In Enshrouded 1.0, a summoner leaves much of the fighting to allies. Hollow Wretch spells call Hollow allies and three totem spells call totems. Killing an enemy with a Magic weapon can raise a Skull Companion through the Necromancer skill, and three Necromancy gems can spawn more Hollow allies on kills. Every summon spell is cast with a Staff and costs Mana. The spells themselves are covered in every new Mage spell and what it does.
Quick answer: Spells start at 1 Hollow ally and 1 totem. Max Advanced Necromancy and Totem Mastery (3 ranks each) to reach 4 Hollow allies and 4 totems.
Summon caps
Each summon spell states its own limit on its card. For Hollow Wretch spells, the text reads:
Maximum amount of summoned Hollow allies is 1 by default which can be increased via skills.
Totem spells carry the matching line:
Maximum amount of summoned totems is 1 by default which can be increased via skills.
Advanced Necromancy adds 1 Hollow ally per rank and Totem Mastery adds 1 totem per rank, 3 ranks each, so full ranks allow 4 Hollow allies from spells and 4 totems.
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Add to Google Preferences →Necromancy skills
This setup uses five skills. Each Necromancer rank gives a 5% chance to summon a Skull Companion when you kill an enemy with a Magic weapon. Advanced Necromancy and Totem Mastery raise your summon limits, Dark Arts adds 10% Shroud damage per rank, and Mage Apprentice increases Wand and Staff damage by 5% per rank. Purchasing all ranks in the five skills requires 24 skill points in total.
All of these skills sit on the Mage side of the Skills screen, which has Wizard and Trickster labels. The Mage Apprentice card reads “Damage with Wands and Staves increased by 5%” and lists 5% damage per level. Until you can reach it on the tree, it shows as Out of Reach.

| Skill | Cost | What it does |
|---|---|---|
| Advanced Necromancy | 2 points per rank, 3 ranks | Increases the maximum amount of summoned Hollow allies from spells by 1 (1 Hollow ally per rank) |
| Dark Arts | 2 points per rank, 3 ranks | All Shroud damage is increased by 10% (10% damage per rank) |
| Mage Apprentice | 1 point per rank, 3 ranks | Damage with Wands and Staves increased by 5% (5% damage per rank) |
| Necromancer | 1 point per rank, 3 ranks | When killing an enemy with a Magic weapon, you have a 5% chance to summon a friendly Skull Companion (5% chance per rank) |
| Totem Mastery | 2 points per rank, 3 ranks | Increases the maximum amount of summoned totems by 1 (1 totem per rank) |
Summon spells
There are 14 summon spells: Fire, Ice and Shock Totems and Hollow Wretch I and II, each with Eternal versions that do not deplete Spell Charges per use.
- Fire Totem “explodes when it expires”.
- Ice Totem slows enemies by 50% for 5 seconds.
- Shock Totem “fills the enemy’s Stun Bar”.
- A totem remains for 8 to 11 seconds, while a Hollow Wretch lasts 60 to 120 seconds.
Totems are made at the Alchemist and Hollow Wretch spells at the Collector. How each recipe unlocks is in how to get every spell.
| Spell | Casting | Rarity | Item level | Mana Cost | Duration | Made at |
|---|---|---|---|---|---|---|
| Fire Totem I | Spell charges | Common | 17 | 37 | 8 s | Alchemist |
| Ice Totem I | Spell charges | Common | 17 | 26 | 8 s | Alchemist |
| Shock Totem I | Spell charges | Common | 17 | 19 | 8 s | Alchemist |
| Eternal Ice Totem I | Eternal (no charges) | Epic | 20 | 36 | 9 s | Alchemist |
| Eternal Fire Totem I | Eternal (no charges) | Epic | 28 | 74 | 9 s | Alchemist |
| Ice Totem II | Spell charges | Common | 38 | 58 | 10 s | Alchemist |
| Shock Totem II | Spell charges | Common | 38 | 41 | 9 s | Alchemist |
| Eternal Fire Totem II | Eternal (no charges) | Legendary | 45 | 99 | 10 s | Alchemist |
| Eternal Ice Totem II | Eternal (no charges) | Legendary | 45 | 70 | 11 s | Alchemist |
| Eternal Shock Totem | Eternal (no charges) | Legendary | 45 | 50 | 10 s | Alchemist |
| Hollow Wretch I | Spell charges | Common | 17 | 102 | 60 s | Collector |
| Eternal Hollow Wretch I | Eternal (no charges) | Epic | 28 | 203 | 80 s | Collector |
| Hollow Wretch II | Spell charges | Common | 44 | 231 | 100 s | Collector |
| Eternal Hollow Wretch II | Eternal (no charges) | Legendary | 45 | 272 | 120 s | Collector |

Necromancy gems
The gems have caps of their own. The Gem of Lesser Necromancy card reads:
You can only have 4 active Wretches from this gem at a time. Spawning more will delete the oldest one. Hollow Wretches decay when out of combat for too long.
The Gem of Necromancy spawns Hollow Damned, up to 2 at a time, and the Gem of Greater Necromancy a single Hollow Reaper. None of the three has a crafting recipe.
| Gem | Rarity | Spawns on kill | Max active |
|---|---|---|---|
| Gem of Lesser Necromancy | Uncommon | Hollow Wretch | 4 |
| Gem of Necromancy | Rare | Hollow Damned | 2 |
| Gem of Greater Necromancy | Rare | Hollow Reaper | 1 |

Gear that adds Necromancer and Dark Arts
Gear can add skill ranks on top of the points you spend. Many mage boots add a rank of Necromancer, and many mage chests add a rank of Dark Arts. Three pieces add 2 ranks of Necromancer: Omen Boots, Vorgoth’s Soulbound Crown and the Staff Of The Moor.
| Piece | Slot | Item level | Skill ranks it adds |
|---|---|---|---|
| Alchemist Apprentice Boots | Boots | 5 | Iceman +1, Necromancer +1 |
| Mage Boots | Boots | 10 | Iceman +1, Necromancer +1 |
| Magician Boots | Boots | 15 | Iceman +1, Necromancer +1 |
| Omen Boots | Boots | 15 | Necromancer +2 |
| Archmage Boots | Boots | 20 | Iceman +1, Necromancer +1 |
| Thaumaturge Boots | Boots | 30 | Iceman +1, Necromancer +1 |
| Tidecaller Shoes | Boots | 40 | Iceman +1, Necromancer +1 |
| Flame Arcanist Boots | Boots | 45 | Iceman +1, Necromancer +1 |
| Elder Boots | Boots | 55 | Iceman +1, Necromancer +1 |
| Alchemist Apprentice Chest | Chest | 5 | Dark Arts +1, Wizard +1 |
| Mage Chest | Chest | 10 | Dark Arts +1, Wizard +1 |
| Magician Chest | Chest | 15 | Dark Arts +1, Wizard +1 |
| Omen Chest | Chest | 15 | Dark Arts +1, Wizard +1 |
| Archmage Chest | Chest | 20 | Dark Arts +1, Wizard +1 |
| Thaumaturge Chest | Chest | 30 | Dark Arts +1, Wizard +1 |
| Tidecaller Tunic | Chest | 40 | Dark Arts +1, Wizard +1 |
| Flame Arcanist Chest | Chest | 45 | Dark Arts +1, Wizard +1 |
| Elder Chest | Chest | 55 | Dark Arts +1, Wizard +1 |
| Vorgoth’s Soulbound Crown | Head | 45 | Counterstrike +2, Necromancer +2, Spellslinger +2, Terror +1 |
| Omen Trousers | Legs | 15 | Dark Arts +1, Shroud Mitigation +1 |
| Ring of the Heir | Ring | 40 | Dark Arts +1, Shroud Resistance +1, Wizard +1 |
| Staff Of Reeds | Staff | 55 | Necromancer +1 |
| Staff Of The Moor | Staff | 55 | Necromancer +2 |

Other mage builds
For other mage setups, see the builds from wand wizard to stealth archer and the fire Wizard build.






