Gaming Guide

HSR Pure Fiction 4.5 Starward Mode Guide – Teams for a 120,000 Score

Wave order, Grit Effect picks, and verified lineups for every Domain Genesis (IV) node, including the third Starward node.

Wave order, Grit Effect picks, and verified lineups for every Domain Genesis (IV) node, including the third Starward node.

Pure Fiction in Honkai: Star Rail version 4.5 runs as Domain Genesis (IV), and switching on Starward Mode bolts a third node onto the usual two. All three nodes hold Lv. 85 enemies, cap at 40,000 points each, and let you pick a separate Grit Effect before you walk in. The rotation runs until October 19, 2026.

Quick answer: Beat all three Domain Genesis (IV) nodes for up to 120,000 points. Every Stellar Jade tier is paid out at 99,000, so about 33,000 per node is enough.


Domain Genesis (IV) scoring and Stellar Jade thresholds

Each node hard-caps at 40,000 points, so the Starward layout raises both the ceiling and the bar you have to clear. Taking the harder setup does not come with a handicap, which means a weak third team drags your total down instead of buying you slack.

SetupMax score800 JadesFinal 100
Standard (2 nodes)80,00060,000—
Starward (3 nodes)120,00090,00099,000

The clear is set at 45,000, followed by Star Targets at 60,000, 75,000, 90,000, and 99,000. Dividing those thresholds across three nodes gives 30,000 per node for the base reward and 33,000 apiece for all 900 Stellar Jades. Each node records its own score; once one reaches the maximum, you do not need to play it again.


Grit Mechanics, Surging Grit, and the three Grit Effects

Every node in this rotation shares the same Grit Mechanic, Punchline Acquisition, which grants allies 2 extra Grit Value each time Punchline is gained. On top of that you choose one Grit Effect per node from a separate slot, and the choice does not carry over between nodes.

Grit EffectEffect during Surging GritTeam it fits
EuphoriaEnemies take 30% more Elation DMG; Aha Instant gains 20 SPDElation
Riddle FanaticMemosprite DMG +50%; memosprite attacks grant 2 PunchlineRemembrance
DeliriumAlly DMG +50%; Basic ATK or Skill grants 1 PunchlineSkill-heavy, mixed, DoT

Riddle Fanatic and Delirium also feed the Grit bar directly. Memosprite attacks add 1 Grit Value per enemy hit, and Basic ATKs or Skills add 3 Grit Value per enemy hit. Landing hits fills the meter, and at 100 percent the Surging Grit phase begins. That window is where most of a 40,000-point score gets made.

Use the first wave to charge the meter, then hold the resource and trigger Surging Grit on the elite and the closer. Elation teams are the exception, since their rotation refills Grit fast enough that spending freely scores better than banking burst.


Wave order and bosses in all three nodes

All three nodes use the same three-wave layout. Wave 1 features a Fictional Ensemble pack, wave 2 brings in an elite, and wave 3 ends the node while setting the single-target damage reserve you need.

Node 1 Wave 100:10Node 1 Wave 1
Wave 1 of every node opens with a Fictional Ensemble pack. Shown at 00:10 in JeloAng’s video. Image: HoYoverse
NodeWave 2 eliteWave 3 closer
1Noontide GryphonSwarm: True Sting
2Aurumaton Spectral EnvoyParamount Bliss Inverted: Illwish Archlotus
3 (Starward)Rocking RebelBorisin Warhead: Hoolay

Node 1: Swarm: True Sting

This is the least demanding node, with Quantum and Imaginary as its weaknesses. Noontide Gryphon inflicts Aquila’s Mark, which harms the marked ally and, at two stacks, removes Energy. Each kill removes one stack, so continue defeating mobs throughout the wave. Take down the Furbo Journalist early because its exit awards Punchline.

Node 1 Wave 2 combat01:56Node 1 Wave 2 combat
Wave 2 of node 1 puts Noontide Gryphon in front of a mob pack. Shown at 01:56 in JeloAng’s video. Image: HoYoverse

True Sting stacks Wind Shear across a long fight, and its summon phases are switched off in Pure Fiction. There is no phase change to play around, so keep the rotation flowing rather than saving burst. Sustainless runs are a gamble here; bring a healer on lower investment.

Node 1: Wave 3/302:38Node 1: Wave 3/3
Wave 3 of node 1 opens against Swarm: True Sting. Shown at 02:38 in JeloAng’s video. Image: HoYoverse

Node 2: Illwish Archlotus

Weak to Imaginary and Physical, and the node with the most upkeep. Voracity Corruption sits at Level 2 here, so corrupted enemies revive once at 20 percent of max HP. The Aurumaton Spectral Envoy marks an ally, and hits from other enemies can set that mark off and stun them; a cleanse removes it. Chained follow-ups clear the support automatons quickly, which matters because the Archlotus eats cycles.

Her lotuses increase her damage, while the boss builds a debuff that can culminate in Outrage or Dominated. Destroying the lotuses awards Punchline and disables both her HP drain and self-healing.

Node 3: Borisin Warhead: Hoolay

Weak to Fire and Wind. Wave 2 pairs Rocking Rebel with a group of Borisin wolves, and an Elation team can fire off an Aha Instant before the elite finishes charging. Hoolay itself is burst single-target pressure, so this is the node where a thin third team costs you the most points.


Teams and builds that max each node

These three lineups share no characters, so you can run them together in one Starward clear. Every unit below is E0 at Lv. 80 with a single-copy signature or a free Light Cone.

Node 1: Sparxie hypercarry under Euphoria

CharacterLight ConeSPDCRIT Rate / DMG
SparxieInto the Spotlight10790.5% / 228.1%
SparkleEarthly Escort1685.0% / 200.6%
Yao Guang—18961.2% / 144.6%
HuohuoShared Feeling16733.1% / 68.1%

Sparxie runs 4-piece Ever-Glorious Magical Girl with the Tengoku@LiveStream ornament and sits at 3,229 ATK with 28 percent Elation. Sparkle and Yao Guang both use Sprightly Vonwacq to open faster, Sparkle on 4-piece Eagle of Twilight Line and Yao Guang on 4-piece Diviner of Distant Reach. Huohuo covers Energy and cleanse on Warrior Goddess of Sun and Thunder with Broken Keel. Euphoria turns the constant Aha Instant procs into the whole score, and this setup clears True Sting for the full 40,000.

Node 1 Complete09:44Node 1 Complete
A maxed node reads 40000 on the Challenge Ended screen. Shown at 09:44 in JeloAng’s video. Image: HoYoverse

Node 2: Evernight and Robin Summeretto under Riddle Fanatic

CharacterLight ConeSPDCRIT Rate / DMG
EvernightTo Evernight’s Stars11036.3% / 192.2%
CyreneThis Love, Forever20438.9% / 208.4%
Robin SummerettoRise and Sing16136.7% / 115.4%
HyacineLong May Rainbows Adorn2175.0% / 71.3%

Evernight and Robin Summeretto both wear 4-piece World-Remaking Deliverer, Cyrene splits 2-piece sets across Warrior Goddess of Sun and Thunder and Sacerdos’ Relived Ordeal, and Hyacine holds the party together through the Voracity revives. Riddle Fanatic is the obvious pick because four memosprite-driven units refill Punchline every turn, and the Archlotus dies before her cycles matter. This team reaches the 40,000 ceiling.

Node 2 Character Showcase14:38Node 2 Character Showcase
The Character Guide screen for Sparxie, where stats, Light Cone, relics, and Eidolons are checked. Shown at 14:38 in forevermarch’s video. Image: HoYoverse

Node 3: Lingsha and Mortenax Blade under Delirium

CharacterLight ConeSPDCRIT Rate / DMG
LingshaEchoes of the Coffin14480.3% / 121.9%
SundayA Grounded Ascent1435.0% / 252.5%
Mortenax BladeDance on the Breeze17178.8% / 137.4%
TribbieDance! Dance! Dance!13278.2% / 146.2%

Lingsha carries both the healing and a large chunk of the damage at 3,236 ATK on 4-piece Scholar Lost in Erudition, while Mortenax Blade runs Divine-Querying Master-Smith and Sunday funnels CRIT DMG into whoever is acting. Because Delirium pays out per Basic ATK and Skill, open with those rather than sitting on Ultimates. The run ends at 33,920 points, which is above the 33,000-per-node pace you need.

Together those three nodes total 113,920 points, comfortably past the 99,000 line.


Backup lineups for each node

Multiple rosters can max every node, which helps when your account lacks the premium Remembrance or Elation cores. Since Elation is viable in all three, assign a lone follow-up core to your weakest node rather than defaulting to node 1.

Node 1 alternatives

  • Castorice, Evernight, Tribbie, Hyacine on Riddle Fanatic — the most-used option, but it leans on Eidolons and lands nearer 30,000 at E0S0.
  • Aventurine – Waveflair on Summer Rides the Surf with Ashveil, Mortenax Blade, and Hyacine under Delirium, posting the strongest E0 average in this node.
  • Silver Wolf LV.999, Sparxie, Yao Guang, Huohuo under Euphoria.
  • Archer, Rin Tohsaka, Sparkle, Dan Heng • Permansor Terrae under Delirium as the budget pick.
Node 1 preparation00:02Node 1 preparation
The node 1 setup screen with Riddle Fanatic in the Grit Effect slot and the Castorice Remembrance core. Shown at 00:02 in JeloAng’s video. Image: HoYoverse

Waveflair turns Speed into damage as a Quantum Elation DPS. Equip Ever-Glorious Magical Girl and the Punklorde Stage Zero ornament, use a CRIT Rate body and SPD boots, and reach at least 160 SPD before prioritizing anything else.

Node 2 alternatives

  • Silver Wolf LV.999, Sparxie, Yao Guang, Huohuo under Euphoria, the most reliable pick against the Archlotus.
  • Evanescia, Trailblazer (Elation), Yao Guang, Huohuo under Euphoria.
  • Aventurine – Waveflair, Ashveil, Mortenax Blade, Huohuo under Delirium.
  • The Herta, Anaxa, Tribbie, Hyacine under Delirium, which managed 30,040 on the same closer.

Starward node alternatives

  • Himeko • Nova, Robin • Summeretto, Welt, Dan Heng • Permansor Terrae under Delirium, with Himeko on Navigator’s Deep Space Mirror.
  • For Until the Flowers Bloom, use Evanescia alongside the Elation Trailblazer, who should hold Elation Brimming With Brilliance.
  • A sustainless DoT squad of Hysilens, Black Swan, Kafka, and Mortenax Blade, worth 32,640 on Hoolay.
  • Firefly, Fugue, The Dahlia, Lingsha as the budget Break option.

A node does not have to be perfect. A 40,000 / 30,040 / 32,640 split adds up to 102,680, which clears 99,000 and pays every reward tier.


Do not reuse node slots from the 4.4 rotation

Before this rotation came The Fabricated Business (IV). Its Grit Effects were Motormouth and Grand Rhetoric, and its nodes ended with Gepard, Alloy Mechatron: King Pom-Pom, and Abundant Ebon Deer.

Node 2 Wave 309:19Node 2 Wave 3
Alloy Mechatron: King Pom-Pom closed a node in the earlier Fabricated Business (IV) rotation. Shown at 09:19 in JeloAng’s video. Image: HoYoverse

King Pom-Pom in particular rewarded sustained shield breaking, which is the opposite of the burst single-target pressure Hoolay asks for. Drop an old node 2 roster into the 4.5 layout unchanged and it can fall well short of 40,000.

Node 2 Wave 2 Battle09:25Node 2 Wave 2 Battle
The King Pom-Pom fight leaned on shield breaking, a different demand from the 4.5 closers. Shown at 09:25 in forevermarch’s video. Image: HoYoverse

The rotation before that, The Falsehood to Fact (IV), used a third set of bosses again, including First Genius, Entelechy: Zandar, Cocolia, and Stellaron Hunter: Kafka, with Variation, Toccata, and Mirthful Cadence as its Grit Effects.


How to confirm the 120,000 clear

The score lands the moment Wave 3 ends. A fully cleared node reads 40000 on the Challenge Ended summary, and a node below that shows its exact total so you know how far short you fell.

Node 1 Victory Screen09:10Node 1 Victory Screen
The Challenge Ended summary appears the moment the third wave finishes. Shown at 09:10 in Linkyed’s video. Image: HoYoverse

When the final node is complete, the results screen displays Challenge Ended Score: 120000, with all Star Targets marked complete. The Domain Genesis clearance medal then appears on the Express’s Medal Wall, and every reward tier is claimed. Since scores are recorded separately by node, replay only the node below 40,000; completed attempts remain banked during that retry.

These cores are useful in other content as well. For Apocalyptic Shadow, run The Herta with Anaxa, Tribbie, and Hyacine against Unwaning Ageless Immortal; its score depends on remaining Action Value rather than points. Evernight, Cyrene, Hyacine, and Tribbie also cleared Stormcleanse (XII) node 1 against Stellaron Hunter: Sam in two cycles.