Gaming How-To

Find The Floppa Morphs: How to Get All 21 Floppa on the School Map

Every Floppa location on the School map, from the sidewalk and bus obby to the library math door puzzle.

Every Floppa location on the School map, from the sidewalk and bus obby to the library math door puzzle.

The School map in Find The Floppa Morphs packs 21 morphs into one campus, and almost all of them are collected the same way: walk into the model and it unlocks. The tricky part is that the school has two floors, a roof you can only reach by ladder, a bus obby out on the street, and one morph hidden behind a math puzzle in the library. Sweep the map in a sensible order and the whole thing takes well under ten minutes.

Quick answer: Seven Floppas are outside (sidewalk, front bushes, playground, two on the roof, a tree jump, and the bus obby), six are on the ground floor (cafeteria, two classrooms, art room, gym, gym bench), and eight are upstairs — including Big Brain Floppa, which requires clearing the math door sequence behind the library’s hidden door.


All 21 School map Floppa locations

Floppa morphLocation
Skater FloppaEdge of the sidewalk on the street outside campus
Bully FloppaBushes against the front wall of the school
Monty FloppaTop of the playground play structure
Black SUS FloppaRaised gray vent block on the roof
Kitty FloppaSecond rooftop platform, behind a vent
Bonnie FloppaTreetop in the schoolyard, reached by jumping off the roof
School Bus FloppaFloating yellow platform at the end of the bus obby
Evil Red Friend FloppaBehind the cafeteria food serving counter
Paper FloppaStudent desk in the Floppa Language classroom
Pencil FloppaDesk in the Bingus Geography classroom
Basketball FloppaWall shelves by the hoop in the gymnasium
Ninja FloppaUnder the bench on the side of the gym court
Painter FloppaBy the easel in the Popcat Art room
Locker FloppaBlue locker unit in the upstairs hallway
Puppet FloppaOpen blue locker near Bingus Math
Teacher FloppaFront desk of the Floppa History classroom
Pink Marker FloppaBack table in the Bingus Math classroom
Circle FloppaFront desk in the Popcat Science classroom
Green Huggy FloppaNext to the weight bench in the upstairs workout room
Bendy FloppaUpstairs restroom, by the corner sink and stalls
Big Brain FloppaEnd of the math door corridor behind the library

Outdoor Floppas: sidewalk, bushes, and playground

Start outside before you go anywhere near the doors. Three easy morphs sit on the perimeter, and clearing them first means you never have to backtrack across the campus later.

Run out to the road that loops around the school and follow the sidewalk. Skater Floppa sits right on the sidewalk edge near a parked yellow car, out in the open.
Player avatar walking along the sidewalk beside the road outside the school
Skater Floppa sits on the sidewalk edge along the road outside campus. Image: BIG PLAY
Walk back toward the entrance and hug the green bushes running along the front lawn. Bully Floppa is tucked into a corner where the bushes meet the building wall.
Head around to the playground behind the school and climb the play structure. Monty Floppa is at the top, near the slide and the yellow bridge section.

Roof route: Black SUS, Kitty, and the Bonnie tree jump

The roof holds three morphs and only needs one climb if you plan it. Find the vertical metal ladder truss on the exterior wall near the schoolyard and go straight up.

Once on the roof, jump onto the raised gray block over by the vents. Black SUS Floppa is sitting on top of it.
Avatar crossing rooftop blocks as a Badge Awarded notification appears on screen
Crossing the raised rooftop blocks where Black SUS Floppa waits; a badge notification pops up on collection. Image: BIG PLAY
Cross to the other raised platform on the same roof. Kitty Floppa is behind that vent, easy to walk past if you only check one side.
Line yourself up with the tall tree in the schoolyard, near the soccer field, and jump off the roof into the canopy. Landing in the branches collects Bonnie Floppa. Miss the jump and you just have to climb the ladder again.

School Bus Floppa: the parked bus obby

School Bus Floppa is the only outdoor morph that asks for real platforming. Head down the street to the row of parked yellow school buses.

Avatar approaching a row of parked yellow school buses on the street
The bus yard, where the jumping route to School Bus Floppa begins. Image: BIG PLAY

Climb onto the first bus roof and hop across the line of buses, then continue onto the floating yellow platforms at the end of the chain. School Bus Floppa is waiting on the final platform. If you fall, you land back on the street and can restart the jumps from the first bus with no penalty.


Ground floor: cafeteria, classrooms, and the gym

Go in through the main entrance and clear the first floor in one loop. Evil Red Friend Floppa is in the cafeteria, sitting behind the food serving counter — you need to walk around the counter rather than reach over it.

Down the hallway, two classrooms each hold one morph. Paper Floppa is on a student desk in the Floppa Language room, and Pencil Floppa is on a desk in Bingus Geography. The Popcat Art room has Painter Floppa near the teacher’s easel and palette at the front.

The gymnasium is worth two morphs in one visit. Basketball Floppa is up on the wall shelves in the corner by the hoop, so climb the wall beams and drop toward the basket. Ninja Floppa is far easier to miss — it’s on the floor underneath the bench at the side of the court, so crouch low and look under the seating before you leave.


Second floor: lockers, classrooms, restroom, and workout room

Take the staircase up. The upstairs floor is the densest part of the map, with seven morphs spread along one hallway and its adjoining rooms.

Avatar heading toward the school staircase with on-screen movement controls visible
The staircase leading to the second floor, where seven of the 21 morphs are located. Image: BIG PLAY

Two of them are in the light blue lockers. Walk into the open locker near the Bingus Math room for Puppet Floppa, then interact with the smaller locker unit further along the hallway for Locker Floppa. They look almost identical, so check both rows.

The classrooms are quick. Teacher Floppa sits on the front podium desk in Floppa History, Pink Marker Floppa is on the wooden table at the back of Bingus Math, and Circle Floppa is on a front desk in the Popcat Science room — you may need to jump onto the desk to touch it.

Avatar walking toward open double doors in an upstairs school corridor
The double doors into the upstairs classrooms holding Circle Floppa and Pink Marker Floppa. Image: BIG PLAY

Finish the floor with the two utility rooms. Green Huggy Floppa is on the floor beside the weight bench in the workout room with the treadmills, and Bendy Floppa is in the restroom, over by the corner sink and stalls.


Big Brain Floppa: the library math door puzzle

Big Brain Floppa is the only morph on the School map that is locked behind a puzzle rather than a location, and it’s the one most people are still missing at 20/21.

Go to the library and walk to the study desk at the back. There’s a hidden door behind it that opens into a narrow corridor.
Work through the corridor of multiple-choice doors. Each stage shows an arithmetic question with several doors as answers, and only the door with the correct result lets you continue.
Answer every question in the sequence to reach the end of the corridor. Big Brain Floppa is waiting there and unlocks as soon as you touch it.

Note: pick a wrong door and you simply don’t progress, so there’s no run to redo — just read the equation again and take the correct one.


How to confirm you have all 21 morphs

Open the Morphs menu at any point during the run. It lists every Floppa available on the School map and shows your running count, so you’re finished when it reads 21/21. Collected entries can be equipped straight from that menu, which is also the quickest way to spot the one you skipped.

If the counter doesn’t move after you think you grabbed one, you almost certainly didn’t make contact with the model. The most common culprits are Evil Red Friend Floppa behind the cafeteria counter, Ninja Floppa under the gym bench, and Locker Floppa inside the hallway locker — all three need you to move your character into the same space as the Floppa rather than stand next to it. Everything else on the map is visible from a normal walking path, so a second lap of the roof, the upstairs hallway, and the gym usually closes out the set.