Gaming Guide

Grand Blue: Every NPC Location and Quest Across the Three Islands

Where to find every trainer, quest giver, and merchant in Anchor Town, Clown Town, and Maple Village, plus the quests they hand out.

Where to find every trainer, quest giver, and merchant in Anchor Town, Clown Town, and Maple Village, plus the quests they hand out.

Grand Blue spreads its trainers, quest givers, and merchants across three islands, and running blind between them wastes far more time than any fight. Each island has a clear role, and each NPC sits at a fixed landmark you can navigate to. Here is where everyone stands and what they give you when you talk to them.

Quick answer: NPCs fall into three groups: fighting-style trainers, quest givers, and shops. Sort by island first (Anchor Town, Clown Town, Maple Village), then find the NPC by role using the tables below.

Image credit: Roblox

The three islands and their level ranges

Progression runs left to right through the islands. Anchor Town is where you start and learn the basics, Clown Town is the mid-game hub, and Maple Village holds the late-game content. Match your level to the island before you sail.

IslandLevel rangeWhat it holds
Anchor Town1–30Starter quests, first trainers, and the Marine Base
Clown Town30–70New swords, guns, items, and the Loki questline
Maple Village70+Bigger ships, farming gear, and late-game quest givers

Fighting style trainers and where they stand

Trainers teach fighting styles and skills, and every one of them locks the payoff behind a grind-heavy quest chain you must finish before you master the style. Loki is the exception worth remembering: he appears in two places, and you start his Trickster quest in Anchor Town before finishing it in Clown Town.

NPCFighting styleLocation
WallaceBrawlerAnchor Town — docks on the right, near the fishing shop
ShiroNovice SwordsmanAnchor Town — cliffs by the pond, left of town
SushiKing’s PunchAnchor Town — the training dummy area
LokiTricksterAnchor Town harbor (left side); Clown Town Ferris Wheel
Captain EsopoMarksmanMaple Village — grassy cliff by the Black Noir Pirates Raid area

The Brawler style also asks for physical training such as push-ups and sit-ups on top of a currency cost, so budget time for it rather than assuming Gold alone unlocks it.

Image credit: Roblox

Quest givers by island

Quest givers drive progression and pay out Gold, Treasure Maps, and occasionally a Cursed Fruit. Some quest names are not yet listed in-game and appear as TBA below.

Anchor Town quest givers

NPCQuestLocation
Almighty CalvinWizards ApprenticeOn a rock, right of the Blacksmith building
Keeper OtisKeeper of the FlameTop of the Lighthouse
Captive SwordsmanTyrannical CaptainTied to a cross inside the Marine Base
Craftsman HenryCraftingInside the Blacksmith building, near the City
Fisherman JackFisherman Jack ChallengeOn the docks
Two-Worm TerryWormless TerryBeach, near Captain Jack’s Sea Sailer Shop
Jay VoneraPay 25G to open the gateLeft of the Marine Base gate
MaeveTea Party CrashersCity area, on a bench
Granny TodoCaptain’s BratCity area, at a round table
WadeTreasure Maps and GoldCoast platform behind the West Marine tower
Miner Song Kim WuTBAInside the Mines, Coast area
NessaTBAHarbor, across from the Aria Musician
Penniless PeteDown on His LuckHarbor, on grass by a green-roof building

Almighty Calvin’s Wizards Apprentice quest is a one-time route that rewards Calvin’s Treasure, a chest that can hand you an early Cursed Fruit. Buy the shovel he asks for, dig up every marked object, and return to him.

Image credit: Roblox / Radex Tips

Clown Town quest givers

NPCQuestLocation
Mayor KiyoshiCircus SuppliersOutside a house in the Harbor area
Johnny NibblebottomRevenge of the NibblebottomTown entrance from the Clownival side
GambitRepeatable clown killsOn the mini-horse ride in the Clownival
Clowny D. ClownA Joke Gone Too FarTop of the Clown’s Hub, near the whale fountain
BennyTBAOutside a house near the whale fountain
Billy B.Butcher’s BusinessMeat shop near the Killer Clown mob area
StephonLion’s VictimAmong crates near the Beast Tamer boss spawn
Sadistic ClownTBAOn a platform near the Killer Clown mob area
MeiExplosive ResearchIn a tent at the Clownival

Johnny’s Clown Officer quest and the Mayor’s chain toward the Buggy Clown boss are the mainstay leveling loop here. Run Johnny’s repeatable while the boss is available so the credit overlaps.

Maple Village quest givers

NPCQuestLocation
Farmer JoeGreen ThumbNear a small farm, straight from the Mansion entrance
TaraSomething Isn’t RightIn front of the house with Farmer Joe
MarthaSomething Isn’t RightNear a well across from the Mansion entrance
NeilTBAPushing a wooden cart across from Farmer Joe
GusTBANear the Black Noir Officer mob area
RemyStocked for a SiegeInside the Mansion kitchen
Lady MaraRaid PreparationsOn the Mansion balcony
Image credit: Roblox

Shops and merchants

Merchants take your Gold for weapons, ships, fishing gear, and farming supplies, and the Merchant NPC buys unwanted loot back. The Smuggler and the Merchant each show up on two islands.

NPCSellsLocation
SmugglerWeapons, accessories, outfits, equipmentAnchor Town harbor stall; Clown Town by Mayor Kiyoshi’s house
MerchantBuys your items for GoldAnchor Town harbor stall; Clown Town near Beast Tamer spawn
RickyWorms and Fishing RodsAnchor Town docks, near Wallace
Captain JonesRowboat and Transponder SnailAnchor Town — inside Captain Jack’s Sea Sailer Shop
Brother ChucklesKatana and outfitClown Town — inside the weapon shop
MerryBiggest ship (15,000 Gold)Maple Village — the dockside building
CharlieSeeds, Watering Cans, farming gearMaple Village — garden left of the Mansion
TomoeGullport Maritime Trust bank accountAt sea, aboard a ship on open water

Making sure a quest counts

The most common reason early progress stalls is fighting without the right quest highlighted. Kills logged while a quest is inactive do not count toward its objective, so check the tracker before you start clearing enemies.

A successful turn-in shows a confirmation like “Leveled up! (14 -> 15)” followed by “Gained +4 stat points!”. Quests marked with a purple exclamation point also pay Celestial Coins, the game’s premium currency. If a marker sits inside terrain or an NPC offers nothing, return to the previous story contact, finish the earlier hand-in, and leave combat before approaching again.

New NPCs arrive as the game expands, and names occasionally shift between updates while it stays in Early Access, so treat the in-game map labels as the final word when a landmark no longer matches.