Fluff of Fleetness is an S-Rank Liquid arc in Neverness to Everness (NTE) that grants CRIT DMG up to 44% and stacks attack while the wearer is on the field. Pulling it from the gacha is the primary path, with the Circle Bounty battle pass offering a guaranteed alternative through the Arc-light Trove selector.
Quick answer: Pull Fluff of Fleetness on the standard permanent banner or a featured Arc banner using Tri-Keys, or pick it from the Arc-light Trove awarded at Circle Bounty Rank 30 on the Elite Hunter Supplies track.

What Fluff of Fleetness does
Fluff of Fleetness is a Liquid-type arc tied to the Hunter Guild Commemorative line. Its passive, Motor Candy, increases ATK by 5% every 1 second while the wearer is the active character, up to 5 stacks. The stacks reset the moment the wearer leaves the field, so it rewards damage dealers who stay on-screen and chain rotations without swapping out. At max level, it provides 512 Base ATK and a 44% CRIT DMG substat.
| Property | Value |
|---|---|
| Rank | S-Rank |
| Arc Type | Liquid |
| Max Base ATK | 512 |
| Max Substat | CRIT DMG 44% |
| Passive | Motor Candy: +5% ATK every 1s while active, max 5 stacks; resets on swap |
| Description | Hunter Guild Commemorative Arc: MAD FLUFF! |
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Two reliable sources exist for the arc. One is the gacha pool, where every S-Rank arc surfaces. The other is the seasonal battle pass selector, which lets free-to-play and paid players choose any S-Rank arc directly without rolling for it.

Picking it from the Circle Bounty Arc-light Trove
The Circle Bounty is the seasonal battle pass in NTE. The paid Elite Hunter Supplies track ($9.99) includes one Arc-light Trove, a selector that grants any S-Class arc of your choice. Fluff of Fleetness is included in that selector, making this the only deterministic way to obtain it without relying on luck.

Ascension materials for Fluff of Fleetness
Once you have the arc, take it to Level 80 to unlock the full 44% CRIT DMG substat and the highest Base ATK. The path uses Liquid-themed kit materials and Delusions, which drop from the relevant ascension domain.
| Material | Total to Lv 80 |
|---|---|
| Beetle Coin | 420,000 |
| Liquid Dream Trial Kit | 14 |
| Suspended Delusions | 14 |
| Liquid Dream Travel Kit | 18 |
| Yearning Delusions | 18 |
| Liquid Dream Can | 18 |
| Transcendent Delusions | 18 |
| Ascension | Cost | Stat Bonus |
|---|---|---|
| 20 → 30 | Beetle Coin x20,000, Liquid Dream Trial Kit x4, Suspended Delusions x4 | ATK +21, CRIT DMG 22% |
| 30 → 40 | Beetle Coin x40,000, Liquid Dream Trial Kit x10, Suspended Delusions x10 | ATK +43, CRIT DMG 26.4% |
| 40 → 50 | Beetle Coin x60,000, Liquid Dream Travel Kit x6, Yearning Delusions x6 | ATK +66, CRIT DMG 30.8% |
| 50 → 60 | Beetle Coin x80,000, Liquid Dream Travel Kit x12, Yearning Delusions x12 | ATK +89, CRIT DMG 35.2% |
| 60 → 70 | Beetle Coin x100,000, Liquid Dream Can x6, Transcendent Delusions x6 | ATK +112, CRIT DMG 39.6% |
| 70 → 80 | Beetle Coin x120,000, Liquid Dream Can x12, Transcendent Delusions x12 | ATK +135, CRIT DMG 44% |
Mixing duplicates for stronger effects
Pulling extra copies has value beyond a single equip. Mixing combines duplicates of the same arc to raise its effect tier, capped at Mixing T5. For Fluff of Fleetness, mixing scales the percentage of ATK gained per stack, which is why some character build references list a 9% per-second figure on higher mixing tiers rather than the base 5%. Duplicates are not used to ascend; they only feed the mixing system.

How to confirm the arc was added
After pulling or claiming the Trove, the S-Rank reveal animation plays, and the arc lands in your inventory. Open the Arc menu, filter by Liquid type or S-Rank, and confirm Fluff of Fleetness appears with Mixing Level 1 and Base Level 1. From there it can be equipped to any Liquid character through the loadout screen.
Liquid damage dealers benefit most from this arc because the Motor Candy passive scales linearly with on-field uptime, which suits sustained-DPS playstyles rather than quick-swap or burst rotations. If your team revolves around frequent character switching, the arc will rarely sit at full stacks and the CRIT DMG substat alone is what you would actually be using.






