“The Rescue” is the closing mission of Borderlands 4‘s Story Pack 2, FL4K and the Last Resort. It sends you to a Tediore fortress built into a volcano on Providence Island, with Mr. Chew as your guide, to pull FL4K out of a containment field. It is flagged as a Hard mission, and it ends with a choice that a lot of players get wrong by accident.
Quick answer: Instruct Mr. Chew in The Upper Crust, drive to the FOB Staging Grounds, survive the Tediore waves to collect three Brand Manager Digigauntlets and place them in the gate console, then inside Tediore FOB Bravo Lima 4.2 hack the Ordonite Replicator, plant unstable Ordonite in the dropships, beat Lieutenant Harmony, and press the console button to release FL4K.
The Rescue mission requirements and rewards
The mission has an ownership gate that matters in co-op. Everyone in the session needs the content, or the objectives will not advance for the group.
| Detail | Value |
|---|---|
| Mission | The Rescue |
| Role | Final story mission of FL4K and the Last Resort |
| Difficulty | Hard |
| Region | Providence Island |
| Co-op requirement | All players must own FL4K and The Last Resort to progress |
| Listed rewards | Sniper Rifle, Vault Hunter Head |
Story Pack 2 launched on September 10, 2026 alongside Loveless the Hacker and Bounty Pack 5. If you have not started the campaign yet, the opening mission “The Skag and the Robot” becomes available after the fourth main story mission, “A Lot to Process,” and can be picked up at the Bones of Sanctuary in the Heart of the Mountain.
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Add to Google Preferences →Starting The Rescue: Instruct Mr. Chew and reach the Volcano Fortress
Opening the fortress gate with three Brand Manager Digigauntlets

Inside Tediore FOB Bravo Lima 4.2: Ziplines and the Ordonite bomb


Lieutenant Harmony boss fight: Kill or spare
Harmony fights you in a mech suit, and her arena reuses the lava platform layout, so watch your footing while she repositions. Once her health is gone, she is downed rather than dead, and the mission hands you the choice.

The two prompts are “Kill LT Harmony” and “Spare LT Harmony,” and the inputs are easy to mix up in the heat of the fight.
| Choice | What you do | Outcome |
|---|---|---|
| Spare | Pick up her hand before shooting her | She stands up and teleports away |
| Kill | Shoot or punch her anywhere on the body or head | She dies on the spot |
The loot is identical either way. Neither option locks you out of the Legendary or Pearlescent drops tied to the encounter, so the decision only changes how her story ends. It is also permanent for that playthrough, with no way to reverse it afterward.
Note: The spare option only appears the first time. On repeat runs of the fight, killing her is the only outcome available.
Releasing FL4K and confirming the mission completed
With Harmony handled, the tracker switches to “Push button to release FL4K.” Interact with the console, then follow the “Break shit!” objective to wreck the containment controls so the field drops.

You know it worked when the “Talk to FL4K” prompt appears and the closing cinematic plays, showing FL4K reunited with the beasts. Mission completion and the Sniper Rifle and Vault Hunter Head rewards are handed out at the end of that cutscene, not at the boss kill, so do not leave the area early.
Farming Lieutenant Harmony after The Rescue
Harmony is repeatable. Travel back to Tediore FOB Bravo Lima 4.2 and use the Moxxi’s Encore station sitting right next to the fast travel point to reset the fight as many times as you want. That is the route for grinding her drop table, which feeds into the pack’s 18 Legendary items, two Pearlescents, and the Legendary class mod for each Vault Hunter.
The mission is long by Story Pack standards, mostly because the gate sequence and the Ordonite bomb both gate progress behind full combat waves. If you are running it in a group, sort out the ownership requirement before anyone loads in, since that is the one thing a walkthrough cannot fix mid-mission.






