Gaming Guide

World of Warcraft: Beginnings Quest Guide for 3 Feather Charms

Collect three Feather Charms from Frostmane Novices in Coldridge Valley to learn Summon Imp from Alamar Grimm.

Collect three Feather Charms from Frostmane Novices in Coldridge Valley to learn Summon Imp from Alamar Grimm.

Image: Blizzard Entertainment / via @PazarGamingGuides

Beginnings is the first Warlock class quest for Alliance characters who start in Dun Morogh. It sends you to a Frostmane troll cave in Coldridge Valley to gather three Feather Charms, and finishing it teaches you the Summon Imp spell so you can call your first demon.

Quick answer: Kill Frostmane Novices in the cave southwest of Coldridge Valley, loot 3 Feather Charms, then return to Alamar Grimm in Anvilmar to learn Summon Imp.


Beginnings quest requirements and rewards

Beginnings is available only to Warlocks, which in this starting area means Human and Gnome characters. You pick it up and hand it in at the same trainer, and the entire quest takes place inside Dun Morogh.

DetailValue
Quest level4 (requires level 1)
ClassWarlock (Human, Gnome)
Start and endAlamar Grimm, Anvilmar
ObjectiveBring 3 Feather Charms
RewardSummon Imp, 360 XP, Ironforge and Gnomeregan reputation

This quest and the Feather Charm item were removed from the modern game in patch 4.0.3a, so you will only find them in World of Warcraft: Classic.


Where Feather Charms drop

Feather Charms come from Frostmane Novices only. Regular Frostmane Trolls and Frostmane Troll Whelps do not carry them, so ignore those enemies except when they block your path. The Novices sit deep inside the icy troll cave at the southern edge of Coldridge Valley, mostly on the raised ledge at the back of the cavern.

Because charms drop from a specific mob, you often need to defeat several Novices and wait for respawns before you have all three. The Novices here are low level, so a few casts are enough to bring each one down.


How to complete Beginnings

Speak to Alamar Grimm in Anvilmar and accept Beginnings. Your quest log will list the Feather Charm objective at 0/3.
Accepting Quest00:11Accepting Quest
The quest log after accepting Beginnings, tracking Feather Charm at 0/3. Shown at 00:11 in Позалипати у тверезість’s video. Image: Blizzard Entertainment
Leave Anvilmar and head southwest across the snow of Coldridge Valley toward the Frostmane cave. The entrance sits at the southern tip of Frostmane territory.
Approaching the Frostmane Cave00:13Approaching the Frostmane Cave
Approaching the cave entrance at the southern end of Coldridge Valley. Shown at 00:13 in PazarGamingGuides’s video. Image: Blizzard Entertainment
Enter the icy cavern and push past the Frostmane Trolls and Frostmane Troll Whelps guarding the corridor. You can fight or slip around them, since they do not drop what you need.
Entering Cave01:29Entering Cave
Fighting through Frostmane Troll Whelps just inside the cave. Shown at 01:29 in Позалипати у тверезість’s video. Image: Blizzard Entertainment
Move deeper along the tunnel toward the upper platforms at the rear of the cave. This is where Frostmane Novices spawn.
Entering the Cave00:44Entering the Cave
Clearing the corridor on the way to the back of the cavern. Shown at 00:44 in PazarGamingGuides’s video. Image: Blizzard Entertainment
Find and kill the Frostmane Novices on the elevated back ledge. If your progress stalls, patrol the rear platform and wait for them to respawn between kills.
Locating Frostmane Novices01:08Locating Frostmane Novices
A downed Frostmane Novice with a Feather Charm ready to loot. Shown at 01:08 in PazarGamingGuides’s video. Image: Blizzard Entertainment
Loot each Novice you defeat to collect Feather Charms. Your objective updates from 1/3 to 3/3 as they drop.
Looting First Charm02:52Looting First Charm
The first Feather Charm registers at 1/3 after looting a Novice. Shown at 02:52 in Позалипати у тверезість’s video. Image: Blizzard Entertainment
With all three charms, return to Alamar Grimm in Anvilmar. You can run back through Coldridge Valley or use your Hearthstone to teleport if it is set to the starting inn.

Turn-in and how to confirm it worked

Hand the three Feather Charms to Alamar Grimm to complete Beginnings. You will know it worked when the quest clears from your log and the reward screen casts Teach Summon Imp on your character. You gain 360 experience along with reputation for Ironforge and the Gnomeregan Exiles.

After that, open your Spellbook and cast Summon Imp to bring out your first minion. That imp is the payoff for the run and confirms the whole chain is finished.