Gaming Guide

Every Shaman Ability by Level in WoW Forever (1 to 60)

All 49 trainable Shaman class abilities from level 1 to 60, plus the totem and imbue changes in WoW Forever.

All 49 trainable Shaman class abilities from level 1 to 60, plus the totem and imbue changes in WoW Forever.

A Shaman beside a totem in a green valley in World of Warcraft: Forever

Image: Blizzard Entertainment

Quick answer: By level 60, Shaman trainers offer 49 class abilities to learn; the first become available at level 1: Healing Wave, Lightning Bolt, and Rockbiter Weapon.

In World of Warcraft: Forever, leveling unlocks class abilities and additional ranks that you can acquire from a Shaman trainer. Whenever a new ability or rank becomes available at your level, visit the trainer to learn it. Talent abilities come from the talent trees rather than training, so they are excluded from the 49 listed below. For those, see the Shaman talents breakdown.


Shaman abilities from level 1 to 19

The first stretch brings 17 abilities. Healing Wave, Lightning Bolt and Rockbiter Weapon are there from level 1. Earth Shock and Stoneskin Totem follow at level 4. Level 10 adds four at once: Flame Shock, Flametongue Weapon, Searing Totem and Strength of Earth Totem. Ancestral Spirit, Fire Nova and Purge arrive at level 12, and Tremor Totem closes the range at level 18.

LevelAbilityTreeNew ranks at levelWhat it does (Rank 1)
1Healing WaveRestoration6, 12, 18, 24, 32, 40, 48, 56, 60Heals a friendly target for 34 to 44.
1Lightning BoltElemental Combat8, 14, 20, 26, 32, 38, 44, 50, 56Casts a bolt of lightning at the target for 15 to 17 Nature damage.
1Rockbiter WeaponEnhancement8, 16, 24, 34, 44, 54Imbue the Shaman's weapon, increasing melee attack power by 29 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
4Earth ShockElemental Combat8, 14, 24, 36, 48, 60Instantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
4Stoneskin TotemEnhancement14, 24, 34, 44, 54Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 4. Lasts 5 min.
6Earthbind TotemElemental CombatSingle rankSummons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.
8Lightning ShieldEnhancement16, 24, 32, 40, 48, 56The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
8Stoneclaw TotemElemental Combat18, 28, 38, 48, 58Summons a Stoneclaw Totem with 50 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
10Flame ShockElemental Combat18, 28, 40, 52, 60Instantly sears the target with fire, causing 25 Fire damage immediately and 28 Fire damage over 12 sec.
10Flametongue WeaponEnhancement18, 26, 36, 46, 56Imbue the Shaman's weapon with fire. Each hit causes 3.2 to 13 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
10Searing TotemElemental Combat20, 30, 40, 50, 60Summons a Searing Totem with 5 health at your feet for 30 sec that repeatedly attacks an enemy within 20 yards for 9 to 11 Fire damage.
10Strength of Earth TotemEnhancement24, 38, 52, 60Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 7. Lasts 5 min.
12Ancestral SpiritRestoration24, 36, 48, 60Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat.
12Fire NovaElemental Combat22, 32, 42, 52Instantly inflicts 30 to 36 fire damage to enemies within 10 yd of your active Fire totem.
12PurgeElemental Combat32Purges the enemy target, removing 1 magic effects.
16Cure PoisonRestorationSingle rankCures 1 poison effects on the target.
18Tremor TotemRestorationSingle rankSummons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.

Shaman abilities from level 20 to 39

This range carries 29 abilities, and level 20 alone delivers seven of them. Call of the Elements, Ghost Wolf, Lesser Healing Wave, Frost Shock and Totemic Recall all open there. Level 30 is the next large step, with Reincarnation, Windfury Weapon, Astral Recall and Call of the Spirits among its six new abilities. Chain Lightning follows at level 32.

LevelAbilityTreeNew ranks at levelWhat it does (Rank 1)
20Call of the ElementsElemental CombatSingle rankSimultaneously places up to 4 totems specified in the Totem Bar.
20Frost ShockElemental Combat34, 46, 58Instantly shocks the target with frost, causing 95 to 101 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
20Frostbrand WeaponEnhancement28, 38, 48, 58Imbue the Shaman's weapon with frost. Each hit has a chance of causing 32 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
20Ghost WolfEnhancementSingle rankTurns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.
20Healing Stream TotemRestoration30, 40, 50, 60Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 5 every 2 seconds.
20Lesser Healing WaveRestoration28, 36, 44, 52, 60Heals a friendly target for 142 to 164.
20Totemic RecallElemental CombatSingle rankReturns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.
22Cure DiseaseRestorationSingle rankCures 1 disease on the target.
22Poison Cleansing TotemRestorationSingle rankSummons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.
22Totemic CallEnhancementSingle rankRelocates your active totems to your location.
22Water BreathingEnhancementSingle rankAllows the target to breathe underwater for 10 min.
24Frost Resistance TotemEnhancement38, 54Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 30, if within 30 yards.
26Far SightEnhancementSingle rankChanges the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.
26Magma TotemElemental Combat36, 46, 56Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 20 Fire damage to creatures within 8 yards every 2 seconds.
26Mana Spring TotemRestoration36, 46, 56Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards.
28Fire Resistance TotemEnhancement42, 58Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 30.
28Flametongue TotemEnhancement38, 48, 58Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party or raid members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6.1 to 21.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
28Water WalkingEnhancementSingle rankAllows the friendly target to walk across water for 10 min. Any damage will cancel the effect.
30Astral RecallEnhancementSingle rank
30Call of the SpiritsElemental CombatSingle rankSimultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.
30Grounding TotemEnhancementSingle rankSummons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.
30Nature Resistance TotemEnhancement44, 60Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30.
30ReincarnationRestorationSingle rankAllows you to resurrect yourself upon death with 20% health and mana.
30Windfury WeaponEnhancement40, 50, 60Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 46 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
32Chain LightningElemental Combat40, 48, 56Hurls a lightning bolt at the enemy, dealing 201 to 229 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
32Windfury TotemEnhancement42, 52Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min.
34Sentry TotemEnhancementSingle rankSummons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and Shaman sight.
36Windwall TotemEnhancement46, 56Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 32. Lasts 5 min.
38Disease Cleansing TotemRestorationSingle rankSummons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.

Shaman abilities from level 40 to 60

The last range adds only 3 new abilities. Chain Heal and Call of the Ancestors both open at level 40, and Grace of Air Totem follows at level 42. Past that point, trainer visits are for higher ranks of abilities you already have.

LevelAbilityTreeNew ranks at levelWhat it does (Rank 1)
40Call of the AncestorsElemental CombatSingle rankSimultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.
40Chain HealRestoration46, 54Heals the friendly target for 233 to 269, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
42Grace of Air TotemEnhancement56, 60Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 49. Lasts 5 min.

New and changed Shaman abilities in WoW Forever

Blizzard’s class changes in WoW Forever mostly affect totems. A totem bar and three preset totem sets are added. Fire Nova works differently, and buffs and imbues follow new timing rules.

  • Call of the Elements (level 20) unlocks the totem bar. You preset 4 totems, one for each element, and summon all 4 after a 3 sec cast.
  • At level 30, Call of the Spirits grants another totem set; reaching level 40 and learning Call of the Ancestors provides a third.
  • Totemic Recall becomes available at level 20. At level 22, Totemic Projection can relocate every totem up to 30 yards away, and has a 1-minute cooldown.
  • Fire Nova no longer requires Fire Nova Totem: the spell now erupts from your current Fire Totem.
  • Buff totems remain active for 5 min and have a 1.0 sec global cooldown. Active totems are tracked, and right-clicking one unsummons it.
  • Each weapon imbue lasts 60 min and can be used alongside stones and oils.