Gaming Guide

Enshrouded 1.0 Veilwater Basin Guide: How to Get There, Quests, Survivors, Bosses, Unique Loot and Places

How to reach the Veilwater Basin in Enshrouded 1.0, its quests and three survivors, the Hydrak'Dal bosses, every fixed unique item with its spot, and the region's places and plants.

How to reach the Veilwater Basin in Enshrouded 1.0, its quests and three survivors, the Hydrak’Dal bosses, every fixed unique item with its spot, and the region’s places and plants.

The Veilwater Basin is a region of lakes, shores and jungle in Embervale, between the Blackmire in the west and the Albaneve Summits in the east, and it is where the Drak’Dal live. You rescue the Fisher Captain Melville Fontane, the Bard’s assistant Chester Loft and the Collector’s assistant Nameless One here, and two Hydrak’Dal sit beside its Drak’Dal Temples.

Quick answer: The Flame’s main quest “Emerald Shores And Sanguine Seas” takes you through the Veilwater Basin Passage; climb the Veilwater Basin Ancient Spire for “A Lighthouse In Sunless Seas” and it becomes your fast travel point for the region.

Interactive map Elixir Well locations in Enshrouded, Boss locations in Enshrouded and 3 more Zoom in and tap a marker for its exact spot.

How to get to the Veilwater Basin

The Flame starts “Emerald Shores And Sanguine Seas”, the main quest that opens the region. Its first two steps read:

The Flame has notified you about a disturbance in nearby waters. Unknown, new lands require your aid — but to understand the threat plaguing the shores, you will need help.

First, you must reach the passage that leads into the newly opened valley!

You’ve reached the passage leading to the nearby Veilwater Basin.

Proceed through the passage and reach the other side to gain a glimpse of the new, glistening blue horizons beyond!

The place called Passage to the Veilwater Basin on our Veilwater Basin map is in the Albaneve Summits, about 2,090 m south-east of the Veilwater Basin Ancient Spire. Once you are through, the quest points you to a nearby settlement and then to an old sea captain:

You’ve learned about an old sea captain. Perhaps this person could be ideal for guiding you through these unknown waters and the dangers that lie beneath.

The captain often traveled to a nearby island. Reach the island and search for the remains of a pure soul there!

His soul lies about 20 m north-west of Ol’ Captain’s Rest, and the quest gives you Captain Melville Fontane and 2,800 XP. The Flame then asks you to light the spire:

The Flame wants you to conquer the Ancient Spire in the Veilwater Basin.

Reach the top of the Ancient Spire to unlock a Fast Travel point in the region and new points of interest on your map.

The quest gives you 400 XP. The spire has two Teleport Pads and three puzzles next to it; the puzzle is in the Veilwater Basin Ancient Spire location and puzzle guide. For getting around, our map also shows 39 Return Beacons, 154 Grappling Points, 25 Updrafts and 24 Jump Pads in the region, and the map and level guide shows which region comes next.

Captain Melville Fontane, the Fisher, in Enshrouded
Captain Melville Fontane. Image: Keen Games

Survivors in the Veilwater Basin

Three survivors can be rescued in the Veilwater Basin:

SurvivorWhoQuestWhere
Chester LoftThe Bard’s assistantFinding A Bard Assistant (from the Bard)About 40 m south of Cromville
Nameless OneThe Collector’s assistantA Fellow Shepherd (from the Collector)Inside a Drak’Dal Temple, about 1150 m north-east of the Veilwater Basin Ancient Spire
Captain Melville FontaneThe FisherEmerald Shores And Sanguine Seas (main quest)About 20 m north-west of Ol’ Captain’s Rest

The Bard sends you to Cromville for her assistant:

The Bard would like an assistant to play duets.

She believes that Cromville, a town in the Veilwater Basin, should house many musicians who could be promising candidates.

Reach Cromville to proceed!

Chester Loft lies about 40 m south of Cromville; the quest gives you Chester Loft and 200 XP. The full route is in where to find Chester Loft, and the Fisher has his own guide in where to find the Fisher.

Chester Loft, the Bard's assistant, in Enshrouded
Chester Loft. Image: Keen Games

The Collector’s quest “A Fellow Shepherd” (recommended level 32) sends you to a Drak temple about 1,100 m north-east of the spire. Its second step reads:

You’ve reached the temple of the Collector assistant.

Venture inside and re-emerge with the assistant in tow to please the Collector.

The quest gives you Nameless One and 400 XP. Every recipe the Bard, the Collector and the Fisher sell is in all Bard, Collector and Fisher recipes.

Nameless One, the Collector's assistant, in Enshrouded
Nameless One. Image: Keen Games

Veilwater Basin quests

These quests take you into the Veilwater Basin. Quests listed as from “The Veilwater Basin” start from a note or find in the region rather than from a crafter:

QuestFromWhere it sends youReward
Emerald Shores And Sanguine SeasThe Flame (main quest)The Veilwater Basin Passage, then Ol’ Captain’s Rest on an islandCaptain Melville Fontane, 2800 XP
A Lighthouse In Sunless SeasThe Flame (main quest)The top of the Veilwater Basin Ancient Spire400 XP
VengeanceThe FisherDrak Scales, then 25 Drak, then a Drak leaderHydrak’Dal Head, 400 XP
Veilwater Basin Flame UpgradeThe Flame (main quest)Your Flame Altar, with the Hydrak’Dal HeadFlame Altar upgrade
Born SwimmerThe FisherGoldrock SaddleSwimfins, 400 XP
Nice Day For FishingThe FisherFrogs, then an epic fish in the Veilwater BasinExcellent Fishing Rod, 400 XP
Lucky CatchThe FisherThe mariner’s hiding spot at the Suspicious Drak’Dal RuinLucky Fishing Rod, 400 XP
Finding A Bard AssistantThe BardCromvilleChester Loft, 200 XP
Lord Vorgoth’s Throne RoomThe Veilwater BasinLord Vorgoth’s throne roomLarge Stone Arc, Stone Column, 200 XP
A Fellow ShepherdThe CollectorA Drak templeNameless One, 400 XP
The Veilwater Basin Hollow HallsThe CollectorA key from the Collector, then the Veilwater Basin Hollow Halls400 XP
Red Marble DecorationThe Veilwater BasinThe end of the Veilwater Basin Hollow HallsSmall Red Marble Arc, Red Marble Column
Diving GearThe HunterA Drak temple with a flooded partDiving Helmet, 400 XP
A Tool For Underwater MiningThe BlacksmithOrville, then the ShipwrecksMining Sieve, 400 XP
Obtaining A MillThe AlchemistThe mill in RiverreachMill, 400 XP
A Glimpse Of EternityThe AlchemistA chain of hidden tombs across the Veilwater BasinEternal Fireball II, 200 XP
Gathering Capybara BristlesThe FarmerA Capybara in the Veilwater BasinCapybara, 400 XP
Seafood Grill For The FarmerThe FarmerCrabs in and around the water (5 Crab Meat)Seafood Grill, 400 XP
Colorful LightsThe CarpenterA Drak’Dal RuinOrange Pendant Light I, Purple Pendant Light I, 200 XP
Coffee, The Greatest GoodThe BarberStillwater BayCoffee Drum Roaster, 200 XP
The Alchemy Of Bean And WaterThe Veilwater BasinThe coffee recipesBlack Coffee, 200 XP
Capybara Search And RescueThe Veilwater BasinThe Capybara Hunting Drak’Dal CampBaby Capybara, 200 XP

A Fellow Shepherd, The Veilwater Basin Hollow Halls and Red Marble Decoration have a recommended level of 32. The Fisher’s “Vengeance” is the quest behind the region’s Flame upgrade. It starts:

The Fisher spoke about a force that ravages the Veilwater Basin with maws like snapjaws, talons like vultures, and a thirst for blood.

He wants you to slay one of these beasts and bring back a keepsake so you can better understand your new enemy.

You can find these beasts anywhere, but a convenient location is marked on the map.

The keepsake is Drak Scales (see how to get Drak Scales). After 25 Drak and a Drak leader, the quest gives you a Hydrak’Dal Head, and the Flame’s next quest uses it:

The Hydrak’Dal Head you’ve gathered can be used to upgrade the Flame.

Gather all other materials necessary to complete the upgrade. Afterwards, you will be able to travel deeper into the Veilwater Basin.

The other materials for each upgrade are in Flame Altar upgrade requirements for every Flame level. The Hunter’s “Diving Gear” sends you into the Drak’Dal Temple about 1,130 m north of the spire, where the Diving Helmet lies:

You’ve found the Drak temple the Huntress mentioned. Find a way inside and prove your prowess.

A part of the temple seems to be flooded. Increasing your maximum oxygen before entering is recommended.

Once you’re inside the temple, you must discover the fate of those who dove here before you and retrieve their gear.

The crafter quests have their own guides: the Mill (Riverreach), the Seafood Grill (5 Crab Meat), Capybara Bristles and the fishing guide. The Veilwater Basin Hollow Halls key and its route are in how to unlock the Veilwater Basin Hollow Halls, and every other quest is in the all quests list.

Diving Helmet in Enshrouded
Diving Helmet. Image: Keen Games

Veilwater Basin bosses

Our map marks two Hydrak’Dal in the Veilwater Basin, each beside a Drak’Dal Temple:

BossWhere
Hydrak’DalAbout 70 m west of a Drak’Dal Temple, about 840 m north-west of the Veilwater Basin Ancient Spire
Hydrak’DalAt a Drak’Dal Temple, about 660 m south-east of the Veilwater Basin Ancient Spire

The last step of “Vengeance” reads:

The carnage you’ve caused among the Drak does not go unnoticed. You’ve gained the attention of their leaders. It’s time to challenge them!

You can find the Drak leaders in multiple places, but a convenient spot is marked on the map.

The Hydrak’Dal Head is also one of the enemy trophies in all 20 enemy trophies, and the bosses of every region are in bosses in order.

Hydrak'Dal Head in Enshrouded
Hydrak’Dal Head. Image: Keen Games

Unique items in the Veilwater Basin and where each one is

Each of these items sits in one fixed spot in the Veilwater Basin:

ItemWhat it isWhere
Above The Vermin, The Cowards, The LiarsPaintingAbout 70 m east of Cromville Throne Room
Blood Rose BootsClothing (Blood Rose Set)About 1380 m north of the Veilwater Basin Ancient Spire
Blood Rose ChestplateClothing (Blood Rose Set)About 1380 m north of the Veilwater Basin Ancient Spire
Blood Rose GlovesClothing (Blood Rose Set)About 1300 m north of the Veilwater Basin Ancient Spire
Blood Rose Mail CoifClothing (Blood Rose Set)About 1460 m north of the Veilwater Basin Ancient Spire
Blood Rose PantsClothing (Blood Rose Set)About 1330 m north of the Veilwater Basin Ancient Spire
Broken Guard Of The North CrownDecorationAt Cromville Throne Room
Captain’s CoatClothingAbout 80 m east of Stillwater Bay
Circlet Of LightningLegendary helmetAt a Drak’Dal Camp, about 250 m south of Suspicious Drak’Dal Ruin
Diving HelmetHelmet (more oxygen)At a Drak’Dal Temple, about 1130 m north of the Veilwater Basin Ancient Spire
Drak Temple BlockBuilding blockAbout 40 m north-east of a Drak’Dal Temple, about 660 m south-east of the Veilwater Basin Ancient Spire
Drak Temple Roof BlockRoof blockAt a Drak’Dal Temple, about 380 m south-east of the Veilwater Basin Ancient Spire
Drakian BootsLegendary bootsAt a Drak’Dal Camp, about 1740 m north-west of the Veilwater Basin Ancient Spire
Flaming GauntletsLegendary glovesAt Gateway Outpost “Endflame”
Frozen GauntletsLegendary glovesAbout 1390 m north-east of the Veilwater Basin Ancient Spire
Gem of LycanthropyWeapon gemAbout 1180 m north-east of the Veilwater Basin Ancient Spire
Golden BallColor paletteAt a Fish Farm, about 1270 m north-west of the Veilwater Basin Ancient Spire
Golden Recruit AxeTwo-handed axeAbout 30 m east of Gateway Outpost “Darkwater”
Golden War Hero AxeTwo-handed axeAbout 60 m west of Gateway Outpost “Endflame”
Greatsword GauntletsLegendary glovesAbout 90 m north-east of Goldrock Saddle
InitiationPaintingAbout 50 m north of Cromville
Lucky Fishing RodFishing rodAt the Suspicious Drak’Dal Ruin (the mariner’s hiding spot)
Lumberer CoatClothing (Lumberer Set)About 20 m north-east of the Mining Rift
Lumberer HatClothing (Lumberer Set)About 20 m south-east of the Mining Rift
Lumberer PantsClothing (Lumberer Set)About 70 m north of the Mining Rift
Red Carpet BlockBuilding blockAbout 180 m south-east of Stillwater Bay
Shell Limestone ShinglesRoof blockAbout 20 m east of Dewdrop Farm
Siren Seeker ChestClothing (Siren Seeker Set)About 200 m east of the Veilwater Basin Ancient Spire
Siren Seeker GlovesClothing (Siren Seeker Set)About 1200 m north-west of the Veilwater Basin Ancient Spire
Siren Seeker HeadbandClothing (Siren Seeker Set)About 1890 m north-west of the Veilwater Basin Ancient Spire
Siren Seeker PantsClothing (Siren Seeker Set)About 1760 m north of the Veilwater Basin Ancient Spire
Siren Seeker SandalsClothing (Siren Seeker Set)About 60 m west of Tavern “Ol’ Salt ‘N Pepper”
SwimfinsBoots (faster swim sprint)About 50 m east of Goldrock Saddle
Underwater Grappling HookGrappling hookAt the western Hydrak’Dal’s spot, about 70 m west of a Drak’Dal Temple, about 840 m north-west of the Veilwater Basin Ancient Spire
Veilwater Basin Miniature PieceMiniature pieceInside the Engine Chambers, the Veilwater Basin beacon dungeon

Swimfins are the reward for the Fisher’s “Born Swimmer” at Goldrock Saddle, the Lucky Fishing Rod for “Lucky Catch”, and the Diving Helmet for the Hunter’s “Diving Gear”. The Siren Seeker, Blood Rose and Lumberer pieces are clothing; the sets are in where to find every clothing set. The axes, gloves, helmet and boots are listed with the rest in every unique weapon and ring and the two-handed weapons list.

Swimfins in Enshrouded
Swimfins. Image: Keen Games

These collectibles are in the Veilwater Basin too:

CollectibleWhere
Drak Relief IAbout 50 m north of a Drak’Dal Temple, about 650 m south-east of the Veilwater Basin Ancient Spire
Drak Relief IIAbout 40 m west of a Drak’Dal Temple, about 360 m south-east of the Veilwater Basin Ancient Spire
Drak Relief IIIAt a Drak’Dal Temple, about 800 m north-west of the Veilwater Basin Ancient Spire
Drak Relief IVAbout 50 m north-west of Cromville Throne Room
Drak Relief VAbout 270 m east of Suspicious Drak’Dal Ruin
Drak Relief VIAt a Drak’Dal Temple, about 1120 m north of the Veilwater Basin Ancient Spire
Drak Relief VIIAbout 40 m north of a Drak’Dal Temple, about 2120 m north-west of the Veilwater Basin Ancient Spire

Every collectible in Embervale is in all collectible locations.

Drak Relief I in Enshrouded
Drak Relief I. Image: Keen Games

Towns, camps and farms

Distances are from the Veilwater Basin Ancient Spire:

PlaceWhat it isWhere
Cromville Throne RoomSettlementAbout 2160 m north-west of the spire
CromvilleSettlementAbout 2050 m north of the spire
Stillwater BaySettlementAbout 2280 m north-west of the spire
LighthouseSettlementAbout 2250 m north-west of the spire
Goldrock SaddleSettlementAbout 390 m north of the spire
Miner’s HouseSettlementAbout 580 m north-east of the spire
Ancient PassageSettlementAbout 780 m west of the spire
OrvilleSettlementAbout 540 m east of the spire
Tavern “Ol’ Salt ‘N Pepper”SettlementAbout 1300 m east of the spire
Driftwood WakeSettlementAbout 1340 m east of the spire
Cargo LiftSettlementAbout 740 m south of the spire
RiverreachSettlementAbout 1500 m south-east of the spire
Gateway Outpost “Endflame”Enemy campAbout 2090 m north-west of the spire
Smuggler’s HideoutEnemy campAbout 2510 m north-west of the spire
Suspicious Drak’Dal RuinEnemy campAbout 970 m north of the spire
Capybara Hunting Drak’Dal CampEnemy campAbout 920 m south-west of the spire
Gateway Outpost “Darkwater”Enemy campAbout 1150 m south-east of the spire
Snapjaw RuinEnemy campAbout 1390 m south-east of the spire
ShipwrecksCampAbout 580 m east of the spire
Old Hag’s HutCampAbout 1270 m east of the spire
Ol’ Captain’s RestCampAbout 1270 m south-east of the spire
Veilwater Basin OutlookCampAbout 1690 m south-east of the spire
Soldier EncampmentCampAbout 950 m south of the spire
Dewdrop FarmFarmAbout 710 m north-east of the spire
Fishing IslandFarmAbout 460 m west of the spire
Yearfall’s Brew FarmFarmAbout 1050 m east of the spire
Capybara OasisFarmAbout 700 m south-west of the spire

Cromville is the large town in the north, with the Cromville Throne Room beside it; Orville is the gold town that “A Tool For Underwater Mining” sends you to, with the Shipwrecks near it. Our map also marks 5 Drak’Dal Ruins, 4 Scavenger Camps, 3 Small Drak’Dal Outposts, 2 Drak’Dal Camps, 2 Historic Battlegrounds, 2 Queen Jezmina’s Camps and a Fish Farm in the region.

Blood Rose Chestplate in Enshrouded
Blood Rose Chestplate. Image: Keen Games

Beacon dungeon, Drak’Dal Temples, Hollow Halls and mines

Distances are from the Veilwater Basin Ancient Spire:

PlaceWhat it isWhere
Engine ChambersBeacon dungeonThrough the Veilwater Basin Dungeon Entrance in Cinder’s Cradle
Drak’Dal TempleDungeonAbout 2090 m north-west of the spire
Drak’Dal TempleDungeonAbout 1130 m north of the spire
Drak’Dal TempleDungeonAbout 1100 m north-east of the spire
Drak’Dal TempleDungeonAbout 780 m north-west of the spire
Hidden TombDungeonAbout 1120 m east of the spire
Drak’Dal TempleDungeonAbout 390 m south-east of the spire
Drak’Dal TempleDungeonAbout 660 m south-east of the spire
Veilwater Basin Hollow HallsHollow HallsAbout 1460 m east of the spire
Cave PassageCaveAbout 910 m north-east of the spire
Mining RiftMineAbout 1890 m north-west of the spire
Aquamarine MineMineAbout 700 m north-east of the spire

The Engine Chambers are the Veilwater Basin beacon dungeon; its door, the Veilwater Basin Dungeon Entrance, is in Cinder’s Cradle, and the route is in the Veilwater Basin beacon dungeon. The Hollow Halls are listed with the other regions in all Hollow Halls locations, and the Aquamarine Mine is the spot in how to get Aquamarine.

Flaming Gauntlets in Enshrouded
Flaming Gauntlets. Image: Keen Games

Elixir Wells, Gem Forges, Night Sanctums and Shroud Lairs

WhatWhere
Elixir WellAbout 1540 m north-west of the Veilwater Basin Ancient Spire
Elixir WellAbout 90 m north-west of Goldrock Saddle
Elixir WellAbout 120 m north-west of Yearfall’s Brew Farm
Gem ForgeAbout 1540 m north-east of the Veilwater Basin Ancient Spire
Gem ForgeAbout 540 m north-west of the Veilwater Basin Ancient Spire
Gem ForgeAbout 210 m west of Gateway Outpost “Darkwater”
Night SanctumAbout 1500 m north-east of the Veilwater Basin Ancient Spire
Night SanctumAbout 1240 m north-east of the Veilwater Basin Ancient Spire
Night SanctumAbout 290 m north-east of the Cargo Lift
Night SanctumAbout 210 m north of Veilwater Basin Outlook
Night SanctumAbout 980 m south-west of the Veilwater Basin Ancient Spire
Shroud LairAbout 100 m south-east of Cromville Throne Room
Shroud LairAbout 770 m north-west of the Veilwater Basin Ancient Spire
Summon StoneAbout 1330 m north of the Veilwater Basin Ancient Spire
Summon StoneAbout 270 m south-east of Stillwater Bay
Summon StoneAbout 1490 m north-east of the Veilwater Basin Ancient Spire
Summon StoneAbout 200 m west of Orville
Summon StoneAbout 280 m north of Soldier Encampment
Shroud RootAbout 50 m east of Cromville Throne Room
Shroud RootAbout 50 m south-west of Smuggler’s Hideout
Shroud RootAbout 1410 m north of the Veilwater Basin Ancient Spire
Shroud RootAbout 300 m east of the Aquamarine Mine
Shroud RootAbout 40 m north-east of Riverreach
Shroud RootAbout 130 m south of the Cargo Lift
Ancient ObeliskAbout 1960 m north-west of the Veilwater Basin Ancient Spire
Ancient ObeliskAbout 270 m west of Miner’s House

The other regions’ spots are in all Gem Forge and Shroud Lair locations, all Night Sanctum locations and all Shroud Root and Elixir Well locations.

Lucky Fishing Rod in Enshrouded
Lucky Fishing Rod. Image: Keen Games

Veilwater Basin enemies, plants and bait

Our map lists Crabs and Fell Crabs, Venomous Stingers, Drak’Dal Broodwardens, Hunters, Spearfishers, Priests and Chieftains, Fell Critters with their Flying, Exploding and Spitting kinds, Fell Commanders, Shroud Depthdwellers, Fell Sporeheads, Shroud Stalkers, Shroud Muck, Scavenger Hounds, Scavenger Summit Cannoneers and Strayshooters, Fell Banshees, Hollow Summoners and Ancient Constructs in the Veilwater Basin.

These plants and bait grow in the Veilwater Basin, with their spot counts on the map:

PlantSpots on the map
Frog (bait)159
Banana123
Raw Taro120
Coconut105
Daylily96
Pink Mushroom Meat84
Shiitake Mushroom83
Paper Reed79
Ginger67
Algae Buds46
Coffee Beans42
Active Mycelium28
Fire Fly (bait)3
Chanterelle3
Gleam Root2
Strawberry2
Corncob1
Forest Beet1
Grandleaf Cabbage1
Saffron1
Sugar Cane1
Tomato1
Wolfsbane1

Several Veilwater Basin materials have their own guides: Daylily, Pink Mushroom Meat, Algae Buds, Gleam Root, Tropical Wood and Bamboo, Underwater Luminous Growth and Toxic Sacks. The region also has 59 Gold Chests, 132 Silver Chests, 146 Wooden Chests, 84 Shell Chests and 85 lore pieces on the map; Shell Chests are covered in how to get Pearls and Mother-Of-Pearl. The Blackmire, which borders the region in the west, has its own guide.