Gaming Guide

Should You Pull for Hsin in Wuthering Waves 3.7?

A clear verdict on Hsin's role, teams, weapons, and Resonance Chains for the Version 3.7 Phase 1 banner.

A clear verdict on Hsin’s role, teams, weapons, and Resonance Chains for the Version 3.7 Phase 1 banner.

Image: KURO GAMES

Hsin, the Moon Fox and Sentinel of Mengzhou, is the headline unit of Wuthering Waves Version 3.7 and the first playable Sentinel in the game. She is a 5-star Electro character who uses a Rectifier and plays as a Resonance Skill DPS, with a kit that can be pointed in two different directions depending on the team you build around her.

Quick answer: Yes, pull Hsin if you want the strongest Electro damage dealer available and enjoy a swap-heavy rotation. She is playable and effective at S0, but her best Unison team needs Suoming, who arrives in Phase 2 around 21 October 2026.

Image credit: KURO GAMES

What Hsin does and why she stands out

Hsin’s damage is tied almost entirely to Resonance Skill DMG, and her rotation cycles between two combat forms, Answering Form and Illumining Form. She builds a resource in each form, then spends it with an Enhanced Heavy Attack to advance the rotation and reach her finisher, Pillars Across Heaven.

She is not a pure on-field carry. After casting her Resonance Liberation, she gains Edict, which lets her fire off-field Coordinated Attacks whenever your active character deals damage. That off-field contribution is what makes her flexible enough to play as either a main DPS or a sub-DPS.

The headline point for anyone weighing the pull is simple. Hsin becomes the strongest Electro damage dealer in the game on release, clearly ahead of Augusta, who previously held that spot. If your account lacks a strong Electro core, she is a high-priority addition.

Strengths and the one real drawback

  • Flexible kit that works as a main DPS or a sub-DPS.
  • Off-field Coordinated Attacks keep her damage going during swaps.
  • Two Resonance Modes, Unison and Electro Flare, fit different team styles.
  • Meta Electro damage dealer for the foreseeable future.
  • Works with several Rectifiers, not only her signature.

The main downside is her team building. Her Unison mode really only reaches full strength with Suoming, and no other current character synergizes with it as well. You can run other supports, but the damage sits lower.

Image credit: KURO GAMES

Unison vs Electro Flare teams

Hsin supports two team directions, and the one you should aim for depends on how many banners you plan to chase. Unison is the stronger long-term route, while Electro Flare is the cheaper option you can run right away.

TeamMembersBest for
UnisonHsin, Suoming, ShorekeeperLong-term ceiling once Suoming arrives
Electro FlareHsin, Electro Rover, Suisui or BulingImmediate setup at release

The Unison team leans on frequent character swaps and Intro Skills, letting Hsin trigger her Outro and the next character’s Intro without spending Concerto Energy. Hsin plus Suoming forms the core, with Shorekeeper filling the third slot. Endgame buffs in 3.7 are expected to favor this setup.

The Electro Flare team is the practical bridge until Suoming lands. Electro Rover applies Electro Flare stacks and shares an Electro DMG buff with Hsin, while Suisui or Buling handles application and healing. This route reaches roughly 80% of Hsin’s ceiling at a much lower cost.

Version 3.5 gives players Electro Rover for free as a 5-star. If you haven’t built him, Hsin makes that worthwhile: he supports her Electro Flare team without requiring more pulls.

Image credit: KURO GAMES via YouTube/@IWinToLose Gaming

Best weapons for Hsin

Her signature Rectifier, Blooming Jadehaven, matches almost every part of her kit and is the clear best-in-slot. It grants a 12% All-Attribute DMG Bonus, amplifies Resonance Skill DMG by 36% and ignores 10% Electro RES after she applies Electro Flare or triggers a Unison Response, and raises Electro Flare damage taken by nearby targets by 30%.

WeaponRarityNotes
Blooming Jadehaven5★Signature; best-in-slot for both modes
Lethean Elegy5★Strong Crit Rate and Resonance Skill bonuses
Stringmaster5★High Crit Rate, easy build
Cosmic Ripples5★Good stats, passive underused by Hsin
Fusion Accretion4★F2P fallback

If you already own Lethean Elegy or Stringmaster, you can skip the weapon banner without losing much. Cosmic Ripples works on base stats alone, and Fusion Accretion is a reasonable 4-star holdover until you find something better.


Echoes and stats

Run the new Version 3.7 set, 5-piece Heart of Sworn Vigil. It grants a 10% Electro DMG bonus at two pieces, and the five-piece effect gives extra Crit Rate and Electro DMG after she applies Electro Flare, gains Unison, or triggers a Unison Response. Because both playstyles trigger it, you do not need separate builds when switching modes.

  • Echo cost line: 4-3-3-1-1
  • 4-Cost: Crit DMG (or Crit Rate to balance your ratio)
  • 3-Cost: Electro DMG Bonus + ATK%
  • 1-Cost: ATK% + ATK%

Prioritize substats as Crit Rate / Crit DMG, then ATK%, then Resonance Skill DMG, then Energy Regen. Around 125% Energy Regen is a sensible starting target, but do not toss out strong Crit pieces to hit an exact number. With Blooming Jadehaven or Stringmaster supplying Crit Rate, a Crit DMG 4-Cost usually makes more sense.

Image credit: KURO GAMES via YouTube/@IWinToLose Gaming

Resonance Chains and pull priority

Hsin is fully playable at S0, so her Resonance Chains improve damage and smooth her rotation rather than fix a gap in her base kit. The first real investment target is S2, which strengthens her empowered finishing attacks and lets her reach them more often.

NodeValue
S1Comfort, interruption resistance, minor mode effects
S2First major stop; +60% Enhanced Heavy Attack DMG in both forms
S3Bigger damage upgrade, especially for Electro Flare
S6Whale breakpoint; large Resonance Skill and mechanic boosts

For most players the sensible order is S0R1, then S2R1, then S3R1, then S6R1. If your account is missing her key teammates, though, pulling those characters usually matters more than forcing early Resonance Chains.

Image credit: KURO GAMES via YouTube/@IWinToLose Gaming

Hsin runs in Phase 1 of Version 3.7, which opened on 30 September 2026 alongside reruns for Chisa and Iuno. Each phase lasts about 21 days, so her banner closes around 21 October 2026. Suoming follows in Phase 2, from roughly 21 October to 11 November 2026, which is when you can complete the full Unison team.

Hsin is worth pulling. She delivers the best Electro damage in the game right now, plays as either a main or sub-DPS, and slots into two viable team styles. The only real caveat is that her Unison ceiling waits on Suoming, so plan your Astrite for both if you want the complete package.