At AION 2’s level cap, nearly every worthwhile activity is governed by a counter. Some replenish every few hours, others once per day, and the rest at the weekly server reset. Each has a maximum, so gains beyond that limit are wasted; weekly allowances disappear if you don’t use them. Knowing the schedule keeps your week manageable instead of forcing a nightly rush.
Quick answer: Daily content resets every day at 16:00 server time (07:00 UTC), and weekly content resets at that same tick every Wednesday. Clear your 5 Duty Missions, both Nightmare attempts, and your Odyle Energy daily; burn weekly entries before Wednesday.
Daily and weekly reset times
The server clock refreshes daily counters at 16:00. Weekly counters roll over each Wednesday at that hour, coinciding with that day’s daily refresh. On the global service, the reset occurs at 07:00 UTC.
| Region | Daily reset | Weekly reset |
|---|---|---|
| UTC | 07:00 | Wed 07:00 |
| Europe / CEST | 09:00 | Wed 09:00 |
| NA East / EDT | 03:00 | Wed 03:00 |
| NA West / PDT | 00:00 | Wed 00:00 |
| Brazil / BRT | 04:00 | Wed 04:00 |
| Japan / JST | 16:00 | Wed 16:00 |
Your local reset hour can shift when your region changes clocks for daylight saving, even though the underlying reset does not move. Hover over any entry counter in game and its tooltip shows a “Daily recharge in” and “Weekly recharge in” countdown. Trust that countdown over any converted time.
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Add to Google Preferences →Daily checklist and caps
This checklist covers a level 45 character. Once you know the limits, the tasks take little time, and you can skip most of them for several days without losing anything.
| Activity | Refill | Cap | Tracked by |
|---|---|---|---|
| Duty Missions | 5 completions/day | 5 | Server |
| +15 every 3h | 560 (840 membership) | Character | |
| Nightmare | +2/day | 14 | Character |
| Conquest reward count | +1 every 8h | 21 | Character |
| Transcendence reward count | +1 every 12h | 14 | Character |
| Shugo Festival keys | +3/day | 12 (21 membership) | Server |
| Dimensional Invasion key | +1/day | 7 | Server |
Follow the tasks in sequence. Skipping the first ones wastes rewards, whereas later tasks let you save progress for days.
Spend Odyle Energy first. It regenerates 15 every three hours, 120 a day, even while you are offline, and any regeneration while the bar is full disappears. Open two or three reward cubes before it caps.
Clear 5 Duty Missions. You gain access to these at level 45 after entering the Abyss. Open the Journal with J, select the Duty tab, choose missions with rewards you want, complete each task in the field, and claim it through the on-screen tracker. Prioritize rewards such as Shugo Festival Reward Keys, Odyle Energy, or dungeon entry and clear tickets. You can reroll the list for 1,000 Kina, but the price increases, so don’t pay more just to get a slightly better option.
Use both Nightmare attempts. The game only deducts an attempt when you clear successfully, so a wipe costs nothing and gives you a chance to practice. Aim for the highest tier you can beat consistently.
Claim your keys. Shugo Festival keys and the Dimensional Invasion key refill daily and stack to their caps, so use them before they pile up. Three Hidden Cube keys per character also refresh daily at the Tsenka Merchants Shop.

Weekly checklist: clear it before Wednesday
Weekly counters differ from daily ones in a way that makes waiting costly. Their limit matches the weekly refill: three Ascension Trial entries restore a total of three, not six. Any entries left when Wednesday arrives are lost.
| Activity | Weekly limit | Tracked by |
|---|---|---|
| Daily Dungeon (Unknown Fissure) | 14 entries | Server |
| Ascension Trial | 3 entries | Character |
| Exploration | 7 per Expedition dungeon | Character |
| Sanctuary raids | 4 attempts each | Character |
| Subjugation | 3 tickets | Character |
| Abyss (each layer) | 7 hours | Character |
| Growth dungeon time (each) | 7 hours | Character |
| Battlefield victories | 3 victory rewards | Character |
| Daeva Pass EXP | 50,000 | Character |
Despite the name, Daily Dungeon doesn’t impose a daily lockout. Its weekly allowance is 14 Unknown Fissure entries for Daeva Bio-Research Base, shared across the server. Using two entries each day brings you to 14 by the next reset. An Instant Clear Ticket grants the reward without requiring another full run, but uses an entry all the same.
Ascension Trial provides three solo entries for Nightmare Altar and its sister dungeons, with better rewards at higher difficulty. When your item level is rising quickly, save the entries for later in the week to give yourself a shot at a tougher level. Sanctuary raids replenish four attempts apiece and have a distinct limit on kills that earn rewards, so arrange a group well before Tuesday’s final hour.
Reshanta access is allotted as time rather than as entries. You get seven hours each week in every layer, and the clock runs only while you’re there, so time your visit for an event such as a field boss or Artifact siege. If you need more time, a Lower or Middle Abyss Rift Stone grants an additional hour in its corresponding layer.

How Odyle Energy works
Odyle Energy is not an entry cost; you spend it to activate the reward cube granted for clearing an Expedition, Transcendence, or Sanctuary. For a standard Conquest or Transcendence run, the cube costs 40 Odyle Energy. An Odyle Energy item replenishes 40 energy. Energy begins generating at level 22, and the cap is 560, increased to 840 for members.

Prioritize Conquest runs for their Unique gear and progress toward a guaranteed reward. Use leftover energy on Transcendence, where reward progress carries over. Older Exploration dungeons, including Krao Cave and Urugugu Canyon, charge just 20 energy for each cube, making them inexpensive spots to farm Enhance Stones.
If you run out, make more using Substance Morph. You can craft up to 20 each week, and every craft requires:
- 25 Odyle, 5 Fine Odyle, 1 Pure Odyle, and 50,000 Kina per craft
- 4 crafts per character, plus 16 per server, for 20 total on your main
- Members can purchase 20 more each week from the Wind Breeze Merchant for 100,000 Kina apiece
Claim the Odyle Energy Cube before leaving a completed Conquest or Transcendence. Each server gets a weekly allotment of 10 in the “Remaining Unobtained Cube Count”; the count decreases even if you leave without collecting the reward. Once it reaches zero, those dungeons remain inaccessible until reset. When energy is running low, end your runs rather than completing one and leaving its cube behind.
Per character or per server: where alts help
Some limits apply to an individual character, while others are pooled across all characters on a server. Knowing which type you’re dealing with shows whether an alt earns additional rewards or uses up your allowance.
| Counter | Tracked by |
|---|---|
| Character | |
| Nightmare | Character |
| Ascension Trial | Character |
| Subjugation | Character |
| Exploration rewards | Character |
| Sanctuary raid attempts | Character |
| Battlefield victories | Character |
| Duty Missions | Server |
| Daily Dungeon entries | Server |
| Shugo Festival keys | Server |
| Dimensional Invasion keys | Server |
| Unclaimed cube count | Server |
The main benefit of alts is the additional cubes from the 120 Odyle Energy each character generates daily. Energy generation begins at level 22, so level a fresh character to 22 and allow its energy to accumulate in the background; transfer the materials you collect to your main using server storage. Leave shared tasks to your main: when an alt completes Duty Missions or Daily Dungeon entries, it uses those resources on the character that needs them most.
Caps and limits to watch
Your daily Kina earnings stop at 1,000,000. When you reach a limit, move to activities that still give rewards. Abyss Points also have weekly earning limits, tracked independently for PvE and PvP; check the current counter in the Abyss UI instead of relying on one fixed figure. After reaching the limit, Spacetime Rifts are the only source that continues to provide a small amount.
A pair of weekly kill caps are worth tracking but rarely worth chasing: 35 Conquest final-boss kills and 28 Transcendence final-boss kills per week. Both reset on Wednesday with everything else.
What Special Quai Membership changes
The subscription raises several of the caps above and unlocks the Wind Breeze Merchant, which is where the extra Odyle Energy, Soul Crystals, and Resurrection Spiritstones sit.
- Odyle Energy cap raised from 560 to 840
- Maximum Shugo Festival Reward Keys raised from 12 to 21
- Lower and Middle Reshanta Abyss time raised to 14 hours
- Access to Remote Storage, the Market, and the Quna Exchange
- Login-queue priority
Once you know which counters bank and which expire, the routine settles into a simple shape. Top up Odyle Energy and clear your five Duty Missions each day, keep your daily keys below their caps, then spend one Tuesday session on Ascension Trials, Daily Dungeon entries, raids, and leftover Abyss time before Wednesday wipes them.






