choose CONTINUE, SURRENDER, OPTIONS, BACK TO MENU, or EXIT TO DESKTOP. This menu has no difficulty setting.

Pause Menu over the battlefield showing Continue, Surrender, Options, Back to Menu, and Exit to Desktop
The Pause Menu and its five buttons, none of which adjust difficulty.

So the picture is consistent from the main menu through to a paused game. Valor Mortis gives everyone the same challenge, and your only room to adjust comes from the Gameplay, aiming, and control settings above.