Chisa, the scissor-wielding character from Wuthering Waves, appears in the Roblox game Anime Zero as a style called Crimson Eclipse. You can’t pull her from a summon banner. She is crafted from materials that drop in the Tidal High Rise game mode, and she only gets her Ultimate after an evolution that costs much more than the craft itself. That gap between the craft and the evolution is where most of the grind sits.
Quick answer: Build Crimson Eclipse with 8 Thread Choker, 10 Shear Fragments, plus 5 Crimson Ribbon. You can obtain these from Tidal High Rise or the Season 1 Pass. Evolving her makes the Ultimate available.
Crimson Eclipse crafting recipe
Crimson Eclipse sits in the LYTH rarity tier and is made at the crafting anvil in the hub. The recipe uses three materials that exist only for this style. Each one’s in-game description says it is used for Crimson Eclipse, so none of them have other uses.
| Material | Rarity | Needed to craft | Also used in evolution |
|---|---|---|---|
| Thread Choker | Mythic | 8 | Yes |
| Shear Fragments | Epic | 10 | Yes |
| Crimson Ribbon | Legendary | 5 | Yes |
All three materials come back for the evolution step, and in larger amounts. Once the style is crafted, it goes into Unit Storage, where you equip it to an active slot like any other style.

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Add to Google Preferences →Tidal High Rise: where the Chisa materials drop
Tidal High Rise is a vertical gauntlet. You clear a parking lot, then climb a flooding building that is up to 11 floors tall. On each floor you pull a lever to open the floodgates and then hold a gate zone until its gauge reaches 100 percent. Bosses wait along the way, including the mini-boss Grimoire Thief and Crimson Knight on the roof. Rising water puts a limit on how long you can take. If you dawdle on the objectives, the run is lost.
The mode comes in Easy, Medium, Hard and Nightmare difficulties. Each difficulty lists its own drop odds and its own pity counter, which guarantees a drop after enough failed runs.

A Nightmare run with nothing to show for it
A full Act 1 clear on Nightmare shows how the time adds up. The run below dropped currency and rerolls but not a single Thread Choker, Shear Fragment or Crimson Ribbon.
| Nightmare clear stat | Result |
|---|---|
| Play time | 00:14:12 |
| Enemies killed | 483 |
| Damage dealt | 3.59M |
| Coins / Gems | $385,786 / 3,900 |
| Other drops | 64 Trait Rerolls, 35 Lucky Dice, 6 Caprese, 1 Meat |
| Chisa materials | 0 |
Since nothing is guaranteed on Nightmare, Medium works out better for this farm. Runs finish much faster, so the pity counter fills in fewer real-world minutes than it does on fourteen-minute Nightmare clears.

Matchmaking helps if your build can’t solo the mode. Enemy health can scale with party size, though, so a strong solo build often clears faster.
Season 1 Pass: the Robux route to Crimson Eclipse
All three crafting materials also appear on the Season 1 Pass reward track. If an item shows 0x owned in your inventory, hovering over a pass reward shows where it sits on the track.

You can buy your way through the pass instead of earning tiers. Buying the premium pass and skipping from Tier 10 to Tier 50 costs 1,400 Robux in total.
| Purchase | Price | Plus discount |
|---|---|---|
| Season 1 Premium Pass | 320 Robux | Saves 79 |
| Skip 40 tiers (Tier 10 to Tier 50) | 1,080 Robux | Saves 269 |
Tier 50 also gives the Mythic Solar Wings. After all the unlocked tiers are claimed, the material counts go well past the recipe: 16 of 8 Thread Choker, 12 of 10 Shear Fragments and 6 of 5 Crimson Ribbon.

That is enough to craft Crimson Eclipse right away. When the craft works, the style shows up in Unit Storage, ready to equip.

The pass covers the craft, but the leftover materials are nowhere near the evolution totals. You still have to farm, or get help, before she has an Ultimate.
Crimson Eclipse evolution requirements
Evolution turns the style into Crimson Eclipse Awakened and unlocks her Ultimate, which is bound to the G key. It is done at the Evolution station with the “Evolve Character” button. The station lists nine requirements, and all nine must be met.
| Requirement | Amount |
|---|---|
| Dark Fruit | 22 |
| Shear Fragments | 20 |
| Crimson Ribbon | 12 |
| Thread Choker | 6 |
| Fabric item | 30 |
| Circuit chip item | 25 |
| Sun item | 35 |
| Coins | 6.5M |
| Gems | 13.5K |
Crimson Ribbon is the hardest one. The evolution needs 12, more than twice the 5 used in the craft. Coins and Gems are less of a problem for an established account. The Tidal High Rise materials are the actual limit. You know it worked when the screen shows 9/9 and the style becomes Crimson Eclipse Awakened with the Ultimate slot active.
Chisa’s kit, traits and skill tree after evolution
Crimson Eclipse fights with a crimson scissor blade. Her kit includes basic attacks, three numbered skills and the awakened Ultimate. Skill 3 can be extended past its first hit. Her skills last a long time and have reasonable cooldowns, which makes her good at clearing waves. The Ultimate has its own cutscene before it hits.
- Deadeye is a Mythic trait with a 0.015% roll chance. It gives -20% ATK, +20% Crit Chance and +50% Crit DMG.
- Traits are rolled with trait reroll crystals. Rolling 1,000 at once is how Deadeye landed in this case.
- Skill tree tokens go into ATK, CRIT, DEF and SPD nodes. Her damage keeps climbing as those nodes are maxed.
- Chisa also has cosmetic skins that recolor her moves, including one sold for Robux that carries a stat buff.
Even with a level-one skill tree, her basic kit handles groups of enemies well. The Ultimate is what makes the evolution worth it. That puts the real cost of Chisa in the evolution recipe, not the craft, so expect to keep running Tidal High Rise even after she is in your Unit Storage.






