Gaming Guide

Forza Horizon 6 Sekibe Time Attack: Location and How to Beat 1:06

Where to find the gravel time trial in the Ito Region and the cheapest car that clears the timer.

Where to find the gravel time trial in the Ito Region and the cheapest car that clears the timer.

The Sekibe Time Attack is one of the weekly challenges tied to the Forza Horizon 6 Festival Playlist, and it asks you to run three clean laps under a set timer on a mostly gravel course. The hard part is not finding it. It is beating the 1:06 target without spinning out or voiding a lap.

Quick answer: Drive to the Sekibe Time Attack east of Tokyo City in the Ito Region, complete three laps while staying on track, and finish under 1:06. A cheap Honda BEAT ’91 tune (share code 153 769 913) clears it for under 100,000 CR.

Image credit: Xbox Game Studios

Sekibe Time Attack location in Forza Horizon 6

The event sits to the east of Tokyo City, inside the Ito Region. Open the map, look for the Sekibe Time Attack marker in that area, and fast travel or drive over to start it. There is no separate unlock puzzle here, so once the weekly challenge is live in the Playlist, the event is ready to run.

Image credit: Xbox Game Studios

Rules for a clean run

You do not need to log any specific lap early on. The requirement is three laps that stay on the marked track. The route is largely gravel, so grip is the main obstacle rather than raw top speed.

Two things will end your attempt. Cutting too far off-road voids the run, and skipping a checkpoint does the same. If either happens, the lap no longer counts and you restart from the beginning. Keep the car pointed down the course and avoid gambling on wide off-track lines to shave time.

Image credit: Xbox Game Studios

Best budget cars to beat 1:06

Because the surface is dirt, cars that hold their line on gravel outperform pure tarmac builds, even ones with better paper stats. A tune that keeps its off-road numbers intact matters more than horsepower here. The Honda BEAT ’91 is the standout cheap option, since it clears the timer while keeping enough dirt grip to avoid spins.

CarRough costNotes
Honda BEAT ’91Under 100k CRBest budget pick; tune retains off-road stats. Share code 153 769 913.
Subaru BRZ FEAround 450k CRComfortably clears the timer but expensive; spawns near the Snow Forest Cross Country Circuit in the Sotoyama region.
Toyota Supra RZ ’98Around 200k CR in upgradesTested with A/700 tunes and struggled to get under 1:06.

To load a shared tune, open the upgrade and tuning menu, go to the community tunes search, and enter the share code exactly as shown. With the Honda BEAT ’91 setup, players have reported first-try clears well inside the limit, including runs in the 56 to 57 second range after failing repeatedly on other cars.

Tip: If you can already drive dirt cleanly, a lighter, grippier car beats a faster one that breaks traction on every corner. Consistency over three laps wins this challenge.

Image credit: Xbox Game Studios / Shark R

How to confirm the challenge is complete

You know it worked when the run finishes under 1:06 with no voided laps and the weekly challenge ticks over as complete, adding its points to your Festival Playlist total. If it does not register, the two usual reasons are a run that dipped too far off-road or a missed checkpoint that quietly invalidated the lap.

If you keep landing around 1:08 or higher, the fix is almost always the car rather than the line. Swap onto a gravel-friendly build like the Honda BEAT ’91 tune, run three tidy laps, and the timer should fall into place.