In Probably Stolen: Cyberpunk Shopkeeper Sim, some of the people at your window are wanted by the Security Department. Turning them in pays a bounty in credits. Getting it wrong costs you money.
Quick answer: Nine wanted people carry bounties from 100 to 1500 credits. When a customer matches a face on the Wanted poster, press the alarm button under the counter, but only if you’re sure.
Probably Stolen Wanted list: Every bounty
| Name | Bounty |
|---|---|
Lou | 1500 credits |
The Butcher | 450 credits |
Li Bei Wen | 400 credits |
James Bailey | 300 credits |
Odin Haraldsson | 300 credits |
Leroy | 300 credits |
Juan | 125 credits |
John Smith | 125 credits |
Arthur Lafleur | 100 credits |
Lou’s bounty is more than triple The Butcher’s, the second-highest. Arthur Lafleur has the smallest payout. Three bounties are worth 300 credits each, and two are worth 125 apiece. The nine rewards total 3600 credits.

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Add to Google Preferences →Where the Wanted poster comes from: Officer Lun on Day 1
On Day 1, customer five—the last customer—is Officer Lun from the Security Department. You can identify him by his red beret and sunglasses. He briefly covers how the Wanted list works and points out the alarm button beneath the counter. His instructions are short:

- “Notify us with your alarm.”
- “We will take care of the rest.”
- “Only report them if you’re sure it’s them.”
- “You will be fined if you make false report.”

He leaves a Wanted poster on the counter. Its tooltip reads “Officer Lun: Only report them if you’re sure it’s them.” The poster carries the Security emblem and goes into your inventory as an item. You can open it again whenever you want, so you always have the nine faces and their bounties on hand.

How to report a wanted customer


A false report costs 8 Security reputation, plus a 50 credit fine if you hold at least 100 credits. One false report is forgiven every 5 days. If you aren’t sure the face matches, don’t press the alarm.

The poster remains useful throughout the run. Give it a dedicated inventory slot so you can bring it up and check a face at a glance while the customer waits.
Model Citizen and Convict perks change bounty rewards
Two starting perks change how much each Wanted list report pays. Lou’s 1500-credit bounty shows the difference most clearly.
| Perk | Perk points | Reward change | Lou’s bounty |
|---|---|---|---|
| Model Citizen | Costs 1 | 50% more | 2250 credits |
| Convict | Gives 1 | 25% less | 1125 credits |
Each perk also shifts your starting Security Reputation. Model Citizen’s description reads “Start with an additional +30 Security Reputation and will receive 50% more reward for reporting customers on the Wanted List.” Convict’s reads “Start with an additional -30 Security Reputation and will receive 25% less reward for reporting customers on the Wanted List.”

If you plan to report wanted customers often, Model Citizen raises every bounty on the list for one perk point. Convict gives you a point to spend elsewhere, but every report pays a quarter less.


Lou
The Butcher
Li Bei Wen
James Bailey
Odin Haraldsson
Leroy
Juan
John Smith
Arthur Lafleur




