Gaming

Vanguards Survival in Trail of the Saint

What the final wave against Ringo looks like, what it costs to deploy, and how Yen and Stocks behave.

What the final wave against Ringo looks like, what it costs to deploy, and how Yen and Stocks behave.

Image: BYU Animation – Class of 2016

The final wave of Vanguards‘ limited-time mode LTM Trail of the Saint – Six Seconds Back on Normal is a single boss fight. Wave 15 of 15 sends Ringo, a mounted gunslinger with a health pool in the millions, down the dirt track of a Western canyon town. Surviving it comes down to three things. You need a deck that can actually hurt him, enough Yen to put that deck on the field, and your Stocks intact until his health bar empties.

Quick answer: On Wave 15/15, place and upgrade your units along Ringo’s path using your passive +80¥ income. Ringo’s bar sits at 5.77M HP and won’t drop unless units are in range.


Vanguards – survival

Ringo on Wave 15: what the screen shows

When the last wave starts, Ringo appears on horseback on the track ahead of the town’s wooden gate. His name and health bar sit at the top center of the screen. The top bar shows the wave count, a running wave timer, and your Stocks. Before you spend anything, check these readouts so you know where you stand.

ReadoutWhere it sitsWhat it showed
Wave counterTop barWave 15/15
Wave timerTop barKeeps counting up
StocksTop barStocks: 3/3
Boss barTop centerRingo, 5.73M / 5.77M
Mode labelRight sideTrail of the Saint – Six Seconds Back, Normal
Yen balanceBottom centerRises in +80¥ ticks

The right side of the HUD holds four buttons: Pause ||, Hold P, Unit Manager, and Stage Details. Stage Details is the quickest way to confirm which mode and difficulty you’re in. That matters because this is a limited-time stage, not one of the regular story maps. The player panel in the top right lists your level, how many units you own, and a running damage total. Watch that damage number while Ringo is on the field to see whether your setup is working.

Wave 15/15 in a Western canyon town, with Ringo on horseback ahead and his health bar at the top of the screen
Wave 15/15 of Trail of the Saint – Six Seconds Back, with Ringo on the track and the boss bar and Unit Manager button on screen.

What to bring: hotbar units and deploy costs

Your hotbar has six unit slots along the bottom of the screen. Each card shows the unit’s level and the Yen it costs to place. A working Normal-difficulty loadout for this stage uses four Lv. 60 units in two price brackets.

SlotUnit cardLevelDeploy cost
1Blonde woman, orange trimLv. 60550¥
2Checkered top hatLv. 60550¥
3Armored shield-and-sword warriorLv. 601,500¥
4Blonde knightLv. 601,500¥
5Empty——
6Empty——

The split is useful. The two 550¥ units are what you can afford early in a wave, and the two 1,500¥ units are where your money goes once it piles up. Two empty slots are two fewer options when Ringo arrives. If your collection has more units, fill slots 5 and 6 before you queue. Ringo’s health runs into the millions, and every extra source of damage shortens the fight.

Plan for the total cost of your full deck, not just the cheapest card. Putting all four of these units down once costs 4,100¥, before any upgrades.


How to survive Ringo on the final wave

Open Stage Details and confirm the mode label reads Trail of the Saint – Six Seconds Back on Normal. Then glance at the top bar to make sure you are on Wave 15/15 with all three Stocks left. If you’ve already lost Stocks in earlier waves, you have less room for error against the boss.
Find Ringo on the track and pick placement spots along the path in front of him, between him and your base. Units only attack what’s inside their range. A unit placed far from the track adds nothing, however much it costs.
Place your 550¥ units first, since you can afford them right away. Starting damage early matters more than waiting to drop everything at once. Ringo’s bar only drops while something is hitting him.
Once your balance passes 1,500¥, place the more expensive units next to the first ones. Grouping your units means they all fire at Ringo at the same time instead of one after another.
Open the Unit Manager to keep track of what you’ve placed and keep spending new income on your units. Do this for the rest of the wave. Unspent Yen does nothing to a boss.
Watch Ringo’s health bar and the damage total in your player panel. If the bar is barely moving, your units are either out of range or too few. Add more along his path before he gets closer to the gate.

Yen income and Stocks during the boss wave

Yen keeps coming in during Ringo’s wave even if you do nothing. The bottom display shows a +80¥ tick each time income lands. Over about eight and a half minutes on Wave 15, a balance of 1,518¥ climbs to 3,278¥. That’s 1,760¥ from passive income alone, enough for one 1,500¥ unit and a little left over.

The catch is that waiting doesn’t win anything. With no units placed, Ringo’s bar stays at 5.73M of 5.77M for that whole stretch while the wave timer keeps running. The boss doesn’t time out, and the wave won’t move on without you. Every minute you hold Yen back is a minute of damage you didn’t deal. Put income into units as soon as you can afford the next one.

  • Passive income arrives in fixed +80¥ ticks during the boss wave.
  • Ringo’s health doesn’t regenerate or drop on its own while the field is empty.
  • The wave timer keeps counting up as long as Ringo is alive.
  • Stocks stay at 3/3 until enemies reach your base.

Stocks are your base’s lives. The top bar shows them as a fraction, and every stage gives you three. If they run out, the match is lost on the spot. On the final wave, that makes Ringo the only real threat to your Stocks. Keeping him under fire before he reaches the end of the track is what survival means here.


How to tell the stage is cleared

Ringo is the boss of the last of the stage’s 15 waves, so beating him ends the run. You’ll see it working on screen. His bar at the top center falls from 5.77M toward zero, and the damage total in your player panel climbs as your units connect. If your Stocks counter still reads above zero when his bar empties, you’ve survived Trail of the Saint – Six Seconds Back on Normal.