Gaming How-To

How to Change Time in Where Winds Meet (Solo Mode Only)

Skip ahead to a specific earthly branch hour for time-locked quests, puzzles, and encounters without waiting them out.

Skip ahead to a specific earthly branch hour for time-locked quests, puzzles, and encounters without waiting them out.

Image: Everstone Studio

Plenty of things in Where Winds Meet only happen at a set hour. A puzzle array that needs the midday sun, an NPC who shows up after dark, a story quest that tells you to come back later — all of it runs on the game’s in-world clock. Instead of standing around waiting, you can move that clock yourself from the menu.

Quick answer: Open the game menu (ESC on PC, Start or Options on controller), select the clock icon, pick a day and an hour on the zodiac dial, then press Space or X to Confirm Change.


Time change limits: Solo Mode only, and forward only

Two rules decide whether the clock will cooperate before you even open it.

  • The feature works in Solo Mode only. In Multiplayer and Online Mode you are stuck with the current world time.
  • Time moves forward only. You cannot rewind to an hour that has already passed today.
  • To reach an hour that has gone by, select the same hour on the next day instead.
  • Time-limited quests and interactions ignore the clock change, so you cannot fast-forward those.

If you want to run a time-sensitive quest or encounter with other players, set the hour in Solo Mode first, then switch to cooperative play and invite people into your session.


How to change the time of day in Where Winds Meet

Press ESC on PC, or Start/Options on a controller, to bring up the main game menu. You can do this anywhere in the open world.
Opening the menu00:03Opening the menu
Opening the system menu from the open world. Shown at 00:03 in OnGame MultiGaming’s video. Image: Everstone Studio
Look at the vertical strip of icons running down the right side of the menu. The clock icon, labelled Time, sits above the main menu grid.
Open Game Menu00:05Open Game Menu
The clock icon lives in the right-hand toolbar of the game menu. Shown at 00:05 in ON Game’s video. Image: Everstone Studio
Select Time to open the clock screen. A large zodiac dial fills the centre, with a scrolling list of days and hours on the right.
Accessing Time menu00:21Accessing Time menu
The Time option sits in the top right corner of the character menu. Shown at 00:21 in MistaWigglez’s video. Image: Everstone Studio
Choose the day first. The list offers Today, Next Day, and Day After Tomorrow, which is how you reach an hour that has already gone past.
Adjusting the Time Wheel00:26Adjusting the Time Wheel
The Time screen, with the day list and hour list beside the zodiac dial. Shown at 00:26 in ON Game’s video. Image: Everstone Studio
Scroll the hour list and highlight the earthly branch hour you need. Each entry covers a two-hour block, so you are picking a window rather than an exact minute.
Adjusting the time00:15Adjusting the time
Scrolling the hour list on the 24-hour zodiac wheel. Shown at 00:15 in OnGame MultiGaming’s video. Image: Everstone Studio
Press Space on PC or X on controller to trigger Confirm Change. The clock hands spin forward, the active zodiac animal rotates to your chosen hour, and the menu closes back into the world.
Adjusting the time wheel00:35Adjusting the time wheel
The Confirm Change prompt appears once a day and hour are selected. Shown at 00:35 in MistaWigglez’s video. Image: Everstone Studio

Earthly branch hours and their clock times

Quests and puzzles name the hour, not the number, so it helps to know which block you are being sent to. Zi is the last hour on the dial.

HourClock time
Chou1–3
Yin3–5
Mao5–7
Chen7–9
Si9–11
Wu11–13
Wei13–15
Shen15–17
You17–19
Xu19–21
Hai21–23
Zi23–1

What changing the time actually affects

The most practical use is skipping dead waiting periods in the story. The main story quest Reunion asks you to return at a set hour, and the clock takes you straight there instead of making you fill the gap with other activities.

A long list of puzzles and encounters is gated the same way. The Halo Peak Tower solar puzzle only responds during the Wu hour, when the sun sits at its highest point. The March of the Dead quest continues at the Mao hour. The Man in the Well encounter asks you to come back at Zi. Certain animals also behave differently depending on the hour, with horses more active around midday than at night.

Beyond quest gating, the clock doubles as a lighting tool. Shifting to dusk or night changes the daylight and weather you are playing in, which matters if you are lining up a screenshot or simply prefer a particular look while exploring.


How to confirm the time change worked

You will see the confirmation before you are back in control. The dial animates, the hands sweep round to the hour you picked, and the highlighted zodiac animal moves with them. When the menu closes, the world lighting should already match your selection, so a jump to Xu or Hai drops you into evening or night.

If a quest was waiting on that hour, its objective should update once you are standing in the right place, and a time-locked array or puzzle will accept interaction that it refused earlier. From there it is just a matter of learning which hour each task wants, since the same pattern repeats across encounters, side quests, and puzzles throughout the map.