Lulu is one of Universal Tower Defense’s few Secret units and he works very differently from standard damage dealers. Instead of firing on enemies, he issues commands that manipulate how they move and interact, turning waves into a puzzle you can rearrange in your favor. Unlocking him takes time, but every step is fixed and repeatable rather than luck-based.
How to start the Power of Kings quest

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Add to Google Preferences →How to find the distressed NPC in the lobby
The character you get can vary between players. Examples include Naruto, Luffy, or Gin, but the important part is the red icon, not the name.

How to clear the chessboard objective
After speaking with your distressed NPC, the quest text points you toward a place they are familiar with and mentions a board game. This refers to a chessboard hidden in that anime’s story map.
- Naruto NPC → Ninja Forest
- One Piece NPC → Marine Base
- Bleach NPC → Hollowed Moon


Where to find the Mysterious Witch (Cici)
Once the chess section is done, the next objective sends you to a “Mysterious Witch.” This NPC is constant for everyone.

How to clear 80 waves in one run
One of Cici’s tasks is to “Clear 80 waves.” This means 80 waves in a single match, not a total across runs.

How to defeat 15 bosses quickly
Another of Cici’s quests asks you to kill 15 boss enemies. Any boss in a qualifying mode counts.
How to upgrade 75 relics without wasting gold
The relic upgrade requirement is easy to misread. It counts individual upgrade actions, not total relic levels gained.

How to place 5,000 units for the final step
The last stage of Power of Kings asks you to place a total of 5,000 units. This can be done in any game mode and across multiple matches.
When you claim the final step, Lulu is added to your unit roster as a Secret hybrid support.

Lulu’s role and order system explained
Lulu is a hybrid Secret support unit. He does not function like a conventional DPS tower. At base and through most upgrades he contributes no direct damage per hit. Instead, he issues “orders” that affect enemy movement and collision inside his range, with long-cooldown abilities that extend those effects across the map or add bursts of damage.
Each order behaves like a temporary rule applied to enemies in his line of sight. His internal cooldown determines how often a new order can go out once the previous effect ends. This means cooldown reduction traits and relics are especially valuable on him.
All Lulu orders and abilities
| Order / Ability | Effect | Scope | Extra notes |
|---|---|---|---|
| Stand Still! | Stuns affected enemies for 4 seconds. | Enemies within Lulu’s range. | Stunned enemies can collide with others, causing mutual damage. |
| Retreat! | For 40% of the time they are targeted, enemies walk backwards. | Enemies within Lulu’s range. | Effectively extends path length and buys time for your DPS. |
| Attack! | Enemies walk backwards for 2 seconds and can collide with others. | Enemies within Lulu’s range. | Shorter than Stand Still but still good for disruption and collision damage. |
| Absolute Control! | Applies Lulu’s current order to every enemy on the map. | Global. | Unlocked on upgrade, with a very long cooldown (around 600s). |
| Beam! | Summons the Shinhira to deal 100% of Lulu’s damage stat. | All enemies in front of Lulu. | Unlocked on upgrade, long cooldown (around 120s); scales with Lulu’s damage. |
Stand Still! and Attack! both leverage collision: when an ordered enemy bumps into others, they effectively share damage between them. This makes Lulu particularly strong against tightly packed bosses and mini-bosses later in a run, where each collision can delete large chunks of HP.
Retreat! does not rely on collision. Instead it partially reverses enemy movement while they remain within Lulu’s gaze, functionally stretching the track. This is strongest when combined with slow effects or long-range DPS, because enemies stay in kill zones for much longer.
Absolute Control! is the scaling hook on his kit. Triggering it during Stand Still!, for example, lets you stun and potentially collide every enemy on the entire map at once, assuming the ability is functioning correctly in the current build. Beam! finally turns his listed damage stat into an actual nuke in a frontal cone, providing one of his only direct damage contributions.

How to use Lulu effectively in runs
Placement and range: Lulu benefits from positions where many enemies are visible across long sections of the path, such as corners that see both entry and exit lanes. Because several orders depend on “eye contact” or being “in front of” him, forward-facing orientation and line of sight matter.
Bursting bosses with collisions: Against bosses with mini-boss escorts, leading with Stand Still! in a choke point can force those escorts to pile into the main target. Each collision shares damage both ways, letting you convert the escorts’ large HP bars into extra damage on the main boss.
Stalling lanes with Retreat!: On high-health waves that threaten to leak, swapping to Retreat! and activating Absolute Control! (when available) can drag nearly every enemy backwards, re-exposing them to your firing line and giving your damage dealers a second cycle.
Clean-up with Beam!: Saving Beam! for emergencies rather than using it on cooldown keeps a safety valve for when a clump of enemies survives your usual defenses. Because it deals 100% of Lulu’s damage stat, damage relics and level investment directly improve its impact.
Best trait choice for Lulu
Lulu is expensive to field and upgrade, and his power spikes come from his higher upgrades and long-cooldown abilities. Traits that reduce his cost or accelerate his ability usage are naturally strong.
The standout option is Sacred. Sacred reduces the deployment cost of the unit by around 15 percent, which lets you bring Lulu onto the field earlier in Story or Infinite modes and reach his key upgrades with less economy strain. Because you also pay less for upgrades, Sacred frees more money for your core DPS and farms during early and mid-game waves.
Lulu is not a plug-and-play carry. He demands a completed Power of Kings questline, a steady economy to afford his upgrades, and some understanding of pathing and collision to showcase what his orders can do. In return, he gives you a flexible control toolkit that can stall, scatter, and sometimes outright delete threatening waves and bosses in ways standard towers simply cannot replicate.






