Izo (Samurai) cannot be summoned in Anime Adventures, the Roblox anime tower defense game. The only way to get it is to evolve Izo (Black Fire), a Mythic summon. Everything below reflects Update 21.
Quick answer: While Izo (Black Fire) is featured, summon it. For its evolution, use 7 Star Fruit, 7,500 takedowns and a Demon Mirror, available for 120 Tear at the Raid Shop.
How to summon Izo (Black Fire)
Izo (Black Fire) is a Mythic rate-up unit. You can only pull it while it is one of the featured units, and shiny versions exist. It is a different unit from the one named just “Izo,” so check the full name before you spend anything.


The featured lineup changes during the day. On 9 Nov 2026 the board showed Shadow Sorcerer (Incident), Bloodcry and Shinobi (Awakened) at 06:58 UTC, then Zombie, Reliable Student and Lilia at 09:55 UTC. Izo (Black Fire) was on neither rotation, so check the board again right before you spend Gems.
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →Izo (Black Fire) vs. Izo (Samurai) placement stats
Both units are Mythic, deal Magic / Fire damage and cost the same to place. You can place up to 3 at a time. The values below are at placement, level 1.
| Stat | Izo (Black Fire) | Izo (Samurai) |
|---|---|---|
| Rarity | Mythic | Mythic |
| Damage | 220 | 260.4 |
| Cooldown | 7 s | 7 s |
| DPS | 31.4 | 37.2 |
| Range | 17 | 23 |
| Placement cost | 1,400 | 1,400 |
| Damage type | Magic / Fire | Magic / Fire |
| Max placed | 3 | 3 |
| Upgrades | 8 | 10 |
Izo (Samurai) is only slightly stronger at placement, which puts it in C tier on the Update 21 tier list. The real gap shows up in the upgrades. The evolved unit gets two more levels and reaches almost three times the DPS at its final upgrade.
Izo upgrade costs and values
Izo (Black Fire): 8 upgrades
| Upgrade | Cost | Damage / cooldown | Range |
|---|---|---|---|
| 1 | 1,950 | 450 / 7 s | 18 |
| 2 | 3,500 | 750 / 7 s | 22 |
| 3 | 3,750 | 1,050 / 6.5 s | 22.5 |
| 4 (+ Black Fire) | 4,250 | 938 / 6.5 s | 23 |
| 5 | 5,000 | 1,163 / 6.5 s | 25 |
| 6 | 6,600 | 1,350 / 6 s | 27 |
| 7 | 10,000 | 1,763 / 6 s | 28 |
| 8 | 11,500 | 2,250 / 6 s | 29 |
All eight upgrades cost 46,550 in total. At the last upgrade, Izo (Black Fire) hits for 2,250 every 6 seconds, which works out to 375.0 DPS at range 29. Upgrade 4 adds Black Fire, and listed damage drops on that level.
Izo (Samurai): 10 upgrades
| Upgrade | Cost | Damage / cooldown | Range |
|---|---|---|---|
| 1 | 2,200 | 519.4 / 7 s | 24 |
| 2 | 3,500 | 981.4 / 6.5 s | 25 |
| 3 | 4,000 | 1,386 / 6.5 s | 26 |
| 4 (+ Samurai) | 4,500 | 1,848 / 7 s | 27 |
| 5 | 5,000 | 2,310 / 7 s | 28 |
| 6 | 7,000 | 2,541 / 7 s | 32 |
| 7 (+ Sealing Strike) | 10,000 | 3,350.2 / 7 s | 35 |
| 8 | 15,000 | 4,620 / 7 s | 37 |
| 9 | 17,000 | 5,429.2 / 6.5 s | 38 |
| 10 | 20,000 | 6,930 / 6.5 s | 40 |
Fully upgrading Izo (Samurai) costs 88,200. At the final level it deals 6,930 every 6.5 seconds, or 1,066.2 DPS, at range 40. The unit is modest when you first place it, but this upgrade path is the reason to evolve it.
Izo (Samurai) evolution requirements
Izo (Black Fire) evolves into Izo (Samurai). The evolution text reads “+40% Attack, +Samurai”. To get a shiny Izo (Samurai), you need a shiny Izo (Black Fire) and the same items.
| Requirement | Amount |
|---|---|
| Izo (Black Fire) | 1 |
| Demon Mirror | 1 |
| Star Fruit | 3 |
| Star Fruit (Red) | 1 |
| Star Fruit (Pink) | 1 |
| Star Fruit (Green) | 1 |
| Star Fruit (Rainbow) | 1 |
| Takedowns with the unit | 7,500 |
The takedowns have to come from Izo (Black Fire) itself, so put it on your team while you farm the other materials. When the evolution goes through, the unit’s level 1 stats change to 260.4 damage and 23 range.
How to get the Demon Mirror
The Demon Mirror is a Mythic material described as “+Used to evolve a special unit…” with the source line “Obtained from Storm Hideout raids.” You farm Tear in Storm Hideout and spend it at the Raid Shop.

Storm Hideout Tear rewards
| Raid | Tear per clear | Raids available |
|---|---|---|
| Raid: Act 1 | x3-7 | Unlimited |
| Raid: Act 2 | x5-9 | Unlimited |
| Raid: Act 3 | x7-13 | Unlimited |
| Raid: Act 4 | x12-18 | Unlimited |
| Raid: Act 5 | x22-28 | 3/3 per day |
Raid: Act 5 is capped at three runs, and “Number of raids available refreshes daily!” Each clear also pays out Gems under “Clear Rewards (All)”, and the menu notes “There may be additional rewards for first clear and quests!” Tear is a Mythic item whose source line reads “Obtained from Storm Hideout raids.”

Raid Shop: Storm Hideout tab
| Item | Qt. | Price | Effect |
|---|---|---|---|
| Awakened Tear | 3 | 25 Tear | +25% damage |
| Awakened Double Tear | 2 | 50 Tear | +50% damage |
| Awakened Triple Tear | 1 | 200 Tear | +100% damage |
| Lightning Blade | — | 120 Tear | Shinobi (Hood) to Shinobi (Storm) |
| Demon Mirror | — | 120 Tear | Izo (Black Fire) to Izo (Samurai) |
| Spirit Drill | — | 120 Tear | Shizo to Shizo (Flicker) |
The Awakened Tear boosts only apply to damage in Storm Hideout raids, and they stack. Every other raid’s tab is in the full Raid Shop list, including the Lightning Blade for Shinobi (Storm). They draw from the same Tear balance as the Demon Mirror, so every boost you buy pushes the mirror further away.

Star Fruit from Challenges
Star Fruit carries the source line “Obtained from completing Challenges and other means.” Open Areas and choose Challenges (“Complete Challenges for Star Fruits and other rewards!”). Each reward roll uses these odds:
- Star Fruit: 43%
- Green, Red, Pink and Blue: 13.5% each
- Rainbow: 3%
Star Fruit (Rainbow) is the rarest kind at 3% per roll. Every Challenge modifier and its rewards are in the Star Fruit guide.

Farming 120 Tear for the Demon Mirror
Raid: Act 5 pays 22 to 28 Tear per clear, so 120 Tear takes 5 to 6 clears. With three runs per day, that is two days of Act 5. Raid: Act 4 has no daily cap and pays 12 to 18 Tear, so it reaches 120 in 7 to 10 clears. Run your three Act 5 attempts first each day, then switch to Act 4 to make up the rest. Keep Izo (Black Fire) on the team the whole time so those clears also count toward its 7,500 takedowns.






