Gaming How-To

How to Get Transcendent SJW and Build True Shadow Monarch in Anime Vanguards

The full Player Quest route from Level 0 to the evolution cutscene, plus System stats, weapons, classes, Shadows, and orbs.

The full Player Quest route from Level 0 to the evolution cutscene, plus System stats, weapons, classes, Shadows, and orbs.

True Shadow Monarch, the Transcendent form of Song Jinwu and Igros, arrived in Anime Vanguards with the 2nd Anniversary update (v15.0). You can’t pull it from a banner. You earn it through a long Player Quest that ends with the game asking you to destroy your own unit. After that, it runs on a separate progression layer with its own levels, currency, shop, classes, and a six-member Shadow Army.

Quick answer: Accept “Do you want to be a player?”, raise your Player Level from 0 to 100 while touching the lobby well at 25, 50, 75, and 100, clear the Returned Dungeon, then delete Song Jinwu and Igros.


Requirements before the Player Quest

The quest evolves a unit you already own, so you need one before anything else happens. The final step consumes that unit for good.

  • Keep one copy of Song Jinwu and Igros in your inventory.
  • A story team that can clear System Quest stages quickly
  • A raid team strong enough for the 10-wave Returned Dungeon
  • Enough time for roughly a hundred quest objectives

If you only have the older Song Jinwu (Monarch), you first have to evolve it into Song Jinwu and Igros in the Evolve menu with an Elixir of Life. That earlier quest asks you to kill Ant King repeatedly, sacrifice 30 Mythic-or-higher units, summon shadows with Song Jinwu’s Arise ability, and sacrifice an evolved Igris.

Don’t sacrifice an Ethereal or Monarch-trait Igris by accident during that earlier quest. Keep a spare evolved Igris specifically for the sacrifice.


Player Quest: Reaching Player Level 100

Log in with Song Jinwu and Igros in your inventory and accept the prompt that reads “Do you want to be a player?” That starts the System Quest line and sets your Player Level to 0.
Work through the System Quests as they appear. Objectives pull from normal play, such as “Defeat Bopotch x3” and “Defeat Pirate Grunt x3,” and some stage clears grant 5 levels at once. A story lineup built around Bounty Hunter with a Song Jinwu Vanguard clears these quickly.
Each time you reach Player Level 25, 50, 75, or 100, go back to the lobby and interact with the glowing water well. If you skip a milestone visit, the quest stalls and won’t hand out the next objective.

Treat the quest as something to progress in the background: work on it during your usual stage clears instead of setting aside a separate grinding session.


Returned Dungeon: Using the key and clearing 10 waves

At Level 100 the Returned Dungeon Key lands in your inventory. Find it in the items section and activate it. The message “You are invited to the Returned Dungeon.” confirms you’re in.
Assemble a damage-focused squad before going in, with Song Jinwu in your active party. For a Dragon Ball core, use Holy Deceiver (Dark) as one pick, then Roku (Super 3) and Rogita (Super); round it out with Boo (Evil) and a farming unit such as Unlikely Doctor.
Clear all 10 waves. Bosses such as the God Statue appear along the way, and the raid has five statues you can Awaken to swing the fight.

Harder versions of the raid exist. Act 1 Nightmare runs much longer and ends with a boss called The Designer. Only the standard 10-wave clear is needed for the evolution.


Deleting the system to trigger the evolution

When you return to the lobby after the raid, a notification says the current dimension can’t support the Shadow Monarch’s powers and it has to be removed. That’s your cue.

Open your Units inventory and select your base Song Jinwu and Igros. If it’s locked, unlock it. If it’s on a team, unequip it.
Choose to sell or delete the unit, then press Yes on “Delete the Shadow Monarch?”
Keep pressing Yes through the stack of “Are you sure?” warning windows that pile up on screen.
Choose Yes when the last “Delete the system?” prompt appears. A cinematic will play before taking you to a ruined hall.
Walk up to the large glowing purple orb, which looks like a fracture of light, and use the E Touch prompt. The final transformation cutscene plays.

This permanently consumes the selected Song Jinwu and Igros. Check that you picked the right copy before you confirm anything.


How to confirm True Shadow Monarch unlocked

After the cutscene, Song Jinwu and Igros are shown evolving into True Shadow Monarch, a unit of Transcendent rarity. The process also awards the Rib of the Saint, needed for the God Ascended craft. A notification congratulates you for finishing the first ever Transcendent evolution questline. Seeing both the unit and the item confirms the quest is complete.

Comparing the two forms at the same level shows how big the upgrade is.

Stat (Lv 60)Song Jinwu and IgrosTrue Shadow Monarch
DMG2,69628,895
SPA65.6
RNG27.834.7
Placement2x2x

To evolve another Song Jinwu and Igros later, open Settings and go to Transcendent Quests, then Player Quest, then RESTART. The quest starts over from the beginning.


True Shadow Monarch build: The Monarch slot and System level

Put True Shadow Monarch in your first team slot. That opens a seventh unit slot and shares the Monarch’s trait, stats, familiar, and memoria with the rest of your team. The hotbar also becomes a custom team bar, with the Monarch in the middle and up to six Shadows around it. Click Open System on the unit to reach the Loadout, Attacks, Weapons, Shadows, Portals, Classes, and Shop tabs.

The System level is separate from normal unit leveling and caps at Level 100. Takedowns earn System EXP and System Gold. Portals act as an AFK loop that keeps generating both while you’re doing something else, so it’s worth sending Shadows through them before you log off. New System levels open Shadow slots on a fixed schedule.

System levelUnlock
1Monarch slot + Shadow slot 1
10Shadow slot 2
25Shadow slot 3
40Shadow slot 4
60Shadow slot 5
80Shadow slot 6
100Level cap

Every level also gives you one stat point, for 100 total. You can spend them on Damage, Range, Cost, Shadow Damage, and Shadow Cost. Putting all 100 into Damage is the strongest spread. High-end Monarch-class builds that reach hundreds of millions of DPS leave the other four stats at zero.


Best weapons for True Shadow Monarch

You buy weapons in the System Shop with System Gold, and they equip on the Monarch himself. Only one can be equipped at a time.

WeaponEffectSystem Gold
Venom Fang30% damage poison over 8s; ticks stun 0.2sFree
Loyalty Killer+20% damage100
Bakura’s Dagger+5% damage per upgrade bought1,000
Monarch’s Daggers+30% damage, −5% SPA, +10% range3,000
Dragon’s WrathIgnores Damage Reduction9,000
Daggers of Destruction+100% crit rate, +30% damage15,000

Venom Fang costs nothing, and its poison stun ignores stun lockout, so it’s a good opener. Monarch’s Daggers is the all-round choice for early and mid progression. Dragon’s Wrath is the only answer to enemies with Damage Reduction, so buy it when those enemies are what’s blocking your clears. Daggers of Destruction is the endgame target and the weapon in top damage builds.


Classes, attacks, and the Job Change

Class trees

Each class has an eleven-skill tree, and you can have one class equipped at a time. When you unlock a skill, every earlier skill in the tree unlocks with it as long as you have the points. That means you progress through the tree in order and can’t pick individual skills.

ClassImprovesPick it if
AssassinThe Monarch’s own combatYou want a single-unit carry
PugilistHis manually controlled formYou play Form of the Monarch yourself
MonarchThe Shadow ArmyYou want Shadows to carry the map

A completed Monarch tree gives +10% Shadow Damage, −16% Shadow placement and upgrade cost, and a −2% chained upgrade discount. It also raises Monarch’s Domain’s buff to 100%. Because of that chained discount, upgrade each Shadow from zero to max in one go. If you raise them one level at a time across different units, the discount resets.

Attacks and Form of the Monarch

You equip three of seven attacks. The basic attack loops through them in the order you equipped them, and each attack levels up to Lv 10 on its own as you use it. Form of the Monarch hands you direct control, with dashes, jumps, lock-on, and the same three special attacks.

  • Stealth
  • Bloodlust
  • Quick Silver
  • Mutilation
  • Dagger Rush
  • Ruler’s Authority
  • Dragon’s Fear

The top Monarch-class setup uses Ruler’s Authority, Mutilation, and Bloodlust. Cast Ruler’s Authority as soon as you enter Form of the Monarch and again every 20 seconds. Leave the form at the 40-second mark to fire Grasp of the Monarch, which spends 100 mana to deal 400% damage to every enemy and can’t be used during the form. Then go straight back in.

Job Change at Level 25

At Level 25, Job Change becomes available if you hold A-Rank Hunter status and all six Shadows have arisen. Accept the quest at the Charge Gate, battle the Throne Room Knights, then defeat Igros the Bloodred. Victory changes your class to Necromancer, recruits Igros the Bloodred into your Shadow Army, grants a fourth army slot and Monarch Levels, and unlocks Shadow Exchange and Monarch’s Domain.


Shadow Army: Recruiting and best lineup

You recruit Shadows by beating specific bosses in Shadow Trials and the First Commander Dungeon, then using Arise on the corpse. You get three attempts per corpse. If all three fail, the corpse disappears and you have to beat the boss again. Shadows level to Lv 10 from takedowns, except the Healer, which levels from stage clears. Each one has an innate passive and can equip two of seven unlockable passives. Custom Shadows, recruited from certain existing units’ boss counterparts, roll a random passive, and you can re-raise them to reroll it.

ShadowRole
Ant KingHeavy damage, scaling
Shadow FangDamage, crowd control
Shadow DragonBurn and damage synergy
Shadow FishmanStuns, crowd control
Shadow CommanderBuffs
Shadow HealerEconomy

A burn-focused team featuring Shadow Fang and Shadow Dragon is viable, but a Monarch-class squad has a higher ceiling. That lineup uses Healer and Ant King, followed by Shadow Brute and Shadow Commander, then Shadow Dragon with Shadow Fishman. Its performance largely depends on which two passives you choose for each Shadow.


Best orbs and consumables in the System Shop

Each Shadow gets a single orb slot, while every consumable is usable just once per match.

ItemEffectSystem Gold
Orb of Power+50% damage2,000
Orb of Speed−20% SPA2,000
Orb of Sight+30% range2,000
Orb of Cost−10% upgrade cost2,000
Orb of RetainmentKeeps upgrades after re-placing10,000
Cure-All60s status and debuff immunity500
Phoenix DownRestores lives on a loss20,000
Strength Boost+100% damage for the stage20,000
InvestmentFree placement and upgrades100,000

Orb of Power is the simple pick for pure damage dealers, and Orb of Speed suits Shadows whose effects trigger on frequent attacks. The 400M+ DPS Monarch build puts Orb of Speed on every Shadow except the Healer, which gets Orb of Cost to keep your economy running. Orb of Sight only matters when a Shadow needs extra reach. Phoenix Down returns enemies to the start along with your lives. Investment costs a lot, so save it for a hard stage you need to clear rather than routine farming.