Quick answer: By the time a Priest reaches level 60, the class has 45 abilities available to train. The starting trio of Lesser Heal, Power Word: Fortitude and Smite is learned at level 1.
In World of Warcraft: Forever, every Priest class ability and every new rank comes from a Priest trainer. When you reach a new level, visit the trainer to pick up whatever has opened. Higher ranks of an ability you already know become available at set levels, so returning to the trainer is how you keep your spells current. Talent abilities are separate. They come from the talent trees, not the trainer, and they are not counted in the 45 abilities covered here. The three trees are covered in the Priest talents breakdown.
Priest abilities from level 1 to 19
This range covers 20 abilities. You start with Lesser Heal and Smite at level 1. Shadow Word: Pain follows at level 4, Power Word: Shield at level 6, and Mind Blast at level 10. Level 10 adds the most spells of any level in this range, Resurrection included. Heal arrives at level 16.
| Level | Ability | Tree | New ranks at level | What it does (Rank 1) |
|---|---|---|---|---|
| 1 | Lesser Heal | Holy | 4, 10 | Heal your target for 46 to 56. |
| 1 | Power Word: Fortitude | Discipline | 12, 24, 36, 48, 60 | Power infuses the target, increasing their Stamina by 4 for 1 hr. |
| 1 | Smite | Holy | 6, 14, 22, 30, 38, 46, 54 | Smite an enemy for 13 to 17 Holy damage. |
| 4 | Shadow Word: Pain | Shadow Magic | 10, 18, 26, 34, 42, 50, 58 | A word of darkness that causes 30 Shadow damage over 18 sec. |
| 6 | Power Word: Shield | Discipline | 12, 18, 24, 30, 36, 42, 48, 54, 60 | Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. |
| 8 | Fade | Shadow Magic | 20, 30, 40, 50, 60 | Fade out, discouraging enemies from attacking you for 10 sec. |
| 8 | Renew | Holy | 14, 20, 26, 32, 38, 44, 50, 56, 60 | Heals the target of 45 damage over 15 sec. |
| 10 | Confounding Flash | Discipline | Single rank | Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect. |
| 10 | Desperate Prayer | Holy | 18, 26, 34, 42, 50, 58 | Instantly heals the caster for 131 to 167. |
| 10 | Divine Grace | Holy | 18, 26, 34, 42, 50, 58 | Instantly heals a friendly target below 50% Health for 131 to 167 and removes Weakened Soul from that target. Cannot be cast on self. |
| 10 | Hex of Weakness | Shadow Magic | 20, 30, 40, 50, 60 | Weakens the target enemy, reducing melee attack power by 43 and reducing the effectiveness of any healing by 20%. Lasts 2 min. |
| 10 | Mind Blast | Shadow Magic | 16, 22, 28, 34, 40, 46, 52, 58 | Blasts the target for 37 to 41 Shadow damage, but causes a high amount of threat. |
| 10 | Resurrection | Holy | 22, 34, 46, 58 | Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat. |
| 10 | Starshards | Discipline | 18, 26, 34, 42, 50, 58 | Rains starshards down on the enemy target's head, causing 162 Arcane damage over 6 sec. |
| 10 | Touch of Weakness | Shadow Magic | 20, 30, 40, 50, 60 | The next melee attack against the caster will cause 8 Shadow damage and reduce the attacker's melee attack power by 43 for 2 min. |
| 12 | Inner Fire | Discipline | 20, 30, 40, 50, 60 | A burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
| 14 | Cure Disease | Holy | Single rank | Removes 1 disease from the friendly target. |
| 14 | Psychic Scream | Shadow Magic | 28, 42, 56 | The caster lets out a psychic scream, causing 2 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect. |
| 16 | Heal | Holy | 22, 28, 34 | Heal your target for 250 to 290. |
| 18 | Dispel Magic | Discipline | 36 | Dispels magic on the target, removing 1 harmful spells from a friend or 1 beneficial spells from an enemy. |
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Add to Google Preferences →Priest abilities from level 20 to 39
This range covers 21 abilities, and many of them open together at level 20. These include Flash Heal, Holy Fire, Fear Ward and Devouring Plague. Level 30 brings Prayer of Healing and Divine Spirit. Shadow Word: Death follows at level 32.
| Level | Ability | Tree | New ranks at level | What it does (Rank 1) |
|---|---|---|---|---|
| 20 | Chastise | Holy | 30, 40, 50, 60 | Chastise the target, causing 43 to 49 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. |
| 20 | Contingency Plan | Discipline | 30, 40, 50, 60 | |
| 20 | Dark Sacrifice | Shadow Magic | 30, 40, 50, 60 | |
| 20 | Devouring Plague | Shadow Magic | 28, 36, 44, 52, 60 | Afflicts the target with a disease that causes 128 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. |
| 20 | Elune's Grace | Discipline | Single rank | Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times. |
| 20 | Fear Ward | Holy | Single rank | Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min. |
| 20 | Feedback | Discipline | 30, 40, 50, 60 | The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. |
| 20 | Flash Heal | Holy | 26, 32, 38, 44, 50, 56 | Heals a friendly target for 174 to 214. |
| 20 | Holy Fire | Holy | 24, 30, 36, 42, 48, 54, 60 | Consumes the enemy in holy flames that cause 48 to 60 Holy damage and an additional 20 Holy damage over 10 sec. |
| 20 | Mind Soothe | Shadow Magic | 36, 52 | |
| 20 | Shackle Undead | Discipline | 40, 60 | Shackles the target undead enemy for up to 30 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time. |
| 20 | Shadowguard | Shadow Magic | 28, 36, 44, 52, 60 | The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. |
| 22 | Mind Vision | Shadow Magic | 44 | Allows the caster to see through the target's eyes for 1 min. |
| 24 | Mana Burn | Discipline | 32, 40, 48, 56 | Drains 191 to 203 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage. |
| 30 | Divine Spirit | Discipline | 40, 50, 60 | Holy power infuses the target, increasing their Spirit by 17 for 1 hr. |
| 30 | Mind Control | Shadow Magic | 44, 58 | Controls a humanoid mind up to level 32, but increases the time between its attacks by 25%. Lasts up to 1 min. |
| 30 | Prayer of Healing | Holy | 40, 50, 60 | A powerful prayer that heals the target and their party for 172 to 184. Party members must be within 40 yards of target. |
| 30 | Shadow Protection | Shadow Magic | 42, 56 | Increases the target's resistance to Shadow spells by 30 for 10 min. |
| 32 | Abolish Disease | Holy | Single rank | Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec. |
| 32 | Shadow Word: Death | Shadow Magic | 40, 48, 56 | A word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health. |
| 34 | Levitate | Discipline | Single rank | Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min. |
Priest abilities from level 40 to 60
Only four new abilities appear after level 40. Greater Heal opens at level 40, Prayer of Fortitude at level 48, and Prayer of Shadow Protection at level 56. Prayer of Spirit completes the set at level 60. Most trainer visits in this range are for higher ranks of spells you already know.
| Level | Ability | Tree | New ranks at level | What it does (Rank 1) |
|---|---|---|---|---|
| 40 | Greater Heal | Holy | 46, 52, 58, 60 | A slow casting spell that heals a single target for 794 to 894. |
| 48 | Prayer of Fortitude | Discipline | 60 | Power infuses all party and raid members, increasing their Stamina by 56 for 1 hr. |
| 56 | Prayer of Shadow Protection | Shadow Magic | Single rank | Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min. |
| 60 | Prayer of Spirit | Discipline | Single rank | Power infuses all party and raid members, increasing their Spirit by 40 for 1 hr. |
New and changed Priest abilities in WoW Forever
Blizzard’s class changes in WoW Forever make several Priest spells baseline. They also alter how two healing spells work and rework the racial spells:
- Fear Ward and Devouring Plague are available to every Priest at level 20, whatever your race.
- Divine Spirit is baseline at level 30.
- At level 32, Priests receive Shadow Word: Death as a baseline ability. It deals Shadow damage immediately and then has a 15 sec cooldown. If the target survives, you lose 10% of your maximum health.
- Prayer of Healing restores health to the party of its target.
- Renew stacks when cast by multiple Priests.
- Priest racial spells were reworked. Gnomes get Confounding Flash and Contingency Plan.
FAQ
What level does a Priest get its first abilities?
At level 1. You start with Lesser Heal, Power Word: Fortitude and Smite.
How many abilities does a Priest learn?
At level 60, a Priest has 45 trainable class abilities; talent abilities are excluded.
Where do you learn new Priest abilities?
From a Priest trainer. New abilities and higher ranks become available as you reach each level, so check in with the trainer whenever you level up.



















































