Gaming How-To

Genshin Impact 7.1: How to Start A Letter From Zapolyarny Palace (Read Vesna’s Invitation)

The opening objective stalls until you open Vesna's letter by hand, so here is the exact input plus what the quest unlocks.

The opening objective stalls until you open Vesna’s letter by hand, so here is the exact input plus what the quest unlocks.

The brief Snezhnaya quest A Letter From Zapolyarny Palace leaves the Traveler with an official Tsaritsa-appointed title. Vesna’s message promises a mysterious “prize” at the palace, but many players hit a snag right away: approaching the marker won’t advance anything. You must open the invitation yourself before the quest can continue.

Quick answer: First track A Letter From Zapolyarny Palace in the Quest Menu. Then use V on PC, press the controller’s left stick (L3/LS), or select the objective below the mini-map to view Vesna’s invitation.


Requirements before the quest appears

The quest becomes available only after your account level and story progress meet the requirements. Neither gate can be bypassed to start the letter sooner.

  • Adventure Rank 18 or higher.
  • The Snezhnaya Archon Quest concludes with White Night, Like A Dream Upon Waking (Chapter 7, Act 3).

Once both conditions are met, A Letter From Zapolyarny Palace sits in your World Quest list, and you can also reach it through the Secret Tsarist Assignment event menu under Part I.


Open Vesna’s invitation to clear the first objective

In the Quest Menu, find A Letter From Zapolyarny Palace in the World Quest list and select it. Enable tracking; “Read the invitation letter” should then appear below your mini-map.
Exit the menu to return to the overworld; you can do this anywhere, well away from the palace.
Activate navigation for the objective you’re tracking. This action brings up the document An Invitation From Vesna rather than directing you to a place. If you’re using a PC keyboard, press V.
Open Letter on PC00:12Open Letter on PC
Pressing V on PC pops open An Invitation From Vesna instead of pathing you anywhere. Shown at 00:12 in Gaming with Abyss’s video. Image: HoYoverse

On a controller, depress the left analog stick (L3 on PlayStation or LS on Xbox). On mobile, tap the quest objective line shown beneath the mini-map.

Open Letter on Controller00:21Open Letter on Controller
On controller, clicking in the left stick brings up the same letter window. Shown at 00:21 in Gaming with Abyss’s video. Image: HoYoverse
Read the letter through. Vesna congratulates the Traveler on passing a “special selection process” and marks a reward collection point on the map. Select Accept Invitation to lock in the objective.
Reading Vesna's invitation letter00:30Reading Vesna's invitation letter
The letter frames the trip as claiming a prize almost everyone in Snezhnaya dreams of. Shown at 00:30 in WoW Quests’s video. Image: HoYoverse

Success is confirmed when the objective switches to “Go to the Zapolyarny Palace” and a marker appears. On PC, if you don’t see the read prompt, go back into the Quest Menu and check that A Letter From Zapolyarny Palace is selected for tracking; then press V once more. Still no prompt? Restart the game, then select the quest again.

Reading Invitation00:04Reading Invitation
Choosing Accept Invitation advances the quest to the travel step. Shown at 00:04 in ZaFrostPet’s video. Image: HoYoverse

Travel to Zapolyarny Palace

Once you’ve read the invitation, open the map and find the palace in Snezhnaya. Select the Tsaritsa’s icon, choose Zapolyarny Palace, and use Teleport to land at the entrance.

Map view of Zapolyarny Palace00:03Map view of Zapolyarny Palace
The palace and its waypoint on the Snezhnaya map, the marked reward point. Shown at 00:03 in WoW Quests’s video. Image: HoYoverse

Pick the Zapolyarny Palace waypoint and confirm the teleport. You can also walk there from Snezhnograd if you prefer; either way, entering through the main doors starts the next stage.

Teleporting to Palace00:22Teleporting to Palace
Selecting the palace waypoint drops you right outside its doors. Shown at 00:22 in ZaFrostPet’s video. Image: HoYoverse

A Guard is posted outside. He stops you with “Halt. What business brings you to the palace?” Tell him you are there to claim the prize, and he lets you in on the commander’s orders.


What happens inside the throne room

The icy throne hall holds Vesna, Danica, and the Cryo Archon Anastasya. The prize turns out to be bait. Vesna used it to get the Traveler in front of the Tsaritsa for an audience, and the real subject is a vacant advisory position that sits outside the reach of Snezhnaya’s military and government.

Vesna supports the Traveler for the role, pointing to their abilities, experience across other nations, and freedom from Snezhnaya’s political factions. The Tsaritsa needs a candid view of her country, rather than one shaped by her ministries. Danica counters that someone with no allegiance could simply refuse to follow orders.

Rather than swear loyalty, the Traveler offers friendship and help. Anastasya agrees, provided they remain free to travel throughout Snezhnaya. She directs Chayka to list the Traveler as Consultant to the Tsaritsa and gives them an Envoy’s Medal. Chayka, who serves as the Tsaritsa’s secretary, must welcome the Traveler at later audiences and provide resources required for the position.


Rewards and what the quest unlocks

Finishing the quest grants the Envoy’s Medal as a quest item plus a set of upgrade materials.

RewardAmount
Envoy’s Medal1
Hero’s Wit3
Teachings of Mercy3
Sanctifying Unction3

Completion also opens the activities tied to the Traveler’s new standing. The Secret Tsarist Assignment panel refreshes and shows progress at 1/6 under the Consultant to the Tsaritsa heading, which covers Parts I, II, and III along with their listed rewards, including cosmetics such as the Wings of Starry Winterfrost and recipes like Royal Grilled Fish.

Before leaving the palace, visit Chayka by the throne after the ceremony. You can check the edict details and confirm the assignment panel has updated.

That’s the entire quest. The opening objective is the sole tricky bit; after reading the letter, you just teleport and sit through a lengthy conversation.