In ARCHITECT, Combat Power past Level 60 doesn’t come from one big upgrade. It comes from a long list of small ones. Gear upgraded to +8 and registered into guild research, fused Phantom Weapons, ascended gliders and mounts, and cleared Trial Gates each add a slice. Getting to 310K CP means working through all of them on a regular loop.
Quick answer: Upgrade spare gear to +8 and register it in Adventurers Alliance research, Batch Fuse Phantom Weapons, ascend your glider and mount, and clear Trial Gates. Then check your CP in the Ranking menu.
Level and CP milestones on the climb to 310K
These numbers come from a steady climb on the PARS server. They show how CP grows as level rises. They are not hard requirements set by the game.
| Stage | Character level | CP target |
|---|---|---|
| Early climb | Not fixed | 100K |
| Day 11 push | 52 | 210K |
| Mid-game push | 60 | 270K |
| Current push | 62 | 310K |
Two levels between 60 and 62 line up with about 40K extra CP. Most of that gain comes from the systems below, not from leveling itself.
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Add to Google Preferences →Adventurers Alliance research: Blacksmith, Explorer and Artisan guilds
The Adventurers Alliance has several guilds, and each one has its own research tree. You fill research nodes by registering items into them. Each completed node raises your stats permanently. This is where duplicate drops become CP instead of junk.
| Guild | What you register | Example research |
|---|---|---|
| Blacksmith Guild | Gear upgraded to +8 | Blessing of Turbulent Stealth, Aspect of Wavering Radiance, Prayer of Stable Agility |
| Explorer Guild | Appraiser Tokens of Affinity | Explorer’s Treasure, Explorer’s Legacy, Explorer’s Spoils |
| Artisan Guild | Accessory-related research | Dawning Darkness of Fate II |
For the Blacksmith Guild, a common method is to upgrade duplicate Outlaw gear, such as Outlaw’s Leg Armor, to +8 and then register it. You can do this in Babylon or at Magobi Encampment. You’ll know a node is finished when its research entry shows as completed and the next node opens up.
The Artisan Guild works on accessory stats. Its tiers continue past the first level, so entries such as Dawning Darkness of Fate II stay in your loop after you finish the earlier tier.

Phantom Weapon fusion for owned stat effects
Phantom Weapons give stat effects just for being owned, so low-star duplicates sitting in your inventory are wasted. Start by opening any Greater Phantom Weapon boxes and 1-Star Phantom Weapon boxes you have. Then fuse the duplicates.
It worked if new owned stat effects appear as unlocked in the Phantom Weapon menu after the fusion.
Tuning, Keyring, glider, mount and awakening upgrades
Each of these systems has its own menu and costs. Together they add a large share of CP at this level range.
| System | Where | Upgrade action |
|---|---|---|
| Babylon Tuning | Character menu, Tuning | Transcend Attunement Grade (T2) |
| Keyring | Keyring menu | Keyring Training to Tier 2 |
| Glider | Glider menu | Ascend, then reroll potential |
| Mount | Mount menu | Ascend with Source of Evolution |
| Awakening | Awakening menu | Slot cells, press Awakening |
Babylon Tuning and Keyring Training
In Tuning, completing the Transcend Attunement Grade for Babylon T2 raises that tuning’s stats. Keyring companions level up separately. Prairie Sky-YumYum, for example, moves to Tier 2 through Keyring Training.
Glider and mount ascension
Gliders come from Explorer’s Greater Glider Chests. You can craft those under the Craft menu’s Consumables Glider tab. Ascending a glider such as the Gale Falcon raises its grade. Potential abilities on a glider like the Sky-Sailor can be rerolled until you get a roll you want, such as Attack Power 25.
Mounts use crafted Source of Evolution materials. Ascending the Sandstorm Rappie unlocks its potential abilities, which you then activate in the same menu.
Awakening cells
Awakening is laid out as a hexagonal board. Each cell you slot carries a star-rated effect. Normal Cells show their effect in a side panel, so you can read a two-star Normal Cell’s bonus before you commit to it.

Special Cells are the higher-grade option. Select a five-star Special Cell and press the Awakening button to apply it.

Materials and currency: vending machine, shops and Marketplace
Every upgrade above needs materials, gear or currency. These recurring sources keep you supplied:
- Babylon’s Giant’s Vending Machine gives you 11 items for 1,100 tickets, with materials and equipment chests among them.
- Marketplace. List spare weapons and armor for diamonds, and reclaim any listings that expired unsold.
- Shop, Weekly/Monthly tab. Free Weekly Supply Chest and free 100 Stardust.
- Ancient Coin Shop and Adventurers’ Alliance Guild Coin Shop. Weekly free Forsaken Land’s Medal and 1-Star Heart of the Star.
- Rift Shop. A free daily Anima Element Lucky Chest.
- Trophy menu. Rewards across Battle, Collection and Adventure that raise account stats.
The Black Crystal Shop is another store worth checking on your shop run.

Weekly Clan Mission rewards, claimed from the Clan interface, and Season Pass EXP from the daily clan donation also count toward this resource income.
Trial Gates, Incursions and field farming
Trial Gates are staged dungeons located in Scything Barrens, Giant’s Garden and Pulsing Ridge. Check the Trial Gates menu to see your cleared stages. Completing a stage grants its trial treasure, and a fast finish brings three-star rewards.
| Stage | Boss | Reward noted |
|---|---|---|
| 1-29 | Golden-Maned Bison | Atraharsis trial treasure |
| 1-30 | Tagar | Dungeon clear |
| 1-36 (Pulsing Ridge) | Golden-Maned Bison | Three-star rewards |
Stage 1-30 also has Kuduru Executioners to clear before you reach Tagar. Before a run of stages, restocking potions at the General Store in Great Arbor Domain saves you a trip back.
Outside dungeons, the Flame Incursion in Giant’s Garden is a group event. You fight off attacking waves alongside other players, and a Stop Incursion Success ranking pays out based on your placement. Snowy areas such as Hoarfrost Snowfield Entrance, home to Young Black Bison and Golden-Maned Bison, are steady places to farm gear for upgrading and registering.

Rift Boss runs, such as Averus Level 1, rely on matchmaking. If no party joins, the run won’t go far solo.

Check your CP and get ARCHITECT
Open the Ranking leaderboard from the character menu to see your level and combat power next to everyone else on your server. That number is your progress check. If it rose after a session of research, fusion and ascension, the loop is working.
The PC client is on the official site, and that’s also where new server openings are announced, including the Schlat server.
Going from 270K to 310K is mostly about repetition. Keep upgrading duplicates to +8 for the guilds, fuse every spare Phantom Weapon, and keep ascending gliders and mounts as materials come in. Each step is small on its own, and together they make up the gap.





