Gaming How-To

Clive Barker’s Hellraiser Revival: How to Get the Tongue Key and Sneak Past Bruno

Find the laundry Key, solve the skull puzzle for the Tongue Key, and slip past the surgeon to grab his keycard.

Find the laundry Key, solve the skull puzzle for the Tongue Key, and slip past the surgeon to grab his keycard.

The Scarlet Church’s “Sneak past Bruno” section begins after the courtyard area with the dumpsters and locked blue door. Aidan Lynch is unarmed, leaving no way to fight Bruno Keller, the cult’s surgeon. To get out, solve the studio puzzle, open the door sealed with flesh, then crouch by Bruno’s operating chair and take his keycard.

Quick answer: Take the Key from under the folded clothes in the laundry room to open the blue door, press the three nails on the skull in Bruno’s studio for the Tongue Key, then stay crouched until Bruno walks off and grab Bruno’s Keycard from the cart beside the chair.


Get the Key for the blue courtyard door

The blue metal door with the mesh window needs a key, and your item bar is empty when you first reach it. The key is in the utility room on the opposite wall of the courtyard.

Go across the courtyard to the laundry room. At the work table, choose “F Put clothes on” to dress Aidan in the jacket and gloves.
Taking the clothes reveals a Key, whose description says it looks regularly used; pick it up. You can also find a cult memo on the stool and search the blue crate beneath the table for +1 Scraps.
The Key under the clothes24:26The Key under the clothes
Dressing Aidan at the laundry table clears the clothes and reveals the Key you need for the blue door. Shown at 24:26 in SHADOW-MAN’s video. Image: Saber Interactive
Return to the blue door, choose “F Open”, and select the Key.

Slip past the guard into Bruno’s studio

In the bright corridor beyond the door, a guard faces away from you. A reminder explains that crouching in darkness makes you less noticeable. Press C to crouch, enter the dark room to the left behind the folding screens, and stay there until he passes.

Go from there along the teal corridor, passing the waiting chairs, and enter an office; +10 Coins sit on a bookshelf to your right. The following bedroom contains a round bed secured with chains. Bruno’s studio comes next. Inside are a large desk, an easel, a glass display case, TV sets, and a window overlooking the operating theatre.


Solve the skull puzzle for the Tongue Key

A human skull sits on the desk, wrapped in barbed wire and pierced by nails. The clue favors the heart—passion and life—instead of the head and reason. The solution is to press the nails in the cranium.

Choose “F Inspect” to bring up the 3D view, then use the mouse to turn the skull. Look over the cranium’s rear and upper surface, above the barbed wire.
You can press three nails. Rotate the skull until the cursor rests on a nail and “F Press” appears, then press all three. Their positions are spread across the cranium: one near the side, with the other two toward the back and crown. The sequence is unimportant.
Pressing the third nail makes a diamond-shaped plate pop up at the skull’s highest point. Angle the view directly down onto it and press F at the diamond’s centre. The jaw then opens, revealing a tongue.
Press F to take the Tongue Key, described as “Hard to open up without a tongue.” Once you know the nails act as buttons, the puzzle takes about 20 seconds.

Open the flesh door with the Tongue Key

In the studio, find the doorway between the red curtains beside the tall glass display case. Stretched skin, pinned around its frame, seals it; an open mouth sits in the centre. Interact with the door and select the Tongue Key.

The door with the mouth lock27:57The door with the mouth lock
The mouth-shaped lock between the red curtains is where the Tongue Key goes, opening onto the catwalk over the theatre. Shown at 27:57 in SHADOW-MAN’s video. Image: Saber Interactive

The doorway leads to a catwalk overlooking the operating theatre. Here, the objective “Sneak past Bruno” appears along with the prompt “C Crouch and sneak”.

The catwalk above the operating theatre28:20The catwalk above the operating theatre
The catwalk looks down on Bruno at the operating chair below. Stay crouched from here on. Shown at 28:20 in SHADOW-MAN’s video. Image: Saber Interactive

Sneak past Bruno and take his Keycard

Below, Bruno works at the illuminated operating chair on a restrained woman named Charlotte, speaking throughout. Remain crouched for the entire section.

Take the +6 Coins from the little round table beneath a lamp on the catwalk. At its far end, follow the railing to the metal stairs and descend.
At the bottom, keep low and keep furniture between you and the chair. Pass under the workbench at the foot of the stairs, go by the barred gate with the EXIT sign (locked, not your way out), and crawl under the counters and tables through the gurneys.
Take cover behind the dark curtain beneath the metal shelving unit full of bottles, positioned facing the chair. You can keep Bruno in view from there.
Hiding under the shelf while Bruno works29:48Hiding under the shelf while Bruno works
Wait out of sight under the shelf facing the chair until Bruno finishes and steps away. Shown at 29:48 in SHADOW-MAN’s video. Image: Saber Interactive
Wait here. Bruno remains beside the chair for roughly ninety seconds, then moves to its opposite side and heads toward the rear of the room. When he does, move out and approach the chair directly while crouched.
Bruno’s Keycard hangs on a blue lanyard on the blood-stained medical cart immediately to the left of the chair. Press F to collect it. Its text reads “Your ticket out of Bruno’s operating theater.”
Bruno's Keycard on the cart31:17Bruno's Keycard on the cart
Bruno's Keycard sits on the cart left of the operating chair. Only take it once he has walked away. Shown at 31:17 in SHADOW-MAN’s video. Image: Saber Interactive

Standing up or crossing the lit open floor while Bruno faces your side gets you caught, and so does reaching for the cart while he is still at the chair. With no weapon yet, being spotted is not a fight you can win.


Use Bruno’s Keycard to leave the theatre

Facing the chair, turn left to find the exit beneath the illuminated green EXIT sign. Stay crouched as you pass through into the short service corridor; when “Sneak past Bruno” clears, this section is complete.

Enter the compact anteroom, which has wood panelling and a coat rack. A card reader sits beside the heavy metal security door. Select “F Open”, then choose Bruno’s Keycard. The door opens into a wood-panelled hall decorated with paintings; the keypad cabinet showing code 9901 is directly to your left. This keycard works only on that security door. Farther along, before the Chatterer chase, you’ll find a save point.