Gaming Guide

The Blood of Dawnwalker: A Bulwark Against Darkness Quest Guide

Every Arbiter armor component location, the Infamy requirement to trigger the letter, and the ritual fight that finishes the set.

Every Arbiter armor component location, the Infamy requirement to trigger the letter, and the ritual fight that finishes the set.

A Bulwark Against Darkness is the only side quest in The Blood of Dawnwalker that hands Coen a complete four-piece Legendary armor set in one go. It starts with an anonymous letter, sends you across Vale Sangora for four crafting components, and ends with a defense fight at a mountain forge. The reward is the Enhanced Armour of the Arbiter set, plus the Arbiter’s Regalia trophy.

Quick answer: Reach Infamy Level 4 (Notorious), read the mysterious letter and the List of Armour Components in your inventory, then bring a Relic of a Saint, the Large Lizard’s Moult, a Bundle of Silk Threads, and a Flask of Quicksilver to Nareh, the uriash blacksmith at the Uriash Hermitage in the northwest, and survive her ritual.


How to trigger A Bulwark Against Darkness

The quest has no map marker and no fixed quest giver. It fires only once your Infamy reaches level 4, the Notorious tier, which you get by sabotaging the operations of Ambrus, Bakir, and Xanthe until Brencis takes notice. After the edict cutscene plays, the letter finds you one of two ways.

Anca can hand it over at the Crossroads Inn, telling you a messenger left something for Coen. Alternatively, a smuggler approaches you around the tavern and market stalls in the Altenmarkt area of Svartrau City. Either way, open your inventory, find the letter under Books & Notes with its orange quest-item background, and read it. Then read the List of Armour Components in the same tab. Reading both is what formally starts the quest.

Note: The four components exist in the world before the letter arrives. Anything you already picked up counts retroactively the moment you read the list, so nothing is missable if you explored early.


The four Arbiter armor components

ComponentFastest source
Relic of a SaintAny qualifying relic you already own; Saint’s Tibia from St. Tyna’s Convent is the cheapest to give up
Large Lizard’s MoultCave in the marshes between Briar Sloughs and Maragir Wealds
Bundle of Silk ThreadsFree from the Murohn’s lair during the Come Hither Sanzhani quest
Flask of QuicksilverTop floor of Aurelius Tower, after the Home Sweet Home quest

Relic of a Saint: pick the one you lose nothing by burning

The quest does not ask for one specific relic. Several qualify, and the component is consumed, so the real decision is which one you can afford to hand over. If you have explored much of Vale Sangora, one is probably sitting in your inventory already.

RelicWhere it comes fromWorth keeping?
Saint’s TibiaEchoes of Silenced Bells, in St. Tyna’s Convent. West of the central compound with the zombie nuns, climb down the ladder and loot the corpse at the bottomNo. It is junk with no other use and cannot be sold, making it the ideal offering
Relic of St. TobiasThe Night of Horrors quest with LacraRare junk item, so it is also a safe choice
Relic of St. TynaBehind a locked door inside St. Tyna’s Convent during the same Anca questAn epic amulet you can wear. Keep it if you can
Relic of St. DasiusA lantern-locked room in Xanthe’s Howling Keep during The Cycle of Love, or bought from Vicho after his questlineA legendary amulet. Use it only as a fallback

If you gave your relic away during the optional Most Precious Thing quest, the Relic of St. Dasius is your backup. When you hold more than one at the forge, Nareh lets you choose which goes into the armor.

World map screen open on the Svartrau Outskirts and St. Tyna's Grove with quest markers visible
The map around the Svartrau Outskirts and St. Tyna’s Grove, where the convent relics and the Sanzhani quest chain begin. Image: Rebel Wolves

Large Lizard’s Moult location in the Briar Sloughs marshes

This is the only component that is pure exploration, and the cave mouth is easy to walk straight past. Skip the Tatzelwurm lair entirely, because the moult is not there.

Travel to the swampy stretch on the boundary between Briar Sloughs and Maragir Wealds. The Muddy Trail shrine is the closest anchor point, and the cave sits east of it. It is also directly south of Vera, the witchcraft vendor, if you prefer that landmark.
Map tab showing the Briar Sloughs and Maragir Wealds regions with location markers
The Briar Sloughs and Maragir Wealds border on the map, where the moult cave hides among the marshes. Image: Rebel Wolves
From the ritual site in the swamp, head southeast and follow the path to its end. You are looking for a small pond with a narrow opening beside it, tight enough that Coen has to shimmy through.
Clear the four Tatzelwurms waiting inside. They hit hard for wildlife, so fight them near the entrance rather than letting them circle you in the open chamber.
Walk to the back of the cave and loot the Large Lizard’s Moult from the ground. There is nothing else you need in here.
Coen exploring a dark cavern interior with the quest tracker visible on screen
The cave interior, where the moult sits on the ground past the lizards. Image: Rebel Wolves

Bundle of Silk Threads: the free route versus the 6,000 denarii route

Both silk threads in the game come from the Sanzhani questlines, and one of them costs you nothing. Do that one first.

For the free version, start the Come Hither quest east of the Silty Mug Inn shrine in The Silts. Look for the Sanzhani near a pair of large leafless trees. She needs her burrow cleared, so drop into the cave below and kill the Murohn that took it over. Once it dies, the Bundle of Silk Threads is lying on the cave floor for the taking.

The paid version runs through the Pearly and Precious quest, which unlocks a Sanzhani merchant near the Small Bridge shrine. She sells a Bundle of Silk Threads for roughly 6,000 denarii. It works, but it is a large chunk of coin for something the Murohn hands over for free.


Flask of Quicksilver in Aurelius Tower

This is the slowest component because a full quest sits between you and the item. Aurelius Tower stands in the far south of the map past The Silts, near the Turtle Rock shrine.

Enter the tower and fight your way up. Interacting with the door on the top floor pulls Coen into the Home Sweet Home quest, a time-loop dream sequence filed under Xanthe’s court orders.
Coen moving through a dark ruin interior with the Haste ability prompt shown on screen
Pushing through the tower’s dark interior before the time loop takes hold. Image: Rebel Wolves
Work through the loop. At the second group of enemies, inspect the well in Focus Mode, then escape through the cave into the church.
Help the priest remember by interacting with the figures in Focus Mode in this exact order: Alin, then Esme, then Coen. That opens the locked church door and the portal behind it.
Inspect the glowing red tree stump, clawride down to the river, and finish the conversation. Coen wakes up at the base of the tower.
Climb back to the top floor and enter the room you were blocked from before. The Flask of Quicksilver is on the desk near the edge. Focus Mode makes it easy to spot. Grab it immediately rather than fast travelling away and forgetting it is there.

Handing the components to Nareh at the Uriash Hermitage

Nareh, the uriash hermit blacksmith, works out of the northwestern hinterlands, reachable from the Uriash Hermitage shrine north of the Briar Sloughs mountains. If you already forged St. Mihai’s sword through Forge It Anew, she is a familiar face and the marker is on your map.

Coen standing on a dark forest path at night with quest objectives shown in the HUD
The trek to the hermitage happens after nightfall, so budget your time segments accordingly. Image: Rebel Wolves

You do not have to arrive with everything at once. Hand over components one at a time and Nareh forges the matching Arbiter piece at epic rarity on the spot, so you can gear up in stages. Once all four are delivered, she tells you the armor is still unfinished and proposes a binding ritual, which costs 3 Time Segments.


Surviving the ritual fight

The ritual is a defense encounter. Nareh works while wildlife swarms the forge, and your job is to keep it off her until she finishes. It comes in two waves.

First comes a pack of wolves. Keep your back to the forge structure so they cannot surround you, and thin them in clusters instead of chasing strays. Then the Ursine Apparition arrives, a bear that hits far harder than ordinary wildlife. Stay mobile, save your strongest abilities for it, and remember that weapons with bonus damage against animals shorten both waves noticeably.

You know it worked when the fight ends and all four pieces upgrade to their Enhanced, fully Legendary versions in your inventory. The quest closes out and the Arbiter’s Regalia trophy or achievement unlocks at the same moment.


Enhanced Arbiter armor set stats

PieceBonuses
Enhanced Armour of the Arbiter (heavy chestpiece)Weapon damage, claw damage, witchcraft ability damage, AC restoration on actions
Enhanced Shin Guards of the Arbiter (heavy trousers)Witchcraft ability cooldown, passive AC restoration, AC restoration on actions, AC restoration on perfect blocks
Enhanced Bracers of the Arbiter (heavy bracers)Maximum vampiric health, vampiric health segment regeneration, blood drinking restoration, weapon damage
Enhanced Boots of the Arbiter (heavy boots)Maximum human health, human health restoration, maximum stamina, magical damage reduction

The base set also carries roughly six percent to melee damage, claw damage, witchcraft damage, and focus charge regeneration, and those numbers climb as you level the pieces. Because it covers both human and vampire stats, it stays useful across almost every encounter rather than committing you to one form.


Why the quest is not showing up

There are only a few reasons the chain stalls. Your Infamy has not reached the Notorious tier yet, so no letter is coming. The letter is in your inventory but you have not opened both it and the List of Armour Components, which means the objectives never populate. Or you traded away your only relic during Most Precious Thing, in which case you need to secure the Relic of St. Dasius before Nareh can finish the set.

Nothing here is on a timer or missable, so the sensible approach is to bank components as you play. Loot the Saint’s Tibia while you are in the convent, take the free silk threads when the Murohn drops, and grab the flask the moment the time loop ends. By the time the letter arrives, you may only need one last cave trip before the forge.