Gaming How-To

Dragon’s Dogma 2: Dark Arisen – How to Get All 41 New Rings and What They Do

Dark Arisen adds 41 rings formed from Scarthes, dropped by monsters, earned in Norgan quests, or traded for Norgan Ducats.

Dark Arisen adds 41 rings formed from Scarthes, dropped by monsters, earned in Norgan quests, or traded for Norgan Ducats.

Image: CAPCOM Co., Ltd.

Dark Arisen brings 41 rings into Dragon’s Dogma 2, and they reach your inventory through very different routes. A large group forms on its own once you gather enough Scarthes of a single kind. Others fall from specific monsters, a handful come from Norgan quests, four are traded by Dwayne for Norgan Ducats, and Aymond sells several. Below is every ring, what it does, and exactly where it comes from.

Quick answer: Collect matching Scarthes to auto-form 17 of the rings, kill named enemies for drops, finish Norgan quests for two more, and trade Norgan Ducats with Dwayne for four. The rest come from Aymond or carry no fixed source.


How Scarthe rings form in Dark Arisen

Scarthes are monster drops that build toward a ring on their own. You never visit a forge or open a crafting menu for them. Keep collecting the same type, and the moment you pick up the final piece the game decides the result and places a finished ring in your items.

You cannot choose which ring you get. Each Scarthe type draws from its own pool, so repeated sets can hand you different rings or a duplicate you already own. The required count depends on the Scarthe, and the enemy that drops it tells you where to farm.

ScartheForms a ring atBuy / Sell (G)Dropped by
Pulsating Scarthe10300 / 100Wisp, Ghoul
Frostbitten Scarthe8500 / 150Fimbl
Sinister Scarthe8— / 150Lesser Demon
Ephemeral Scarthe53,000 / 900—

Hold on to Scarthes until a set completes. Selling them is possible, but it delays the next ring.


Rings that form from Scarthes

Seventeen rings can appear once you complete a Scarthe set. Several sit in more than one pool, giving you two routes to the same effect, and a few also drop from certain enemies.

RingEffectHow to get
Ring of AudacityWeapon skills cost no Stamina, but you take ongoing damage while not attackingSinister Scarthe x8
Ring of AvariceEnemies leave behind more gold, but grant less experience.Ephemeral Scarthe x5
Ring of ContingencySurvive a fatal blow; the ring breaks insteadPulsating Scarthe x10; drops from Ghoul
Ring of DemonsbaneYour might is increased when facing wicked beings.Frostbitten Scarthe x8; drops from Blemmyae
Ring of EnervationRecovers some Stamina when a weapon skill’s first hit landsPulsating Scarthe x10
Ring of GlidingWith the wind behind you, jumps and thrown projectiles reach fartherFrostbitten Scarthe x8
Ring of InversionHalves your Stamina and doubles your HealthEphemeral Scarthe x5 or Frostbitten Scarthe x8
Ring of LevityYour Weight Carried status is reduced by one tier.Ephemeral Scarthe x5
Ring of NocturnalityYou suffer ongoing damage during the day, then steadily heal through the night.Sinister Scarthe x8
Ring of PlunderageStandard attacks have a rare chance to loot foesEphemeral Scarthe x5 or Pulsating Scarthe x10
Ring of RearrivalOn your main pawn, brings it back at camp even if forfeitedPulsating Scarthe x10
Ring of RejuvenescenceRecovers a little Stamina each time your standard attack hitsEphemeral Scarthe x5 or Sinister Scarthe x8; drops from Satanachia
Ring of RetaliationChance to slow an attacker when hit by a strike attackEphemeral Scarthe x5 or Sinister Scarthe x8; drops from Barbatos
Ring of ReversalYou suffer ongoing damage during combat, but hits from foes heal you.Ephemeral Scarthe x5 or Sinister Scarthe x8
Ring of SoliloquyIncantations are a little faster if your party has no pawns.Frostbitten Scarthe x8; drops from Skeleton Lord, Dullahan
Ring of SpellcraftYour Magick increases modestly when there are no pawns in your party.Frostbitten Scarthe x8; drops from Skeleton Lord, Dullahan
Ring of SprintingDashing uses a little less Stamina when you have no pawns in your party.Pulsating Scarthe x10; drops from Skeleton Lord, Dullahan

Several of these trade a drawback for a benefit rather than giving a clean boost. Reversal and Nocturnality cause health loss, and Audacity hurts you whenever you stop attacking, so read the full effect before you equip one.


Rings that drop from enemies

These seven can drop from the monsters in the table. Offense, Preservation, and Serenity all share the same spawns, so hunting Skeleton Lords and Dullahans can net more than one.

RingEffectDrops from
Ring of AlleviationHalves the buildup of every debilitationEvil Eye
Ring of Cunicular CuriosityRabbits and alpine hares may approach when you crouch to search remainsRabbit
Ring of DragonsbaneYour might is increased against every dragonkin.Drake, Lesser Dragon
Ring of ImperceptionBriefly hides you from foes when you are in perilDullahan
Ring of OffenseSlightly higher Strength with no pawns in the partySkeleton Lord, Dullahan, Straggler, Satanachia
Ring of PreservationDefense and Magick Defense are slightly higher when you have no pawns in your party.Skeleton Lord, Dullahan, Straggler, Satanachia
Ring of SerenityWith no pawns in your party, depleted Stamina recovers a little faster.Skeleton Lord, Dullahan, Straggler, Satanachia

Demonsbane is worth a note here as well. You can wait on a Frostbitten Scarthe set, or take it directly from the Blemmyae without gambling on the pool.


Quest rewards, Norgan Ducat trades, and the merchant

Two rings come from Norgan side quests. Finish When the Culling Gets Tough for the Ring of Brawling, and complete Village Defense for the Ring of Toppling. The reward appears on the quest completion screen, so you will see the ring listed the moment the quest closes.

Norgan Ducat
Norgan Ducat. Image: Capcom
Ring of Brawling as a quest reward360:32Ring of Brawling as a quest reward
Finishing When the Culling Gets Tough lists the Ring of Brawling among its rewards. Shown at 360:32 in Shirrako’s video. Image: CAPCOM Co., Ltd.

Dwayne trades four rings for Norgan Ducats, and Aymond sells the Ring of Clarity, which the Satanachia can also drop.

RingEffectHow to get
Ring of BrawlingRaises Strength when fighting bare-handedWhen the Culling Gets Tough reward
Ring of TopplingRaises Knockdown Power when fighting bare-handedVillage Defense reward
Ring of EvasionLets you Evade attacks bare-handed; time it late for full valueDwayne, 3 Norgan Ducats
Ring of MasterOn the Arisen, hastens revival of a pawn wearing Ring of MyrmidonDwayne, 5 Norgan Ducats
Ring of MyrmidonOn a pawn, hastens its revival when the Arisen wears Ring of MasterDwayne, 10 Norgan Ducats
Ring of VirtueA faint enchantment said to reach full power when you defeat the source of Norgan’s ruin while wearing itDwayne, 1 Norgan Ducat
Ring of ClarityPrevents you from being knocked unconsciousSatanachia drop; Aymond, 10,000 G

Master and Myrmidon only matter as a pair. Put Master on the Arisen and Myrmidon on the pawn, and that pawn revives faster.


Rings without a fixed source

Ten rings have no known drop, quest, or trade route. They are useful to recognize when they turn up, especially the Frostbright Ring for travel through Norgan’s cold.

RingEffect
Frostbright RingCold cannot increase your ice-bound value or reduce your maximum Stamina.
Ring of ExorcismThe wearer gains extra might when facing otherworldly creatures
Ring of InsulationLightning strikes deal less damage to the wearer
Ring of ProjectionProjectile attacks deal more damage.

The Wicked rings and the Satanachia

Six rings share a single purpose: raising the chance that monsters and beasts drop rare materials. Five of them grow in power the more times you defeat the Satanachia while wearing them, each describing a different degree of improvement. The Ring of Wicked Gore instead marks a triumph over a wicked power and already carries the highest possible chance.

RingEffect
Ring of Wicked AppetiteRare-material drops become slightly more likely. Repeatedly defeat Satanachia while wearing the ring to increase its power.
Ring of Wicked FeedImproved chance of rare material drops; strengthens the same way
Ring of Wicked FareRare-material drops become somewhat more likely. Repeatedly defeat Satanachia while wearing the ring to increase its power.
Ring of Wicked FeastRare-material drops become much more likely. Repeatedly defeat Satanachia while wearing the ring to increase its power.
Ring of Wicked GlutRare-material drops become vastly more likely. Repeatedly defeat Satanachia while wearing the ring to increase its power.
Ring of Wicked GoreIt gives the greatest obtainable likelihood of monsters and beasts yielding rare materials.