Quick answer: WoW Forever Paladins can train 43 class abilities from level 1 through 60. Their first three are Devotion Aura, Holy Light and Seal of Righteousness.
In World of Warcraft: Forever, a Paladin trainer teaches each class ability as you reach its level. The same trainer also teaches higher ranks of abilities you already have, and each new rank opens at a set level. Talent abilities work differently. They come from the talent trees, so they are not part of the 43 below. The full list of Paladin talents and what each one does covers those separately.
Paladin abilities from level 1 to 19
Your first 18 abilities arrive in this range. Holy Light, Devotion Aura and Seal of Righteousness are ready at level 1. Judgement follows at level 4, Holy Strike at level 6 and Hammer of Justice at level 8. Level 10 adds four abilities at once: Blessing of Protection, Lay on Hands, Righteous Fury and the new Seal of Fury. Blessing of Freedom at level 18 closes out the range.
| Level | Ability | Tree | New ranks at level | What it does (Rank 1) |
|---|---|---|---|---|
| 1 | Devotion Aura | Protection | 10, 20, 30, 40, 50, 60 | Gives 55 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. |
| 1 | Holy Light | Holy | 6, 14, 22, 30, 38, 46, 54, 60 | Heals a friendly target for 39 to 47. |
| 1 | Seal of Righteousness | Holy | 10, 18, 26, 34, 42, 50, 58 | |
| 4 | Blessing of Might | Retribution | 12, 22, 32, 42, 52, 60 | Places a Blessing on the friendly target, increasing melee attack power by 14 for 1 hr. Players may only have one Blessing on them per Paladin at any one time. |
| 4 | Judgement | Retribution | Single rank | Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. |
| 6 | Divine Protection | Protection | 18 | You are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. |
| 6 | Holy Strike | Retribution | 12, 20, 28, 36, 44, 52, 60 | An instant strike that causes 25% weapon damage plus an additional 10 to 14 as Holy damage. |
| 6 | Seal of the Crusader | Retribution | 12, 22, 32, 42, 52 | Fills the Paladin with the spirit of a crusader for 30 sec, granting 31 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 23. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| 8 | Hammer of Justice | Protection | 24, 40, 54 | Stuns the target for 3 sec. |
| 8 | Purify | Holy | Single rank | Purifies the friendly target, removing 1 disease effect and 1 poison effect. |
| 10 | Blessing of Protection | Protection | 24, 38 | A targeted party member is protected from all physical attacks for 6 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. |
| 10 | Lay on Hands | Holy | 30, 50 | Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration. |
| 10 | Righteous Fury | Protection | Single rank | Increases all threat generated by 33%, and all threat generated by your Holy attacks by an additional 90%. Lasts 30 min. |
| 10 | Seal of Fury | Protection | 18, 26, 34, 42, 50, 58 | Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 22 to 24 Holy damage to an enemy and taunts the target to attack you for 3 sec. |
| 12 | Redemption | Holy | 24, 36, 48, 60 | Brings a dead player back to life with 65 health and 120 mana. Cannot be cast when in combat. |
| 14 | Blessing of Wisdom | Holy | 24, 34, 44, 54, 60 | Places a Blessing on the friendly target, restoring 12 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time. |
| 16 | Retribution Aura | Retribution | 26, 36, 46, 56 | Causes 5 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time. |
| 18 | Blessing of Freedom | Protection | Single rank | Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time. |
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Add to Google Preferences →Paladin abilities from level 20 to 39
This range adds 15 abilities, and five of them land together at level 20. Those are Blessing of Kings, Consecration, Exorcism, Flash of Light and Voice of Truth. After that, Divine Intervention and Seal of Light both open at level 30. Divine Shield arrives at level 34. The range ends with Seal of Wisdom at level 38.
| Level | Ability | Tree | New ranks at level | What it does (Rank 1) |
|---|---|---|---|---|
| 20 | Blessing of Kings | Protection | Single rank | Places a Blessing on the friendly target, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time. |
| 20 | Consecration | Holy | 30, 40, 50, 60 | Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 32 damage over 8 sec. |
| 20 | Exorcism | Holy | 28, 36, 44, 52, 60 | Causes 74 to 84 Holy damage to an Undead or Demon target. |
| 20 | Flash of Light | Holy | 26, 34, 42, 50, 58 | Heals a friendly target for 43 to 49. |
| 20 | Voice of Truth | Holy | Single rank | Grants you immunity to Silence and Interrupt effects for 6 sec. |
| 22 | Concentration Aura | Protection | Single rank | Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. |
| 22 | Seal of Justice | Protection | Single rank | Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| 24 | Turn Undead | Holy | 38, 52 | The targeted undead enemy will be compelled to flee for up to 10 sec. Damage caused may interrupt the effect. Only one target can be turned at a time. |
| 28 | Shadow Resistance Aura | Protection | 40, 52 | Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. |
| 30 | Divine Intervention | Protection | Single rank | The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min. |
| 30 | Seal of Light | Holy | 40, 50, 60 | Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| 32 | Frost Resistance Aura | Protection | 44, 56 | Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. |
| 34 | Divine Shield | Protection | 50 | Protects the paladin from all damage and spells for 10 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. |
| 36 | Fire Resistance Aura | Protection | 48, 60 | Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. |
| 38 | Seal of Wisdom | Holy | 48, 58 | Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
Paladin abilities from level 40 to 60
The last 10 abilities come between level 40 and 60. Hammer of the Righteous and Summon Warhorse both open at level 40. Cleanse follows at level 42 and Hammer of Wrath at level 44. Holy Wrath arrives at level 50. At level 60 you can train Greater Blessing of Kings and Summon Charger, and that completes the class list.
| Level | Ability | Tree | New ranks at level | What it does (Rank 1) |
|---|---|---|---|---|
| 40 | Hammer of the Righteous | Protection | Single rank | Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike. |
| 40 | Summon Warhorse | Mounts | Single rank | Summons a warhorse, which serves as a mount. |
| 42 | Cleanse | Holy | Single rank | Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect. |
| 44 | Hammer of Wrath | Holy | 52, 60 | Hurls a hammer that strikes an enemy for 274 to 302 Holy damage. Only usable on enemies that have 20% or less health. |
| 46 | Blessing of Sacrifice | Protection | 54 | Places a Blessing on the party member, transfering 45 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time. |
| 50 | Holy Wrath | Holy | 60 | Sends bolts of holy power in all directions, causing 362 to 428 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec. |
| 52 | Greater Blessing of Might | Retribution | 60 | Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 112 for 1 hr. Players may only have one Blessing on them per Paladin at any one time. |
| 54 | Greater Blessing of Wisdom | Holy | 60 | Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 36 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time. |
| 60 | Greater Blessing of Kings | Protection | Single rank | Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time. |
| 60 | Summon Charger | Mounts | Single rank | Summons a Charger, which serves as a mount. |
New and changed Paladin abilities in WoW Forever
Blizzard’s class changes add two Paladin abilities and rework several others. Most of these changes affect how Seals, Judgement and the Blessings work together, so they shape how you play from the early levels onward.
- At level 6, you learn Holy Strike, an instant attack that deals weapon damage along with Holy damage.
- Seal of Fury, learned at level 10, is a new Seal. Each melee swing deals bonus Holy damage, and its Judgement taunts. The bonus is the same on every swing, so a fast weapon suits it for tanking.
- Using Judgement leaves your active Seal in place.
- At level 20, Paladins gain Consecration as a standard ability, dealing damage to the first four enemies.
- Blessing of Kings is baseline.
- Lay on Hands has a 20 min cooldown.
- Salvation is no longer a Blessing. The raid version is Mass Salvation.

















































