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Chapter 1 Collectibles Guide for Halloween: The Game (Loomis Log Locations)

Both Loomis Logs in The Road to Haddonfield, exactly where they sit, and when the bar locks you out.

Both Loomis Logs in The Road to Haddonfield, exactly where they sit, and when the bar locks you out.

Chapter 1 of Halloween: The Game, The Road to Haddonfield, hides two Loomis Log recordings, and neither one sits on the path the objective marker draws for you. Both are tucked into side rooms you can walk past in under a minute if you follow the tutorial prompts straight through.

Quick answer: Take Loomis Log #6 off the vanity in the dressing room off the restroom hallway inside The Rabbit in Red before you leave the bar, then take Loomis Log #8 off the desk in the gas station office across from the auto shop before you approach the mechanic.


Chapter 1 collectible locations at a summary

CollectibleWhere it sitsCounter entry
Loomis Log #6Dressing room off the restroom hallway inside The Rabbit in Red, on the left-hand vanityCollectible 3/14
Loomis Log #8Back office of the gas station across from the auto shop, on the wooden deskCollectible 4/14

The log numbers are not the chapter numbers. Chapter 1 gives you the third and fourth tapes in a 14-entry set, which is why the counter jumps from #6 to #8.


Loomis Log #6 location: The Rabbit in Red dressing room

Work through the bikers outside, then open the door into The Rabbit in Red and clear the people inside. A cutscene plays when one biker walks out of the restroom, sees the bodies, and runs.
Michael moving through the bar interior with the chapter objective marker showing 16 metres away
Ignore the objective marker for a moment and sweep the bar interior first. Image: IllFonic
Ignore the chase prompt for the moment. Walk to the hallway where the restrooms are and open the door on the left side of that hallway.
There is a resident inside the dressing room. Deal with them first so the pickup animation is not interrupted.
Look at the vanity on the left. The tape shows up as a small circle marker on the countertop, with a Pick Up Tape prompt. Use Retrieve Collectible to take it.
Interaction prompt appearing over a small tape sitting on the dressing room vanity
Loomis Log #6 sits on the vanity countertop and only shows a small marker until you look right at it. Image: IllFonic

The screen confirms it with “Picked Up Loomis Log #6” and a 1,000 XP award. After that, you are free to chase the last biker.


Loomis Log #8 location: gas station office

Leave the bar and follow the chase. Once the cutscenes with the biker and the mechanic finish, the objective switches to “Track down and kill the mechanic,” with exploring the town listed as optional. That optional window is when you go for the second tape.
Shape Jump becomes available here. The tutorial panel highlights Q to enter and exit it, and it makes crossing the town block much faster.
Entering Shape Jump tutorial panel highlighting the Q key during Chapter 1
The Entering Shape Jump prompt appears during the optional exploration phase. Image: IllFonic
Head for the gas station on the far side of the auto shop. Shape Jump only engages while you are out of sight, so break line of sight with any residents in the street before you move.
Shape Jump tutorial explaining that the ability works when out of sight
Shape Jump needs you out of sight before it will trigger. Image: IllFonic
At the gas station building, use the Open prompt on the door and go inside.
Player standing at a door with the open prompt and the Shape Jump tutorial panel on screen
Doors use a simple Open prompt, and light switches nearby can be flipped to kill the lights. Image: IllFonic
Walk to the back office. The tape is sitting in plain view on the wooden desk. Pick it up and the counter moves to 4/14.

When Chapter 1 locks you out of each log

The bar is the tighter of the two windows. Once you step out of The Rabbit in Red to chase the final biker, that interior stops being part of the playable space, and the challenge tied to it locks with it. Sweep every door inside the bar before you leave.

The gas station is more forgiving, but it still has an ending point. The optional exploration phase lasts only until you close the distance on the mechanic. Approaching him starts a cutscene that finishes the chapter immediately, so the office tape has to be in hand before you go to the marked location.

Note: Chapter replays are available, so a missed log is recoverable. It just costs you a full rerun of the chapter.


How to check that both Loomis Logs registered

Each successful pickup prints a confirmation line on screen, awards XP, and advances the chapter collectible counter in the top corner. If you saw 3/14 and then 4/14, Chapter 1 is clean.

To listen back, finish the chapter, return to the main menu, and open the Graveyard section. Scroll to the tape entry on the left to see everything you have picked up so far and play the recordings.

Both of these count toward Collector, the achievement for retrieving every story mode collectible recording, so they are worth the two-minute detour on a first run rather than a cleanup pass later.