Death wipes most of your haul in ARC Raiders, but Safe Pockets give you a small, guaranteed way out for crucial items. With the right Augment setup, you can start with one Safe Pocket and grow to two or even three slots, making more of your loot persist even if you don’t make it to extraction.
Safe Pockets in ARC Raiders (what they do and key limits)
Safe Pockets are dedicated inventory slots that auto-extract their contents if you die. Each slot holds either a single item or one stack of the same item. Weapons can’t be placed in Safe Pockets, so you’re choosing between things like blueprints and valuable materials rather than guns.
Safe Pockets only appear when you’re running an Augment loadout. Using a Free Loadout removes access to Safe Pockets entirely.

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Add to Google Preferences →Enable your first Safe Pocket (equip any non-Free Augment)
Get more Safe Pockets (2–3 total slots)

Use Safe Pockets during raids (move and prioritize items)
What happens on death or extraction
If you die before extracting, every Safe Pocket item is automatically extracted to your stash. All other gear and carried loot are lost. If you extract successfully, you keep both Safe Pocket items and normal inventory items as usual.
Expand your Safe Pockets early and treat them as insurance for your best finds—especially blueprints. It’s a simple setup that pays off every time a run goes sideways.






