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ARC Raiders map conditions schedule and how to check event times

Pallav Pathak
ARC Raiders map conditions schedule and how to check event times

Map conditions in ARC Raiders are timed gameplay modifiers that change how a raid plays out for everyone on a given map. Each of the five maps runs its own independent rotation, and events swap roughly on the hour in UTC. If you want to time a Matriarch kill, catch the Hidden Bunker window on Spaceport, or avoid a Hurricane on Buried City, the fastest way is to check a live tracker rather than memorize the cycle.

Quick answer: Open the official map conditions tracker at arcraiders.com/map-conditions to see what's active on each map right now and what's queued for the next several hours, all in your local time.

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All event windows run in one-hour blocks on the top of the hour (UTC). Each of the five maps rotates independently, so a condition active on Dam Battlegrounds has no bearing on what's happening at Stella Montis.
Image credit: Embark Studios

Where to check ARC Raiders event times

Embark Studios added an official tracker to the ARC Raiders website in April 2026, and it covers both the currently active conditions and the queue of upcoming ones. You can filter by map or by event type, which is useful if you're hunting a specific reward like Launch Tower Loot or trying to dodge Close Scrutiny.

Community trackers predate the official one and remain popular because they surface additional context like trial overlaps and notification options. The two most commonly used are MetaForge and ArcTracker. Both pull from observed rotations, so after a patch changes the schedule, they may take up to a day to resync.


The five maps and how rotations work

ARC Raiders currently has five maps, each running its own independent event cycle. A single hour-long slot can have different conditions active across all five at the same time, which is why planning by map matters more than planning by clock.

MapNotes on rotation
Dam BattlegroundsFrequently rotates Prospecting Probes, Matriarch, Hurricane, and Electromagnetic Storm.
SpaceportOnly map with Hidden Bunker and Launch Tower Loot windows.
Buried CityHosts Bird City on a repeating six-hour cadence, plus Close Scrutiny and Hurricane slots.
The Blue GateOnly map with Locked Gate. Also cycles Harvester, Hurricane, and Prospecting Probes.
Stella MontisNight Raid appears here on a regular four-hour pattern.
Image credit: Embark Studios

Major events (map-wide hazards)

Major events are high-stakes conditions that reshape the entire map. They typically reduce Return Points, disable Raider Hatches, and raise loot value to compensate for the added difficulty.

EventWhat it does
Night RaidDarkness falls, ARC activity increases, loot value climbs. Flashlights help but draw attention.
Electromagnetic StormLightning strikes can damage Raiders. Can be used to soft-zone enemies or bait ARC units.
HurricaneHeavy rain and wind reduce visibility and muffle audio, masking movement.
Cold SnapTemperature drops and exposure must be managed while moving through the map.
Close ScrutinyARC threat level is elevated map-wide. More observer drones and Snitches, triggering faster reinforcements.
Hidden Bunker (Spaceport)Outskirts Bunker is hacked open. Activate rooftop antennas, pull data, expect heavy PvP at choke points.
Locked Gate (The Blue Gate)Emergency shutdown engaged. Collect 4 key cards to override and claim high-tier rewards.
Image credit: Embark Studios

Minor events (targeted opportunities)

Minor events are localized objectives that don't change the whole map but offer specific loot or farming routes. They're usually safer than major events but still draw attention from other Raiders and ARC patrols.

EventWhat to do
Prospecting ProbesARC tech crash sites drop in waves. Good source of Motion Cores and Circuitry for Workshop upgrades.
HarvesterMassive ARC structure guarded by a Queen. Survive purge-cycle fire hazards inside for high-tier loot and Legendary blueprints.
MatriarchRoaming elite heavy ARC boss. Needs heavy ammo, explosives, and a coordinated squad.
Bird CityExtreme-density ARC spawn event. Easy to get surrounded if you push in carelessly.
Launch Tower Loot (Spaceport)Find Fuel Cells, power generators, ride ziplines up, clear drones, and claim top-tier weapon crates.
Lush BloomsCalm weather. Dense food basket spawns with lemons, olives, agave, and mushrooms.
Uncovered CachesWeather-unearthed Raider containers on a timer. Loot fast or they explode and draw attention.
Husk GraveyardScattered dead ARC machines. Breaching husks for materials makes noise.
Image credit: Embark Studios

How to read a rotation

Event windows line up on the hour in UTC and typically last one hour. On the official tracker, the "Active now" row shows what's running this hour across all maps, while "Coming up" lists the next several slots with countdowns. Clicking through a card gives you a short description of the condition itself.

If you're chasing a specific reward, sort by event rather than by map. For example, Locked Gate on The Blue Gate appears on a 12-hour cadence, and Hidden Bunker on Spaceport follows the same pattern. Planning around those windows is the difference between a dry raid and one that pays out blueprints.


Why trackers sometimes show wrong events

Embark occasionally adjusts the event schedule with patches, and third-party trackers rebuild their rotations from observation. When a patch lands, community tools like MetaForge and ArcTracker can display stale data for up to 24 hours until they re-observe the new cycle. The official tracker on arcraiders.com reflects the current schedule directly and is the safest reference immediately after an update.

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After a content update such as Headwinds, Shrouded Sky, or Flashpoint, cross-check the official tracker before committing to a raid plan. Third-party overlays may lag by a raid cycle or two while they catch up.

Trials that overlap with events

Some weekly trials grant double points during specific map conditions, and a handful can only be completed while a given event is active. Disarm Mines requires Locked Gate on The Blue Gate, getting hit by lightning requires Electromagnetic Storm, and damaging Vaporizers is tied to Close Scrutiny. Timing your trial runs to the active window is the fastest way to clear them.

Image credit: Embark Studios (via YouTube/@CrazyShoot2.0)

The rotations are stable enough that you can plan a session around them, but the safest move is to load the tracker right before you queue, confirm the map you want has the condition you want, and go. If a patch just dropped, stick with the official page until community tools finish resyncing.