Bottles are the quiet workhorses of The Legend of Zelda: Ocarina of Time. They hold fairies that revive you, potions, milk, blue fire, bugs and fish, and they are the only way to carry a Poe spirit. There are four in the whole game, only one of which the story forces on you. The other three are side content, and two of them are locked to Child Link.
Quick answer: The four bottles come from the Kakariko Cucco roundup, Talon’s Super Cucco game, the bottle at the bottom of Lake Hylia holding Ruto’s Letter, and ten Big Poes sold to the Poe Collector.
| Bottle | Where | Age | Needed first |
|---|---|---|---|
| Ruto’s Letter | Lake Hylia lakebed | Child | Silver Scale |
| Cucco Lady’s reward | Kakariko Village | Child | Slingshot or Deku Nuts |
| Lon Lon Milk | Lon Lon Ranch house | Child | 10 Rupees, Talon awake |
| Ghost Hunter reward | Ghost Shop, Castle Town | Adult | Epona and Fairy Bow |
What you need before each bottle unlocks
Three of the four gates are easy to miss if you rush the story, so check these off before you go hunting:
- Talon has to be woken at Hyrule Castle before he returns to Lon Lon Ranch and runs his mini-game.
- The Silver Scale from Zora’s Domain is what lets you dive deep enough to reach the Lake Hylia bottle.
- The Big Poe hunt needs Adult Link with Epona and the Fairy Bow from the Forest Temple.
- One Cucco in Kakariko sits behind a fence and has to be knocked down with a Slingshot shot or a Deku Nut.
Grab the two optional child bottles before you pull the Master Sword. There is no way to redo them as an adult.
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →Lake Hylia bottle: Ruto’s Letter (the mandatory one)
This is the only bottle the game will not let you skip, because Ruto’s Letter is what opens the path to Jabu-Jabu’s Belly. It starts in Zora’s Domain, not at the lake.
Until you deliver the letter, the bottle is occupied and cannot hold anything else. You will want it free immediately, because the next dungeon needs a bottle for fish.
Kakariko Village bottle: round up the Cucco Lady’s seven Cuccos
Anju, the Cucco Lady, stands beside an empty pen near the path to the Graveyard. Her flock has scattered across the village, and she wants all seven thrown back into the pen. The catch is that entering any building or leaving Kakariko resets every Cucco to its starting spot, so finish the whole job in one visit.
All seven Cucco locations in Kakariko Village
- Right next to the Cucco Lady and her pen.
- Near the village entrance, by the gate you came in through.
- Behind the fence outside the House of Skulltula — knock it down with the Slingshot or a Deku Nut.
- Inside the crate near the tree in the middle of town. Roll into the crate to break it open.
- Up the stairs near the guard who watches the Death Mountain Trail gate.
- Behind the Potion Shop, in the fenced-off northeast section.
- Behind the windmill, reached by the ladder next to the previous Cucco.
The last two are the fiddly ones. Pick up a Cucco you have already found, climb the walkway toward the windmill, and glide over the fence into the northeast area. Once you are inside, throw the loose Cuccos back over the fence toward the pen so you can collect them normally, then use the ladder on the east wall for the windmill Cucco.

Once all seven are in the pen, speak to the Cucco Lady again. The reward message is the plain “You got an Empty Bottle!” text, and the bottle appears on your item screen straight away.
Lon Lon Ranch bottle: Talon’s Super Cucco game
After Talon has been woken outside Hyrule Castle, he goes back to Lon Lon Ranch and sets up shop in the first building on the left, asleep at a table surrounded by Cuccos.


Find all three in time and Talon hands over a bottle of Lon Lon Milk. Drink the milk whenever you like — the bottle stays with you either way. Miss the timer and you simply pay another 10 Rupees to retry.
Hyrule Field bottle: sell 10 Big Poes to the Poe Collector
The fourth bottle is the long one. Adult Link needs Epona and the Fairy Bow, and the Ghost Shop only exists after the castle town becomes ruins — it is the old guard tower you pass through between the market and Hyrule Field.
Ten Big Poes are scattered across Hyrule Field. Each one is tied to a fixed patch of ground and only materializes while you are mounted on Epona. They spawn directly in front of the horse no matter which way she faces, so line up your approach before you trigger one or the ghost will drift straight into a cliff.

How to catch a Big Poe
You can only hold three Big Poes at a time, since the fourth bottle is the prize. Expect at least four round trips to the Ghost Shop, and empty your other bottles before you start.
If a Poe escapes, ride away and come back after a minute or so to let it respawn. Running low on arrows is common on a long hunt — cutting the bushes at the Zora’s River entrance, then leaving and returning to respawn them, refills your quiver. Once the tenth Big Poe is handed over, the Poe Collector declares Link a genuine ghost hunter and gives you the final empty bottle.
What bottles can hold
Once a bottle is empty, it becomes a general-purpose container. Set it to a C button to use whatever is inside.
- Red, Green and Blue Potions for health, magic, or both.
- Lon Lon Milk, which gives two servings of five hearts each.
- A Fairy, which revives Link automatically when he runs out of hearts.
- Bugs for soft soil patches, and fish for Jabu-Jabu.
- Blue Fire for melting red ice, and Poe or Big Poe spirits.
- Water for growing Magic Beans.

Three bottles are enough for most of the game, and the fourth mainly pays off if you like having a spare fairy parked away for boss fights. The one you genuinely cannot afford to skip is the pair of child-only bottles, since the Cucco Lady and Talon are both out of reach the moment the story jumps forward seven years.






