- ElementWind and Grass
- RoleSUP
- Level45–57
- FamilyChirpi
- Size0.6 m, 12 kg
Chirpi (Highland Form) is spread across 95 marked spots split between two areas: Zephyrus Landbridge, which holds 67 of them at levels 47 to 57, and Russet Highlands, with 28 more at levels 45 to 50. It's a wild Aniimo you can catch, standing 0.6 m tall and weighing 12 kg. It belongs to the Chirpi family and carries both Wind and Grass elements, filling a SUP role in battle, so it leans towards supporting the rest of your team rather than dealing damage itself.
Areas with Chirpi (Highland Form)
| Area | Level | Spawn points |
|---|---|---|
| Zephyrus Landbridge | Lv. 47–57 | 67 |
| Russet Highlands | Lv. 45–50 | 28 |
At level 18 this Chirpi can branch into Cornet, or into Tromber with Incredible HP Potential, the right passive talent and Magic Horn learned, or into Tubster if you build up its BREAK Potential and beat Alpha Tubster. For the larger cluster, teleport in at Zephyrus Landbridge (Bloom) and cover the last 110 m or so on foot. Russet Highlands sits about 220 m out from Twister Peaks (Bloom). Nearly half these spots have a chest in view, with an Aniipod near a good third and loose items scattered around a quarter, so it's worth grabbing those in passing.
Fastest way there
Ride to the stop nearest each cluster, then walk. The distance is from that stop to the middle of the cluster.
| Area | Nearest stop | Walk |
|---|---|---|
| Zephyrus Landbridge | Zephyrus Landbridge Bloom teleport | 110 m |
| Russet Highlands | Twister Peaks Bloom teleport | 220 m |
While you are there
- Chest — within sight of 47% of the spots
- Aniipod — within sight of 37% of the spots
- Loose items — within sight of 26% of the spots
- Brew aromathyst — within sight of 20% of the spots
Chirpi (Highland Form) evolution
- Becomes Tromber — Must reach required Aniimo level; Aniimo level 18; Incredible HP Potential; Acquired HP Potential is 6 or higher; You need to learn the corresponding passive talent.; Learn passive talent [Magic Horn].. Needs Gust Stone.
- Becomes Cornet — Must reach required Aniimo level; Aniimo level 18. Needs Gust Stone.
- Becomes Tubster — Must reach required Aniimo level; Aniimo level 18; Incredible BREAK Potential; Acquired BREAK Potential is 6 or higher; Defeat Alpha Tubster. Needs Gust Stone.
Open the Aniimo interactive map to see it with every other filter, or pick another from the list.
More wild aniimo
- Bailite
- Baleetle
- Baleetle (Snowfield)
- Blazen
- Bolty
- Bolty (Mountain Woods Form)
- Bonesky
- Bonesky (Nighttime)
- Bouldus
- Budclaw
- Budclaw (Bay Form)
- Budclaw (Beach Form)
- Budclaw (Mudflat Form)
- Budsquire
- Budsquire (Towerwood Form)
- Bulbly
- Celestis
- Chirpi
- Chirpi (Beach Form)
- Cornet
- Cornet (Beach Form)
- Cornet (Highland Form)
- Cozite
- Cubbo