Gaming How-To

Retro Tower Defense: How to Get Bling Bloxxer at Level 10

Reach Level 10 on the Event Pass to unlock this rare short-range tower, then place and upgrade it for early waves.

Reach Level 10 on the Event Pass to unlock this rare short-range tower, then place and upgrade it for early waves.

Bling Bloxxer is a rare, short-range tower in Retro Tower Defense that is strong during early waves. It is not sold in a shop or handed out by a code. You earn it by climbing the Event Pass, which means steady play rather than luck.

Quick answer: Open the Event Pass menu and level it up to Level 10. Reaching Level 10 unlocks Bling Bloxxer, after which it appears in your tower loadout ready to place for 200 currency.


Unlock Bling Bloxxer at Level 10

The unlock is tied to progression, not a separate purchase. Bling Bloxxer sits at Level 10 on the Event Pass track, so the goal is simply to keep earning progress until you hit that milestone. There is no alternate quest, map, or code route to obtain it.

Open Retro Tower Defense on Roblox and load into the lobby.
Open the Event menu and switch to the Event Pass tab. You will see the reward path with each level and its unlock.
Event Pass tab showing the reward path with the starting tile highlighted
The Event Pass tab lays out the reward path, with the starting tile highlighted so you can track progress toward Level 10. Image credit: Plaything Games / via @itzvexo
Keep playing to earn Event Pass progress until you reach Level 10. The Bling Bloxxer reward unlocks at that point and is added to your available towers.

You know it worked when Bling Bloxxer shows up in your tower selection during a match. If it is missing, the most common reason is that the Event Pass has not yet reached Level 10, so check the pass tab and confirm the exact level you are on.

Note: Bling Bloxxer is offered through a limited-time event pass, so the window to earn it can close. No official end date is currently confirmed, so treat it as time-sensitive and finish the pass sooner rather than later.


Bling Bloxxer stats and upgrade costs

Bling Bloxxer costs 200 to place, and you can field up to six of them. It has five levels, with damage, attack speed, and range all improving as you upgrade. DPS climbs from 5 at Level 1 to 40 at Level 5.

LevelDamageCooldownRangeDPSPrice
140.865200
260.867.5350
380.8710850
4100.67.516.661,800
5180.458.5404,000

The full climb from placement to Level 5 is a real investment, since the last upgrade alone costs 4,000. Because of that, avoid pouring your whole economy into one tower while another lane sits exposed.


Detection unlocks by level

Bling Bloxxer starts with no special detection and gains it as you upgrade. Level 3 is the key breakpoint because it adds Ghost detection, and Level 4 adds Tough detection on top of that.

LevelDetection
1None
2None
3Ghost
4Ghost and Tough
5Ghost and Tough

Tip: Don’t judge the Level 3 upgrade by its damage jump alone. Ghost detection lets the tower hit enemies that ordinary damage would otherwise ignore, which can matter more than raw DPS when those enemies slip through.


Where to place Bling Bloxxer for early waves

Range runs from 6 at Levels 1 and 2 up to 8.5 at Level 5, so this is a short-range tower that rewards tight positioning. It works best where enemies stay in its radius for several seconds, such as a bend, a junction, or a busy stretch of the path.

Do not treat it like a backline unit parked at the map edge. A central spot near a high-traffic lane produces far more attacks than a “safe” corner that barely clips the route. With the six-tower limit, aim for a few strong positions instead of spreading all six thinly.

SituationWhat to doWhy
First placementCentral short-range spotMaximizes early access to the route
Tight bendPrioritize the bendEnemies stay in range longer
Ghost enemiesUpgrade toward Level 3Adds Ghost detection
Tough enemiesUpgrade toward Level 4Adds Tough detection
Late-wave damagePush to Level 5Highest DPS, range, and attack speed

How to plan upgrades

Split upgrades into three goals and let the wave decide which one you chase. If you need cheap extra firepower, take Level 2. If Ghost enemies are breaking through, go to Level 3 for the detection. If the board is stable and you are prepping for tougher enemies, Levels 4 and 5 give the biggest offensive gains.

  • Keep your first tower in a spot that still works after later upgrades.
  • Buy detection only when a specific enemy type is causing leaks.
  • Don’t spend your full economy on one tower if another lane is open.
  • Treat the six-tower limit as a planning constraint, not a target to fill.
  • Weigh the 4,000 final upgrade against the cost of adding missing coverage.

A single Level 5 tower in a strong location can outperform several poorly placed ones, but a cheap Level 1 in an uncovered lane is sometimes the better buy. Once you have earned Bling Bloxxer from the Event Pass, test its first placement, confirm the 200 cost is available, and only chase detection or the top upgrade when the wave in front of you actually calls for it.