V2 weapons in Project Slayers 2 are not boss drops. They are crafted, and the entire recipe list is locked behind the Dungeon area, which itself sits behind a quest from a forge NPC in Hidden Mist Village. That means the real work is front-loaded: reach the level gate, open the Dungeon, then bank enough Dungeon Points in a single run to pay for the craft.
Quick answer: Finish the forge NPC’s quest in Hidden Mist Village at around Level 65 to open the Dungeon, earn 90,000 Dungeon Points in a run, then craft your V2 weapon at the Nutrient Forge.
V2 weapon requirements in Project Slayers 2
Every V2 recipe shares the same core cost, with one extra line item that changes depending on which weapon you pick.
| Requirement | Amount | Where it comes from |
|---|---|---|
| Dungeon Points | 90,000 | A single Dungeon run |
| Metal Scraps | 500 | Chests |
| Silk Thread | Varies by recipe | Chests |
| Mythic Refinement Ore | 10 | Dungeon Points or Mythic salvage |
| Weapon-specific materials | Varies | Dungeon drops |
Metal Scraps and Silk Thread come from chests scattered across the map, so start hoarding them well before you finish the Dungeon quest. Ten Mythic Refinement Ore is the piece that stalls most players.
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How to reach 90,000 Dungeon Points
Inside the Dungeon area, stock up on potions and supplies first. There is a staging space before the run starts, and you cannot restock mid-climb. When you are ready, interact with the book in the area to begin.
Points scale with how well the run goes, not just how deep you get. Reaching somewhere around Floors 60 to 70 will usually carry you past the 90,000 mark, though a clean, fast run with heavy damage output can bank that total considerably earlier. Your clear speed is the variable that matters most, which is why the gear section below is worth doing before you start grinding runs.
How to get Mythic Refinement Ore
There are two routes, and one is far cheaper if you have been farming bosses for a while.
- Spend 30,000 Dungeon Points per ore. Ten ore through this route alone is an enormous point total.
- Complete Denzo’s quest to unlock his salvage feature, then dismantle Mythic-rarity items into Mythic Refinement Ore.
If you already have a pile of unused Mythic equipment from boss farming, salvaging is almost always the faster path. Points spent on ore are points you cannot spend on the craft itself.
Damage gear that speeds up Dungeon runs
Point totals track damage, so stacking Additional Damage and Additional Damage Factor before you start climbing floors saves far more time than raw repetition. The useful part is that none of this depends on a low-chance clan roll. It is all accessories, titles, and refining.
Accessories and haori drops
| Item | Effect | Source |
|---|---|---|
| Bamboo Muzzle | Extra damage | Nezura (3%) |
| Flame Haori Style 2 | +1 Additional Damage, 1.01x factor | Rengu (3%) |
| Demonic Lantern | +2 Additional Damage, 1.01x factor, +0.8 Illumination | Chests |
| Flame Scarf | 1.06x Additional Damage Factor | Chests |
| Stone Haori | +2 Additional Damage, 1.02x factor, +100 Max Health, +80 Max Stamina | Gyorei |
Nezura sits out past Mistfall Harbor from spawn. Her table also holds Blood Rupture and Nezura’s Outfit at 5% each, but the Bamboo Muzzle is the damage piece worth the repeat runs.

Gyorei, the Stone Hashira, is the source of the Stone Haori and the toughest of these farms. The reliable approach is to lure him into the narrow ledge area near the Stone Sanctuary, where he gets stuck in combo loops and you can reset or heal against the wall. Getting there means running from Bamboo Grove through to Stone Sanctuary.

Damage titles and weapon refining
Titles stack on top of accessories, and several of them are pure damage.
| Title | Damage effect |
|---|---|
| Bonebreaker | +1 Additional Damage |
| Monster Hunter | 1.01x Additional Damage Factor |
| Hard Hitter | +0.75 damage |
Reaper and Annihilator also sit in the damage-focused group of titles in the same menu. On the weapon side, Refiner Hagane in Hidden Mist Village handles refining, which consumes Refinement Ores and carries a success and fail chance per attempt, so budget spare ore before you commit.
With the accessories and titles layered together, a HUD reading of roughly +12.43 Additional Damage and a 1.34x Additional Damage Factor is achievable without any rare clan, and that is comfortably enough to start pushing deep floors.

Demon setup: Shockwave, Soryu, and Kamado
If you took the Demon path, sickles are the weapon class that keeps up. Damascus Sickles work well, and any sickle variant delivers the same rapid multi-hit pattern that shreds mobs quickly.

Shockwave (Akaza) is the safer Blood Demon Art pick after recent nerfs to Blood’s stamina cost and block breaking. Pair it with the Soryu fighting style and the Kamado clan, which brings sun immunity, innate health regeneration, and skills like Regen Adrenal and Combat Intuition. Accessory-wise, Reaper’s Outfit, Demonic Lantern, Bamboo Muzzle, Red Oni Mask, and Stone Haori under the Duelist build cover damage and survivability.
Skill points go into max stamina, max health, damage, and block points, with the rest split across the Soryu, Shockwave, and Kamado paths.

The practical test is a boss like Giyen, where Shockwave’s area skills, sickle combos, and ultimate rotations chain together without running you out of stamina.

Craft the V2 weapon and confirm it worked
Dungeon crafting is also where weapons like the Seismic Axe and Mace come from, built at Blacksmith Togane at the Nichirin Forge after a high-scoring run, carrying +4.4 Additional Damage.
The clearest sign the whole process landed is what happens back in the main game: return to the Blacksmith and the matching V3 recipe for your new weapon will now be visible. That next tier asks for 1,000,000 Cash, 1,000 Silk Thread, 1,000 Metal Scraps, the V2 weapon itself, and a schematic hidden somewhere on the map. Finding the right schematic is its own project, but none of it opens until the V2 weapon is sitting in your inventory.






