Hot Wheels Infinite Rush trades the orange track for four open-world islands, and its trophy list follows the game around every corner of them. There is nothing cryptic here, no missable one-shot event buried in a cutscene, but there is a lot of it, and a couple of the counters will outlast your interest in racing well before they outlast your patience.
Quick answer: Finish Career mode, beat all four Rush Masters, clear every stunt, tourist and stuntman activity, collect every vehicle, perk and collectible in the world, complete 10 ranked online races, validate one track in Track Builder, and grind out the drift, boost, Rush Coin and Rush Counter totals. Everything else unlocks along the way.
Trophy and achievement list size on PS5 and Xbox
The lists are almost identical across platforms. PlayStation gets one extra entry because the platinum itself counts, and Xbox players have no hidden achievements to worry about.
| Platform | Count | Breakdown |
|---|---|---|
| PS5 | 51 trophies, 1,350 points | 1 platinum, 2 gold, 10 silver, 38 bronze |
| Xbox Series X|S / PC | 50 achievements, 1,000 Gamerscore | None secret |
The two gold trophies are the heaviest lifts on the list: completing Career mode and filling out the full vehicle collection. Everything else is bronze or silver.
Infinite Rush is developed and published by Milestone and launches on September 10, 2026 for PS5, Xbox Series X|S, PC and Nintendo Switch 2. Switch 2 has no platform achievement system attached to it, so the list below applies to the other three.
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Add to Google Preferences →Career mode and the four Rush Masters
Each island is ruled by a Rush Master, and each one has its own trophy. Beating all four is unavoidable, because Career mode routes you through them, and finishing Career mode is the single biggest award on the list at 100 Gamerscore.
| Trophy | Requirement |
|---|---|
| Wheelswood Legend | Beat the Rush Master of Wheelswood |
| Tentacle Bay Legend | Beat the Rush Master of Tentacle Bay |
| Gearville Legend | Beat the Rush Master of Gearville |
| Drifty Temples Legend | Beat the Rush Master of Drifty Temples |
| I’m In Charge! | Complete Career mode |
The four vehicle classes — Speeder, Drifter, Titan and Versatile — matter here too. Shape-Shifter asks you to finish on the podium with one of each, which happens naturally as Career pushes you between class-restricted events. You can swap vehicles anywhere in the world, so there is no penalty for changing class mid-session.

One race-specific trophy sits slightly outside the Career path. Obvious Superiority requires a win in any Career or Arcade Event with AI difficulty set to Hard, so raise the difficulty for a single easy event rather than fighting the whole campaign on Hard.
World collectibles and activity clears
This is the bulk of the list, and it is all island cleanup. Four separate collectible types are scattered across the archipelago, and each has its own trophy for a full set.
- High Jump — get all collectible Billboards
- Well-Oiled Machine — get all collectible Gears
- Postcards — get all collectible Stickers
- My Precious… — get all Secret Tokens
Activities are handled separately from collectibles. What A View! covers all Tourist activities, Devastation covers all Stuntman activities, and Exploring The Archipelago only needs a single Side Event completed on every island. Challenge Accepted! is a one-off for finishing any Challenge Event.

Stunt medals
Stunts are split into five categories, each with its own trophy for at least a Bronze Medal in every activity of that type: Boost Artist, Delivery Artist, Drift Artist, Flame Artist (Find the Flame stunts) and Speed Artist. Absolute Supremacy! then sits on top of all of them and requires a Gold Medal in every Stunt activity in the game, which retroactively covers all five Bronze-tier trophies.
Vehicles, perks and dealership purchases
Infinite Rush ships with 150 vehicles, plus DLC cars on top. Complete Collection only asks for the base Collection and explicitly excludes DLC, so buying expansion packs does not extend the requirement.
| Trophy | Requirement |
|---|---|
| Complete Collection | Get all Collection vehicles (excluding DLC) |
| Daredevil Collector | Get all Daredevil vehicles |
| Treasure Hunt | Get all Super Treasure Hunt vehicles |
| Can You Keep A Secret? | Get a Daredevil Super Treasure Hunt vehicle |
| Supreme Ability | Get all Perks |
| Tuning Lover | Equip one perk from each category on a single vehicle |
Dealerships add four more. For Everything Else… pops on your first purchase anywhere, Spendthrift needs every item bought from any one Dealership, What’s This Doing Here? needs a single purchase at the Secret Dealership, and Secret Collector needs every vehicle from that Secret Dealership. Profile cosmetics work the same way: Aesthete for selecting an Icon, a Frame and a Title, and Masterpiece for owning every one of them.
The grind trophies: drifting, boost, Rush Coins and Rush Counter
Several trophies are pure accumulation. They tick up during normal play, but the drift target is the one worth planning around.
| Trophy | Target |
|---|---|
| King Of Drift | Drift a cumulative total (listed as 310 miles on PS5 and 310,000 miles on Xbox) |
| Boost Enthusiast | Use Boost for 60 minutes total, excluding Track Builder |
| Out Of Control | Perform 100 Dashes with any vehicle |
| Speed Freak | 50 wins with level 3 vehicle power |
| Terror Of The Road | Reach the podium 100 times |
| Small Fortune / Wealth / Absolute Opulence | Earn 100 / 2,500 / 5,000 Rush Coins total |
| Chain Reaction | Reach a Rush Counter score of 1,000 or higher |
| Combo! / You Got Skill / Prodigy | Increase the Rush Counter level 10 / 50 / 100 times |
The drift figure is worth flagging. The Xbox version of King Of Drift is written as 310,000 miles, a distance greater than the gap between Earth and the Moon, while the PlayStation entry reads as 310 miles. Previous Hot Wheels Unleashed games used centimetre-scale internal counters for their equivalent trophy, so the in-game tracker is the only reliable measure of your progress once you start playing.
Note: Terror Of The Road can be unlocked in Split Screen mode, which makes 100 podium finishes far quicker to farm than racing them out legitimately. Rush Coin totals are cumulative earnings, not your current balance, so spending money at Dealerships does not set you back.
Online races and Track Builder requirements
You cannot finish the list offline. In Good Company needs one completed race in Multiplayer mode, and Competition Lover needs 10 completed ranked online races. Completion is what counts, not placement, so finishing last is fine.

Stage Animal covers the creation tools and requires you to validate a track in Track Builder mode. Building something functional and passing validation is enough — the track does not need to be popular or even shared widely. Keep in mind that boost used inside Track Builder does not count toward Boost Enthusiast.
Requirements that are easy to overlook
A handful of entries are trivial but will not fire on their own if you play a narrow slice of the game.
- Versatile Ride needs a completed race in every game mode, which means touching all six launch modes: Quick Race, Elimination, Waypoints, Smashing Wheels, Time Attack and Drift Master.
- Obvious Superiority will not unlock unless AI difficulty is explicitly set to Hard before the race starts.
- Tuning Lover requires one perk from each category on the same vehicle, not spread across several cars.
- Aesthete needs all three profile elements selected — Icon, Frame and Title — not just one.
Confirmation is straightforward on both platforms. Each requirement pops its own trophy or achievement notification the moment the counter is met, and on PS5 the platinum, Infinite Rush, fires automatically once the other 50 are done. On Xbox there is no capstone award, so 1,000 Gamerscore across all 50 achievements is the finish line.
Nothing on the list is locked behind a limited-time event, a seasonal window, or a DLC purchase, which means there is no wrong order to tackle it in. The realistic shape of a completion run is Career mode first for the four Rush Masters and most of the class-based entries, then island cleanup for collectibles and stunt medals, then the online and Track Builder requirements as a short session at the end — with the drift counter quietly filling in the background the whole time.






