Gaming Guide

Dragon’s Dogma 2 PC Controls: Default Keyboard and Mouse Keybinds

Every default keyboard and mouse key the game shows on PC, from combat and weapon skills to pawn orders, grabbing, and menu navigation.

Every default keyboard and mouse key the game shows on PC, from combat and weapon skills to pawn orders, grabbing, and menu navigation.

The Arisen with a round shield on the back walking past the forge hut in the Norgandian Settlement

Dragon’s Dogma 2 runs fully on keyboard and mouse on PC, and it prints its own key icons the moment you press something. The base list is the control guide on the Pause Menu, and the rest of the keys show up as prompts right when they apply.

Quick answer: Open the Pause Menu with P to see the full control guide at the lower right. Light Attack is the left mouse button, Heavy Attack is V, Vocation Action is the right mouse button, weapon skills fire while you hold Ctrl, and pawn orders live on keys 1 through 4.


Where the game lists its keys

Press P to bring up the Pause Menu. The control guide sits in the lower-right corner and lists the defaults for movement, camera, combat, pawn commands, and menus. The footer of that screen also shows “X Control Guide” to switch the display, “G Go to Quest Menu”, “Shift View Log Updates”, “F Confirm”, and a mouse button for Cancel.

Close-up of a keyboard control guide listing movement keys, Pawn Commands and weapon skill bindings over a map backdrop.
The keyboard control guide lists movement, camera and Pawn Commands on the left and attack and Weapon Skill bindings on the right.

Everything listed below is the shipped default. None of it has been changed from the out-of-the-box binding.


Movement and camera keys

ActionKey
MoveW A S D
DashShift
JumpSpace
ExamineF
Move CameraMouse
Reset CameraMouse button

Combat and weapon skill keys

Press X to sheathe or draw your weapon.

ActionKey
Light AttackLeft mouse button
Heavy AttackV
Vocation ActionRight mouse button
Switch Weapon SkillCtrl
Sheathe/DrawX

Weapon skills work as a hold-and-press combo. Hold Ctrl (labeled “Switch Weapon Skill”) and tap the skill’s key to use it. There are six slots, with skills 5 and 6 being the two extra slots in the current version.

Weapon SkillHold Ctrl +
Weapon Skill 1Left mouse button
Weapon Skill 2V
Weapon Skill 3Space
Weapon Skill 4F
Weapon Skill 5C
Weapon Skill 6Q

Pawn command keys

The four pawn commands are on keys 1 through 4.

CommandKey
Go!1
To me!2
Help!3
Wait!4

The F key and context prompts

F is the general-purpose interact key, and the word beside it changes with the situation. Depending on what you’re standing next to, it reads “F Examine”, “F Pick Up”, “F Open”, “F Gather”, “F Use”, “F Light fire”, “F Cook”, or “F Confirm”.

To address someone, the prompt says “F Hail (Hold to Talk)”. Tapping F calls to them; keep it held to start a conversation. For animals you can interact with, the prompt is “F Interact with … (Hold)”; at a riftstone, it is “F Examine (Hold)”, and beside a fallen pawn, “F Revive (Hold)”.

An NPC in an encampment with the floating F Hail Hold to Talk interaction prompt
The “F Hail (Hold to Talk)” prompt over an NPC, with a tap to call out and a hold to open the conversation.

A couple of other context keys show up on their own. In a dark place you’ll see a prompt to press Ctrl + R to Light Lantern. When seated at a ballista, X reads “X Stop” and the left mouse button (hold) draws the bowstring.


Grabbing and throwing with E

Stand beside an object or a body and the game offers “Grab” on the E key. Hold it to take hold, and the same key then reads “E Release” to let go. Throwing is handled by the mouse, matching the tutorial line that you grab objects with E and throw them with the mouse button. When you’re carrying something out of a pit, the prompt shows “E Grab/Release”.

Combat against a serpentine foe with on-screen prompts to grab objects with E and throw with the mouse
The tutorial line on grabbing objects with E and throwing them with the mouse button.

Press P for the Pause Menu and Tab for the map. These keys work inside menus.

  • F confirms; Esc or the right mouse button goes back.
  • Q and E move to the previous and next tab (Items, shops, the Deliver screen, the character creator).
  • Within a grid, V brings up View Details or Help.
  • R resets (Reset Delivery, Reset Selected, Reset Current Category); Del resets all.
  • G selects all on multi-item screens; Tab enables Select Multiple.
  • On the map, Z and C jump the cursor from icon to icon.

Esc in a choice list shifts the cursor onto “Cancel” without dismissing the list. Check the cursor’s position before pressing F.

The Deliver screen with Snowdeer Bone selected under the Valuables tab
The Deliver screen with Snowdeer Bone selected, where Q and E switch tabs and F confirms the handover.

Hold Tab to skip a scene. Pressing Tab on a new quest banner makes that quest your priority, while using it on a tutorial notice brings up the Tutorial Logbook. On the Pause Menu’s quest card, G opens Quest Details. In Photo Mode, P turns off the key list (“Guidance Display”), and Tab brings up Help.


Changing the keys

You can reach the control settings two ways. From the title screen, pick Options. In an active game, open the Pause Menu, then go to System and Options. The first page that opens is Controls, described as “Adjust control settings.”

The Options menu open on the Controls tab with Mouse Scroll Wheel Inversion set to Normal
The Options menu on the Controls tab, opened from the title screen.

The Controls page carries these rows and their default values:

SettingDefault
Button Mapping—
Run TypeToggle
Controller VibrationOn
Adaptive TriggersGreyed out on PC
Toggle “Hail”Press
Cursor LockOff
Mouse Buttons InversionNormal
Mouse Scroll Wheel InversionNormal
Button Icon TypeType B
Key BindingsSet 1

The other Options pages are Camera, Game Settings, Interface, Display, Graphics, Sound, Language, and Network. Mouse camera speed sits on the Camera page, split into “Mouse Camera Speed (X-Axis)” and “(Y-Axis)”.

The System menu with Options open on the Controls page and its rows
The same Controls page in a running game, under System and Options.

When you leave Options after making changes, the game asks “Save changes?” and then confirms with “Changes saved.” The Controls page lists Key Bindings as Set 1 by default.