The Veilwater Basin is a region of lakes, shores and jungle in Embervale, between the Blackmire in the west and the Albaneve Summits in the east, and it is where the Drak’Dal live. You rescue the Fisher Captain Melville Fontane, the Bard’s assistant Chester Loft and the Collector’s assistant Nameless One here, and two Hydrak’Dal sit beside its Drak’Dal Temples.
Quick answer: The Flame’s main quest “Emerald Shores And Sanguine Seas” takes you through the Veilwater Basin Passage; climb the Veilwater Basin Ancient Spire for “A Lighthouse In Sunless Seas” and it becomes your fast travel point for the region.
How to get to the Veilwater Basin
The Flame starts “Emerald Shores And Sanguine Seas”, the main quest that opens the region. Its first two steps read:
The Flame has notified you about a disturbance in nearby waters. Unknown, new lands require your aid — but to understand the threat plaguing the shores, you will need help.
First, you must reach the passage that leads into the newly opened valley!
You’ve reached the passage leading to the nearby Veilwater Basin.
Proceed through the passage and reach the other side to gain a glimpse of the new, glistening blue horizons beyond!
The place called Passage to the Veilwater Basin on our Veilwater Basin map is in the Albaneve Summits, about 2,090 m south-east of the Veilwater Basin Ancient Spire. Once you are through, the quest points you to a nearby settlement and then to an old sea captain:
You’ve learned about an old sea captain. Perhaps this person could be ideal for guiding you through these unknown waters and the dangers that lie beneath.
The captain often traveled to a nearby island. Reach the island and search for the remains of a pure soul there!
His soul lies about 20 m north-west of Ol’ Captain’s Rest, and the quest gives you Captain Melville Fontane and 2,800 XP. The Flame then asks you to light the spire:
The Flame wants you to conquer the Ancient Spire in the Veilwater Basin.
Reach the top of the Ancient Spire to unlock a Fast Travel point in the region and new points of interest on your map.
The quest gives you 400 XP. The spire has two Teleport Pads and three puzzles next to it; the puzzle is in the Veilwater Basin Ancient Spire location and puzzle guide. For getting around, our map also shows 39 Return Beacons, 154 Grappling Points, 25 Updrafts and 24 Jump Pads in the region, and the map and level guide shows which region comes next.

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Three survivors can be rescued in the Veilwater Basin:
| Survivor | Who | Quest | Where |
|---|---|---|---|
| Chester Loft | The Bard’s assistant | Finding A Bard Assistant (from the Bard) | About 40 m south of Cromville |
| Nameless One | The Collector’s assistant | A Fellow Shepherd (from the Collector) | Inside a Drak’Dal Temple, about 1150 m north-east of the Veilwater Basin Ancient Spire |
| Captain Melville Fontane | The Fisher | Emerald Shores And Sanguine Seas (main quest) | About 20 m north-west of Ol’ Captain’s Rest |
The Bard sends you to Cromville for her assistant:
The Bard would like an assistant to play duets.
She believes that Cromville, a town in the Veilwater Basin, should house many musicians who could be promising candidates.
Reach Cromville to proceed!
Chester Loft lies about 40 m south of Cromville; the quest gives you Chester Loft and 200 XP. The full route is in where to find Chester Loft, and the Fisher has his own guide in where to find the Fisher.

The Collector’s quest “A Fellow Shepherd” (recommended level 32) sends you to a Drak temple about 1,100 m north-east of the spire. Its second step reads:
You’ve reached the temple of the Collector assistant.
Venture inside and re-emerge with the assistant in tow to please the Collector.
The quest gives you Nameless One and 400 XP. Every recipe the Bard, the Collector and the Fisher sell is in all Bard, Collector and Fisher recipes.

Veilwater Basin quests
These quests take you into the Veilwater Basin. Quests listed as from “The Veilwater Basin” start from a note or find in the region rather than from a crafter:
| Quest | From | Where it sends you | Reward |
|---|---|---|---|
| Emerald Shores And Sanguine Seas | The Flame (main quest) | The Veilwater Basin Passage, then Ol’ Captain’s Rest on an island | Captain Melville Fontane, 2800 XP |
| A Lighthouse In Sunless Seas | The Flame (main quest) | The top of the Veilwater Basin Ancient Spire | 400 XP |
| Vengeance | The Fisher | Drak Scales, then 25 Drak, then a Drak leader | Hydrak’Dal Head, 400 XP |
| Veilwater Basin Flame Upgrade | The Flame (main quest) | Your Flame Altar, with the Hydrak’Dal Head | Flame Altar upgrade |
| Born Swimmer | The Fisher | Goldrock Saddle | Swimfins, 400 XP |
| Nice Day For Fishing | The Fisher | Frogs, then an epic fish in the Veilwater Basin | Excellent Fishing Rod, 400 XP |
| Lucky Catch | The Fisher | The mariner’s hiding spot at the Suspicious Drak’Dal Ruin | Lucky Fishing Rod, 400 XP |
| Finding A Bard Assistant | The Bard | Cromville | Chester Loft, 200 XP |
| Lord Vorgoth’s Throne Room | The Veilwater Basin | Lord Vorgoth’s throne room | Large Stone Arc, Stone Column, 200 XP |
| A Fellow Shepherd | The Collector | A Drak temple | Nameless One, 400 XP |
| The Veilwater Basin Hollow Halls | The Collector | A key from the Collector, then the Veilwater Basin Hollow Halls | 400 XP |
| Red Marble Decoration | The Veilwater Basin | The end of the Veilwater Basin Hollow Halls | Small Red Marble Arc, Red Marble Column |
| Diving Gear | The Hunter | A Drak temple with a flooded part | Diving Helmet, 400 XP |
| A Tool For Underwater Mining | The Blacksmith | Orville, then the Shipwrecks | Mining Sieve, 400 XP |
| Obtaining A Mill | The Alchemist | The mill in Riverreach | Mill, 400 XP |
| A Glimpse Of Eternity | The Alchemist | A chain of hidden tombs across the Veilwater Basin | Eternal Fireball II, 200 XP |
| Gathering Capybara Bristles | The Farmer | A Capybara in the Veilwater Basin | Capybara, 400 XP |
| Seafood Grill For The Farmer | The Farmer | Crabs in and around the water (5 Crab Meat) | Seafood Grill, 400 XP |
| Colorful Lights | The Carpenter | A Drak’Dal Ruin | Orange Pendant Light I, Purple Pendant Light I, 200 XP |
| Coffee, The Greatest Good | The Barber | Stillwater Bay | Coffee Drum Roaster, 200 XP |
| The Alchemy Of Bean And Water | The Veilwater Basin | The coffee recipes | Black Coffee, 200 XP |
| Capybara Search And Rescue | The Veilwater Basin | The Capybara Hunting Drak’Dal Camp | Baby Capybara, 200 XP |
A Fellow Shepherd, The Veilwater Basin Hollow Halls and Red Marble Decoration have a recommended level of 32. The Fisher’s “Vengeance” is the quest behind the region’s Flame upgrade. It starts:
The Fisher spoke about a force that ravages the Veilwater Basin with maws like snapjaws, talons like vultures, and a thirst for blood.
He wants you to slay one of these beasts and bring back a keepsake so you can better understand your new enemy.
You can find these beasts anywhere, but a convenient location is marked on the map.
The keepsake is Drak Scales (see how to get Drak Scales). After 25 Drak and a Drak leader, the quest gives you a Hydrak’Dal Head, and the Flame’s next quest uses it:
The Hydrak’Dal Head you’ve gathered can be used to upgrade the Flame.
Gather all other materials necessary to complete the upgrade. Afterwards, you will be able to travel deeper into the Veilwater Basin.
The other materials for each upgrade are in Flame Altar upgrade requirements for every Flame level. The Hunter’s “Diving Gear” sends you into the Drak’Dal Temple about 1,130 m north of the spire, where the Diving Helmet lies:
You’ve found the Drak temple the Huntress mentioned. Find a way inside and prove your prowess.
A part of the temple seems to be flooded. Increasing your maximum oxygen before entering is recommended.
Once you’re inside the temple, you must discover the fate of those who dove here before you and retrieve their gear.
The crafter quests have their own guides: the Mill (Riverreach), the Seafood Grill (5 Crab Meat), Capybara Bristles and the fishing guide. The Veilwater Basin Hollow Halls key and its route are in how to unlock the Veilwater Basin Hollow Halls, and every other quest is in the all quests list.

Veilwater Basin bosses
Our map marks two Hydrak’Dal in the Veilwater Basin, each beside a Drak’Dal Temple:
| Boss | Where |
|---|---|
| Hydrak’Dal | About 70 m west of a Drak’Dal Temple, about 840 m north-west of the Veilwater Basin Ancient Spire |
| Hydrak’Dal | At a Drak’Dal Temple, about 660 m south-east of the Veilwater Basin Ancient Spire |
The last step of “Vengeance” reads:
The carnage you’ve caused among the Drak does not go unnoticed. You’ve gained the attention of their leaders. It’s time to challenge them!
You can find the Drak leaders in multiple places, but a convenient spot is marked on the map.
The Hydrak’Dal Head is also one of the enemy trophies in all 20 enemy trophies, and the bosses of every region are in bosses in order.

Unique items in the Veilwater Basin and where each one is
Each of these items sits in one fixed spot in the Veilwater Basin:
| Item | What it is | Where |
|---|---|---|
| Above The Vermin, The Cowards, The Liars | Painting | About 70 m east of Cromville Throne Room |
| Blood Rose Boots | Clothing (Blood Rose Set) | About 1380 m north of the Veilwater Basin Ancient Spire |
| Blood Rose Chestplate | Clothing (Blood Rose Set) | About 1380 m north of the Veilwater Basin Ancient Spire |
| Blood Rose Gloves | Clothing (Blood Rose Set) | About 1300 m north of the Veilwater Basin Ancient Spire |
| Blood Rose Mail Coif | Clothing (Blood Rose Set) | About 1460 m north of the Veilwater Basin Ancient Spire |
| Blood Rose Pants | Clothing (Blood Rose Set) | About 1330 m north of the Veilwater Basin Ancient Spire |
| Broken Guard Of The North Crown | Decoration | At Cromville Throne Room |
| Captain’s Coat | Clothing | About 80 m east of Stillwater Bay |
| Circlet Of Lightning | Legendary helmet | At a Drak’Dal Camp, about 250 m south of Suspicious Drak’Dal Ruin |
| Diving Helmet | Helmet (more oxygen) | At a Drak’Dal Temple, about 1130 m north of the Veilwater Basin Ancient Spire |
| Drak Temple Block | Building block | About 40 m north-east of a Drak’Dal Temple, about 660 m south-east of the Veilwater Basin Ancient Spire |
| Drak Temple Roof Block | Roof block | At a Drak’Dal Temple, about 380 m south-east of the Veilwater Basin Ancient Spire |
| Drakian Boots | Legendary boots | At a Drak’Dal Camp, about 1740 m north-west of the Veilwater Basin Ancient Spire |
| Flaming Gauntlets | Legendary gloves | At Gateway Outpost “Endflame” |
| Frozen Gauntlets | Legendary gloves | About 1390 m north-east of the Veilwater Basin Ancient Spire |
| Gem of Lycanthropy | Weapon gem | About 1180 m north-east of the Veilwater Basin Ancient Spire |
| Golden Ball | Color palette | At a Fish Farm, about 1270 m north-west of the Veilwater Basin Ancient Spire |
| Golden Recruit Axe | Two-handed axe | About 30 m east of Gateway Outpost “Darkwater” |
| Golden War Hero Axe | Two-handed axe | About 60 m west of Gateway Outpost “Endflame” |
| Greatsword Gauntlets | Legendary gloves | About 90 m north-east of Goldrock Saddle |
| Initiation | Painting | About 50 m north of Cromville |
| Lucky Fishing Rod | Fishing rod | At the Suspicious Drak’Dal Ruin (the mariner’s hiding spot) |
| Lumberer Coat | Clothing (Lumberer Set) | About 20 m north-east of the Mining Rift |
| Lumberer Hat | Clothing (Lumberer Set) | About 20 m south-east of the Mining Rift |
| Lumberer Pants | Clothing (Lumberer Set) | About 70 m north of the Mining Rift |
| Red Carpet Block | Building block | About 180 m south-east of Stillwater Bay |
| Shell Limestone Shingles | Roof block | About 20 m east of Dewdrop Farm |
| Siren Seeker Chest | Clothing (Siren Seeker Set) | About 200 m east of the Veilwater Basin Ancient Spire |
| Siren Seeker Gloves | Clothing (Siren Seeker Set) | About 1200 m north-west of the Veilwater Basin Ancient Spire |
| Siren Seeker Headband | Clothing (Siren Seeker Set) | About 1890 m north-west of the Veilwater Basin Ancient Spire |
| Siren Seeker Pants | Clothing (Siren Seeker Set) | About 1760 m north of the Veilwater Basin Ancient Spire |
| Siren Seeker Sandals | Clothing (Siren Seeker Set) | About 60 m west of Tavern “Ol’ Salt ‘N Pepper” |
| Swimfins | Boots (faster swim sprint) | About 50 m east of Goldrock Saddle |
| Underwater Grappling Hook | Grappling hook | At the western Hydrak’Dal’s spot, about 70 m west of a Drak’Dal Temple, about 840 m north-west of the Veilwater Basin Ancient Spire |
| Veilwater Basin Miniature Piece | Miniature piece | Inside the Engine Chambers, the Veilwater Basin beacon dungeon |
Swimfins are the reward for the Fisher’s “Born Swimmer” at Goldrock Saddle, the Lucky Fishing Rod for “Lucky Catch”, and the Diving Helmet for the Hunter’s “Diving Gear”. The Siren Seeker, Blood Rose and Lumberer pieces are clothing; the sets are in where to find every clothing set. The axes, gloves, helmet and boots are listed with the rest in every unique weapon and ring and the two-handed weapons list.

These collectibles are in the Veilwater Basin too:
| Collectible | Where |
|---|---|
| Drak Relief I | About 50 m north of a Drak’Dal Temple, about 650 m south-east of the Veilwater Basin Ancient Spire |
| Drak Relief II | About 40 m west of a Drak’Dal Temple, about 360 m south-east of the Veilwater Basin Ancient Spire |
| Drak Relief III | At a Drak’Dal Temple, about 800 m north-west of the Veilwater Basin Ancient Spire |
| Drak Relief IV | About 50 m north-west of Cromville Throne Room |
| Drak Relief V | About 270 m east of Suspicious Drak’Dal Ruin |
| Drak Relief VI | At a Drak’Dal Temple, about 1120 m north of the Veilwater Basin Ancient Spire |
| Drak Relief VII | About 40 m north of a Drak’Dal Temple, about 2120 m north-west of the Veilwater Basin Ancient Spire |
Every collectible in Embervale is in all collectible locations.

Towns, camps and farms
Distances are from the Veilwater Basin Ancient Spire:
| Place | What it is | Where |
|---|---|---|
| Cromville Throne Room | Settlement | About 2160 m north-west of the spire |
| Cromville | Settlement | About 2050 m north of the spire |
| Stillwater Bay | Settlement | About 2280 m north-west of the spire |
| Lighthouse | Settlement | About 2250 m north-west of the spire |
| Goldrock Saddle | Settlement | About 390 m north of the spire |
| Miner’s House | Settlement | About 580 m north-east of the spire |
| Ancient Passage | Settlement | About 780 m west of the spire |
| Orville | Settlement | About 540 m east of the spire |
| Tavern “Ol’ Salt ‘N Pepper” | Settlement | About 1300 m east of the spire |
| Driftwood Wake | Settlement | About 1340 m east of the spire |
| Cargo Lift | Settlement | About 740 m south of the spire |
| Riverreach | Settlement | About 1500 m south-east of the spire |
| Gateway Outpost “Endflame” | Enemy camp | About 2090 m north-west of the spire |
| Smuggler’s Hideout | Enemy camp | About 2510 m north-west of the spire |
| Suspicious Drak’Dal Ruin | Enemy camp | About 970 m north of the spire |
| Capybara Hunting Drak’Dal Camp | Enemy camp | About 920 m south-west of the spire |
| Gateway Outpost “Darkwater” | Enemy camp | About 1150 m south-east of the spire |
| Snapjaw Ruin | Enemy camp | About 1390 m south-east of the spire |
| Shipwrecks | Camp | About 580 m east of the spire |
| Old Hag’s Hut | Camp | About 1270 m east of the spire |
| Ol’ Captain’s Rest | Camp | About 1270 m south-east of the spire |
| Veilwater Basin Outlook | Camp | About 1690 m south-east of the spire |
| Soldier Encampment | Camp | About 950 m south of the spire |
| Dewdrop Farm | Farm | About 710 m north-east of the spire |
| Fishing Island | Farm | About 460 m west of the spire |
| Yearfall’s Brew Farm | Farm | About 1050 m east of the spire |
| Capybara Oasis | Farm | About 700 m south-west of the spire |
Cromville is the large town in the north, with the Cromville Throne Room beside it; Orville is the gold town that “A Tool For Underwater Mining” sends you to, with the Shipwrecks near it. Our map also marks 5 Drak’Dal Ruins, 4 Scavenger Camps, 3 Small Drak’Dal Outposts, 2 Drak’Dal Camps, 2 Historic Battlegrounds, 2 Queen Jezmina’s Camps and a Fish Farm in the region.

Beacon dungeon, Drak’Dal Temples, Hollow Halls and mines
Distances are from the Veilwater Basin Ancient Spire:
| Place | What it is | Where |
|---|---|---|
| Engine Chambers | Beacon dungeon | Through the Veilwater Basin Dungeon Entrance in Cinder’s Cradle |
| Drak’Dal Temple | Dungeon | About 2090 m north-west of the spire |
| Drak’Dal Temple | Dungeon | About 1130 m north of the spire |
| Drak’Dal Temple | Dungeon | About 1100 m north-east of the spire |
| Drak’Dal Temple | Dungeon | About 780 m north-west of the spire |
| Hidden Tomb | Dungeon | About 1120 m east of the spire |
| Drak’Dal Temple | Dungeon | About 390 m south-east of the spire |
| Drak’Dal Temple | Dungeon | About 660 m south-east of the spire |
| Veilwater Basin Hollow Halls | Hollow Halls | About 1460 m east of the spire |
| Cave Passage | Cave | About 910 m north-east of the spire |
| Mining Rift | Mine | About 1890 m north-west of the spire |
| Aquamarine Mine | Mine | About 700 m north-east of the spire |
The Engine Chambers are the Veilwater Basin beacon dungeon; its door, the Veilwater Basin Dungeon Entrance, is in Cinder’s Cradle, and the route is in the Veilwater Basin beacon dungeon. The Hollow Halls are listed with the other regions in all Hollow Halls locations, and the Aquamarine Mine is the spot in how to get Aquamarine.

Elixir Wells, Gem Forges, Night Sanctums and Shroud Lairs
| What | Where |
|---|---|
| Elixir Well | About 1540 m north-west of the Veilwater Basin Ancient Spire |
| Elixir Well | About 90 m north-west of Goldrock Saddle |
| Elixir Well | About 120 m north-west of Yearfall’s Brew Farm |
| Gem Forge | About 1540 m north-east of the Veilwater Basin Ancient Spire |
| Gem Forge | About 540 m north-west of the Veilwater Basin Ancient Spire |
| Gem Forge | About 210 m west of Gateway Outpost “Darkwater” |
| Night Sanctum | About 1500 m north-east of the Veilwater Basin Ancient Spire |
| Night Sanctum | About 1240 m north-east of the Veilwater Basin Ancient Spire |
| Night Sanctum | About 290 m north-east of the Cargo Lift |
| Night Sanctum | About 210 m north of Veilwater Basin Outlook |
| Night Sanctum | About 980 m south-west of the Veilwater Basin Ancient Spire |
| Shroud Lair | About 100 m south-east of Cromville Throne Room |
| Shroud Lair | About 770 m north-west of the Veilwater Basin Ancient Spire |
| Summon Stone | About 1330 m north of the Veilwater Basin Ancient Spire |
| Summon Stone | About 270 m south-east of Stillwater Bay |
| Summon Stone | About 1490 m north-east of the Veilwater Basin Ancient Spire |
| Summon Stone | About 200 m west of Orville |
| Summon Stone | About 280 m north of Soldier Encampment |
| Shroud Root | About 50 m east of Cromville Throne Room |
| Shroud Root | About 50 m south-west of Smuggler’s Hideout |
| Shroud Root | About 1410 m north of the Veilwater Basin Ancient Spire |
| Shroud Root | About 300 m east of the Aquamarine Mine |
| Shroud Root | About 40 m north-east of Riverreach |
| Shroud Root | About 130 m south of the Cargo Lift |
| Ancient Obelisk | About 1960 m north-west of the Veilwater Basin Ancient Spire |
| Ancient Obelisk | About 270 m west of Miner’s House |
The other regions’ spots are in all Gem Forge and Shroud Lair locations, all Night Sanctum locations and all Shroud Root and Elixir Well locations.

Veilwater Basin enemies, plants and bait
Our map lists Crabs and Fell Crabs, Venomous Stingers, Drak’Dal Broodwardens, Hunters, Spearfishers, Priests and Chieftains, Fell Critters with their Flying, Exploding and Spitting kinds, Fell Commanders, Shroud Depthdwellers, Fell Sporeheads, Shroud Stalkers, Shroud Muck, Scavenger Hounds, Scavenger Summit Cannoneers and Strayshooters, Fell Banshees, Hollow Summoners and Ancient Constructs in the Veilwater Basin.
These plants and bait grow in the Veilwater Basin, with their spot counts on the map:
| Plant | Spots on the map |
|---|---|
| Frog (bait) | 159 |
| Banana | 123 |
| Raw Taro | 120 |
| Coconut | 105 |
| Daylily | 96 |
| Pink Mushroom Meat | 84 |
| Shiitake Mushroom | 83 |
| Paper Reed | 79 |
| Ginger | 67 |
| Algae Buds | 46 |
| Coffee Beans | 42 |
| Active Mycelium | 28 |
| Fire Fly (bait) | 3 |
| Chanterelle | 3 |
| Gleam Root | 2 |
| Strawberry | 2 |
| Corncob | 1 |
| Forest Beet | 1 |
| Grandleaf Cabbage | 1 |
| Saffron | 1 |
| Sugar Cane | 1 |
| Tomato | 1 |
| Wolfsbane | 1 |
Several Veilwater Basin materials have their own guides: Daylily, Pink Mushroom Meat, Algae Buds, Gleam Root, Tropical Wood and Bamboo, Underwater Luminous Growth and Toxic Sacks. The region also has 59 Gold Chests, 132 Silver Chests, 146 Wooden Chests, 84 Shell Chests and 85 lore pieces on the map; Shell Chests are covered in how to get Pearls and Mother-Of-Pearl. The Blackmire, which borders the region in the west, has its own guide.






