Mirkvale’s nine Wandering Tales sit on a handful of NPCs around Heaven’s Threshold, Hangrock Hamlet, Hundredfold Forge, and Soughing Knoll. Several of those people do not appear until the Mirkvale Campaign is finished. One tale, Raven’s Testament, unlocks the World to Sword Mystic Skill.
Quick answer: Finish the Mirkvale Campaign first. Then talk to each starting NPC below, set the time of day when a step asks for it, and turn in the named item. Raven’s Testament is done when you use the Panacea Fan’s Q skill on the cave wall and give Wu Zhi the Ancient Bronze Sword.
Mirkvale Campaign lock for Wandering Tales
If a starter is missing from the gorge, the campaign is the usual block. Complete it, then return to the same spots. Time of day is the other hard gate. Day, night, Wu Hour, and “the next day” each flip different lines. A person who has nothing new to say is often waiting on the clock, not a hidden item.
You know a tale has moved when the objective updates, an item leaves your bag, or a final talk ends the thread. Bright Sparks also throws a Wandering Tales New Clue Acquired prompt after the last handoff to Sister Bei.
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Use this as a checklist. The start column is where the first talk happens, not every stop on the route.
| Wandering Tale | Starts near | Completes when |
|---|---|---|
| Scarab’s Rebirth | Heaven’s Threshold | Xiaofang receives the Battered Wooden Scarab |
| Raven’s Testament | Soughing Knoll cave | Wu Zhi receives the Ancient Bronze Sword |
| Miner’s Malady | Rollstone Hollow | Shi Erniang receives the Worn Veil |
| Wash the Worries Away | Hundredfold Forge | Granny Lu receives the Custom Cushion |
| Behind the Bronzehead | Hangrock Hamlet | You speak to Xiaoba underwater the next day |
| Prayers and Pine Nuts | Hundredfold Forge | Boss Mo receives the “Blessed” Pine Nut at night |
| Toxic Traditions | Hangrock Hamlet | Di Juan receives the Apologetic Roast Chicken |
| Bright Sparks | Soughing Knoll | You return all three children to Sister Bei |
| Of Hawks and Heroes | Soughing Knoll | Final talk with Granny Zhu Jin after the hawk track |
Raven’s Testament World to Sword unlock
This is the only Mirkvale tale that hands you a named Mystic Skill. Start near Soughing Knoll and enter Wu Zhi’s cave. The wall does nothing until the Panacea Fan is equipped and its Q martial art is used on the inscription.
If the wall never reacts, the Fan is not equipped or Q was not used. Talking to Wu Zhi again without the sword will not finish the tale.
Scarab’s Rebirth at Heaven’s Threshold
Open the Solo world map, go to Hidden Mountain, then Heaven’s Threshold. Xiaofang stands near Mirkvale and starts Scarab’s Rebirth from there.



Miner’s Malady and Toxic Traditions
Both of these are healing jobs that finish on an item trade, not on the last patient. Treat everyone first. Then talk again. The veil and the roast chicken are what close the books.
Miner’s Malady
The pin sits near Rollstone Hollow. Fast travel there, then speak to Shi Erniang before you walk into Hangrock Hamlet.

Toxic Traditions
This one starts inside a house in Hangrock Hamlet. Heal the Cai family, then run a short apology chain between Cai Sanniang and Di Juan.
Wash the Worries Away and other timed tales
These three stall if the sun is in the wrong place. Set day, night, Wu Hour, or the next day before you talk. Xiaoba appears in two of them, once on land at Unitide Terrace and once underwater.
Wash the Worries Away
Start at the Hundredfold Forge with Foreman Shi. The rest of the route runs through Hangrock Hamlet and Unitide Terrace, always in daylight.

Behind the Bronzehead
Xiaoguan starts this in Hangrock Hamlet. Xiaoba is the whole rest of the tale, and he will not finish it until the following day, underwater.
Prayers and Pine Nuts
Hundredfold Forge again. You listen in daylight, deal with Boss Mo at night, grab the nut at Wu Hour, and turn it in at night.
Bright Sparks and Of Hawks and Heroes
Both open near Soughing Knoll. One is a three-stop search. The other is a night handoff plus a Wind Sense track. Clear Bright Sparks first if you want the clue banner, then run the hawk.
Bright Sparks
Sister Bei will not send you out after one chat. Speak with her twice, then get the missing-kids detail from Sister Fu.

Of Hawks and Heroes
Granny Zhu Jin only gives the Hawk Tail Bell during the day. The Osprey Trainer only takes it at night. Wind Sense on V is required for the flight path. Without it, the hawk leaves and the last talk will not fire.
When a Mirkvale tale will not complete
| What you see | What is wrong |
|---|---|
| Starter NPC never appears | Mirkvale Campaign is still open |
| NPC repeats old lines | Wrong time of day, or Wu Hour not set |
| Cave wall does nothing | Panacea Fan Q was not used on the inscription |
| Hawk path is invisible | Wind Sense (V) was not used after the release |
| Xiaoba has no underwater line | The clock was not advanced to the next day |
When Granny Zhu Jin’s last line plays, all nine Mirkvale Wandering Tales are done. World to Sword should already be on the character if Raven’s Testament was finished first.






