Versions 1305 and 948 of Midnight Racing: Tokyo touch a bit of everything cosmetic. The headline change in the patch notes posted on the devGem Discord is that every aftermarket tire texture has been reworked, so the look applies across the board regardless of which car you fit them to. Alongside that, six vehicles get targeted fixes and two models have their rim sizing adjusted. The update rolls out on new servers only.
Quick answer: Versions 1305/948 change every aftermarket tire texture, fix lights and models on six cars, and adjust rim size and lip on the Spitz Energy S2 and Stork Outfit V, applied on new servers only.

Reworked aftermarket tire textures
Every aftermarket tire texture in the game has been changed. This is a visual swap that affects any car running aftermarket tires, so the sidewalls and tread will read differently once you join a new server.
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →Vehicle fixes for six cars
Six vehicles get specific corrections, mostly to lighting, body kit geometry and paint. Here is what changed on each.
| Vehicle | Fix |
|---|---|
| 1959 Century Rage | Fixed lights |
| 2001 DMW A46 N3 SCL | Model fixes |
| 2002 Nikuna Samurai T34 GR-T | Fixed plate lights |
| 2008 Buffalo Adder WLR10 | Fixed bodykit lights |
| 2010 Buffalo Adder RCT | Fixed bodykit lights |
| 2012 Churrant Macaro ZN1 | Fixed paint groups |
These are correction fixes rather than performance changes, so the cars should look as intended rather than handle differently after the patch.
Rim size and lip changes
Two wheel models have had their rim size and lip adjusted, the Spitz Energy S2 and the Stork Outfit V. If you run either rim, the fitment on your car may sit differently once the change is live.
All of these changes apply to new servers only, so you will need to be in a fresh server to see them.






