Gaming Guide

Every Warrior Ability by Level in WoW Forever (Levels 1 to 60)

All 33 trainable Warrior class abilities, grouped by level range, plus the class changes Blizzard made for WoW Forever.

All 33 trainable Warrior class abilities, grouped by level range, plus the class changes Blizzard made for WoW Forever.

A Warrior fighting a creature in a golden field in World of Warcraft: Forever

Image: Blizzard Entertainment

Quick answer: A Warrior learns 33 trainable class abilities from level 1 to 60. Battle Shout, Battle Stance and Heroic Strike come first, at level 1.

In World of Warcraft: Forever, you learn every Warrior class ability, and every new rank of it, from a Warrior trainer. When you reach a level that opens a new ability or rank, visit a trainer to add it to your spellbook. Higher ranks of an ability you already know open at later levels, and you train them at the same place. Talent abilities do not come from the trainer. They come from the talent trees, so they are not counted in the 33. The full list of those lives in the Warrior talents breakdown.

The abilities are not spread evenly across the level range. Levels 1 to 19 hold 19 of them, levels 20 to 39 hold 13, and levels 40 to 60 hold only one.


Warrior abilities from level 1 to 19

This is where most of the kit arrives, with 19 abilities in total. Heroic Strike and Battle Stance are available at level 1, and Charge follows at level 4. Level 10 adds Defensive Stance along with Sunder Armor and Taunt. At level 14 you get Tactical Mastery, which is now part of the base class rather than a talent.

LevelAbilityTreeNew ranks at levelWhat it does (Rank 1)
1Battle ShoutFury12, 22, 32, 42, 52, 60The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 9. Lasts 3 min.
1Battle StanceArmsSingle rankA balanced combat stance.
1Heroic StrikeArms8, 16, 24, 32, 40, 48, 56, 60A strong attack that increases melee damage by 11 and causes a high amount of threat.
4ChargeArms26, 46Charge an enemy, generate 9 Rage, and Stun it for 1 sec. Cannot be used in combat.
4RendArms10, 20, 30, 40, 50, 60Wounds the target causing them to bleed for 15 damage over 9 sec.
6Thunder ClapArms18, 28, 38, 48, 58Blasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to 4 targets.
8HamstringArms32, 54Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec.
10BloodrageProtectionSingle rankGenerates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec.
10Defensive StanceProtectionSingle rankA defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 80%.
10Sunder ArmorProtection22, 34, 46, 58Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
10TauntProtectionSingle rankTaunts the target to attack you, but has no effect if the target is already attacking you.
12OverpowerArms28, 44, 60Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
12Shield BashProtection32, 52Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
14Demoralizing ShoutFury24, 34, 44, 54Reduces the melee attack power of all enemies within 10 yards by 49 for 45 sec.
14RevengeProtection24, 34, 44, 54, 60
14Tactical MasteryArmsSingle rankYou retain up to 10 Rage when you change Stances.
16Mocking BlowArms26, 36, 46, 56A mocking attack that causes 22 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
16Shield BlockProtectionSingle rankIncreases chance to block by 75% for 7 sec, but will only block 2 attacks.
18DisarmProtectionSingle rankDisarm the enemy's weapon for 10 sec.

Warrior abilities from level 20 to 39

This range adds 13 abilities. Level 20 brings four at once: Cleave, Retaliation, Slam and Victory Rush. Execute opens at level 24 and Shield Wall at level 28. Level 30 adds Berserker Stance, along with Berserker Rage and Intercept. Whirlwind arrives at level 36.

LevelAbilityTreeNew ranks at levelWhat it does (Rank 1)
20CleaveFury30, 40, 50, 60A sweeping attack that does your weapon damage plus 5 to the target and a second nearby enemy.
20RetaliationArmsSingle rankInstantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.
20SlamFury30, 38, 46, 54Slams the opponent, causing weapon damage plus 16.
20Victory RushArmsSingle rankInstant attack that deals damage and heals you for 10% of maximum health. Usable for 20 sec after you kill a non-trivial enemy. 30 sec cooldown.
22Intimidating ShoutFurySingle rankThe warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within 8 yds will flee in fear. Lasts 8 sec.
24ExecuteFury32, 40, 48, 56Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only usable on enemies that have 20% or less health.
26Challenging ShoutFurySingle rankForces all nearby enemies within 10 yards to focus attacks on you for 6 sec.
28Shield WallProtectionSingle rankReduces the damage taken from all attacks by 60% for 12 sec.
30Berserker RageFurySingle rankThe warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
30Berserker StanceFurySingle rankAn aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
30InterceptFury42, 52Charge an enemy, causing 25 damage and stunning it for 3 sec.
36WhirlwindFurySingle rankIn a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage from both melee weapons to each enemy.
38PummelFury58Pummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.

Warrior abilities from level 40 to 60

Only one new class ability unlocks in this range. That is Recklessness, at level 50. Trainer visits from 40 to 60 are otherwise for higher ranks of abilities you already have.

LevelAbilityTreeNew ranks at levelWhat it does (Rank 1)
50RecklessnessFurySingle rankThe warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.

New and changed Warrior abilities in WoW Forever

Blizzard’s class changes for WoW Forever add one new trainable ability. They also move a former talent into the base kit and adjust how stances, cooldowns and Rage work:

  • Victory Rush (level 20) heals you for 10% of your maximum health. You can use it for 20 sec after you kill a non-trivial enemy, and it has a 30 sec cooldown.
  • At level 14, Tactical Mastery is available to all Warriors; changing stances can leave you with up to 10 Rage.
  • Recklessness, Retaliation, and Shield Wall each operate independently rather than sharing a cooldown. Retaliation and Shield Wall each recharge in 15 min.
  • Thunder Clap can be used in Defensive Stance.
  • Sunder Armor threat scales with Attack Power. It also works when a stronger Expose Armor is already on the target.
  • The Rage earned from damage dealt scales with weapon speed, and critical strikes award 75% extra Rage.