Gaming Guide

Coward’s Retreat Complete Dungeon Guide in Mortal Shell 2

Skip the pitfall, recover your weapons, and take the Laterite from the campfire chest.

Skip the pitfall, recover your weapons, and take the Laterite from the campfire chest.

Coward’s Retreat is a compact brigand hideout in Mortal Shell 2, cut into a rocky wall just east of the Blackridge Pass Beacon. The run is short. The floor after the lift is the whole trick.

Quick answer: After the elevator, walk the sides of the wooden floor so you never fall. Clear the campfire room and open the chest for Laterite.


Coward’s Retreat location in Blackridge Pass

Look along the rock face east of the Blackridge Pass Beacon in Blackridge Cliffs. The mouth of the hideout sits on that wall, a short hop from the southern approach into the cliffs and northeast of Widow’s Overlook.

A fight between a Tarred Vistage and brigands often plays out on the ramp above. The dungeon entrance is on the right once that space is clear. Ride the wooden lift down. The area name comes up as you move through the rocky corridor.

Coward's Retreat title over a rocky cave corridor in Mortal Shell 2
The Coward’s Retreat title appears as you walk the rocky cave corridor. Image: Cold Symmetry

Pitfall on the wooden floor

The boards right after the elevator are a pitfall set in front of the main room. Step on the middle and they break. You drop, the screen goes dark, and the brigands lock you in a cell after stripping your weapons.

You can skip that entire lower loop. Stay on the edges of the wooden floor once you leave the lift and you walk straight into the main loot room still armed. The hideout stays a single short circuit if you never touch the center boards.

Armored character crossing a wooden platform in a dim cave
A wooden platform runs through the dim cave toward a brighter chamber. Image: Cold Symmetry

Note: If you never spring the trap, the Hideout Cage Key, the Chest Key, and the lower weapons chest do not appear. The dungeon still finishes the same way upstairs.


Hideout Cage Key and Chest Key

Use this path only if the boards already dropped you. You wake in a barred cell with no weapons. The way out is a pair of keys sitting in the same room.

Take the Ventrium inside the cell. It sits behind you in the cage before you touch the door.
Pick up the Hideout Cage Key from the ground on the far left side of the cell door.
Unlock the cell door with that key and step out.
Armored character crouched at a barred gate with interaction markers
An armored character crouches at the barred cell gate before unlocking it. Image: Cold Symmetry
Read the note on the corpse in front of the tent if you want the hint, then take the 300 Coin from the table there.
Combat with a winged enemy and a +300 Coin reward on screen
A +300 Coin reward pops during a fight with a winged enemy. Image: Cold Symmetry
Turn left from the locked chest and climb the stack of small cages at the end of that side. The Chest Key sits on top.
Open the locked chest by the lower campfire. Your weapons return when that chest opens. You are ready to leave the cell level when they are back in your hands.

Wooden bridge after you rearm

Both routes meet again in the tunnel that leads back toward the entrance. A gap blocks the path. A wooden plank hangs above it, held by ropes, cloth, or a chain you can shoot.

If your Resolve is empty, hit the orange bulb on the nearby root. That bulb sits on the right as you climb and refills enough Resolve to fire.
Equip your Sidearm and shoot the ropes holding the plank. The walkway drops across the chasm.
Cross the plank and keep climbing. The campfire room is next.

Once you are armed again, the same tunnel is just a combat path. Keep the HUD up and push toward the brighter chamber ahead.

Player advancing through a dark cavern toward an enemy with weapons drawn
The player advances through a dark cavern toward a shadowy enemy with the combat HUD up. Image: Cold Symmetry

Laterite chest in the campfire room

The brigands rest around a fire in the upper room. Clear them before you open the chest. Weaker ones cluster near pots and explosive jars. Shoot those pots from range to drop the cluster. Do not swing a melee weapon into the pots. The blast can knock you out of your Shell.

Player closing on a cave enemy with its health bar on screen
The player closes on a hostile enemy in the cave with the health bar visible. Image: Cold Symmetry

When the room is empty, open the bone chest on the left side of the camp. Laterite is the prize, and it is the only chest loot that matters here. You use Laterite to upgrade weapons. Bandits also drop Coin and Gloom like other enemies. There is no second hidden room and no extra key once that chest is open.

You know the dungeon is done when Laterite is in your inventory and you can retrace to the room where the floor broke, then ride the elevator back to Blackridge Pass. If you skipped the pitfall, that same chest is already next to the entrance path, so the run ends even sooner.

ItemWhere it appears
VentriumInside the cell after the fall
Hideout Cage KeyGround to the left of the cell door
Chest KeyTop of the small cages near the tent
Weapons chestBy the lower campfire, needs the Chest Key
300 CoinTable in front of the tent
LateriteChest in the upper campfire room

Skip the boards and the first five rows of that table never spawn. The Laterite chest still does. That is the whole hideout. Take the upgrade material and leave.