Gaming Guide

Military Army Tycoon: How to Rebirth Fast in Roblox

The $250K rebirth threshold, the purchase order that fills it quickest, and what each rebirth permanently unlocks.

The $250K rebirth threshold, the purchase order that fills it quickest, and what each rebirth permanently unlocks.

Rebirthing is the only way to move past the starter tier of gear in Military Tycoon. The rebirth button stays locked until you have bought everything your base currently offers, and the progress bar in the Rebirths menu tracks exactly how close you are. A clean run to that bar takes roughly 20 to 30 minutes if you spend cash in the right order instead of buying whatever you can afford first.

Quick answer: Redeem the code bonus in the settings menu for an instant $50,000, put that money into droppers and upgraders before anything else, then buy every remaining structure until the rebirth bar reaches 100% and the $250K total is covered. Walk onto the rebirth sign outside your main building to trigger it.


What a rebirth resets and what it keeps

A rebirth wipes your entire base. Every structure, weapon, gear item, and Tycoon unit has to be bought again from scratch. In exchange, your worker cash bonus rises by ×0.1 each time, up to a current ceiling of ×5 at 40 rebirths, and each new rebirth level opens structures, weapons, and vehicles that were not purchasable before. There is no cap on how many times you can rebirth.

Wiped on rebirthKept permanently
All base structures and floor additionsBuildable units
Weapons, gear, and outfitsEvent units
Tycoon vehicles and soldiersGamepass units and Robux purchases
Your cash on handRebirth count and cash bonus multiplier

Two knock-on effects catch people out. Diamond Generators inside your Vault stop producing until you repurchase the Bunker Hatch and can enter the Vault Room again. The Bunker itself only opens once you have bought every Worker in the huts, so those are not optional if you want your diamond income back online.


Base purchase costs and the $250K rebirth threshold

The rebirth bar is a percentage of everything the base can sell you at your current rebirth level. At the first tier that adds up to $250K in total spending. Knowing the price of each pad lets you decide what to buy while cash is still trickling in.

PurchaseCost
Dropper$500
Upgrader$700
Walls$1.5K
Gate$2.5K
Barrack$5K
Glass$10K
Pillars$15K
Oil Container$30K
Full rebirth requirement$250K

Note: this total climbs at higher rebirth levels. Later tiers add items such as the Hovercraft at $30,000, the Bomber at $300,000, the Warship at $450,000, the Spitfire at $500,000, and the Anti-Air Tank at $850,000, so a rebirth 5 run needs a very different income base than a rebirth 1 run.


Fastest purchase order for a rebirth run

Open the Rebirths menu before you spend anything. It shows the cash requirement and your current completion percentage, which is the only reliable way to judge how much of the base you still have left to buy.
The Rebirths menu with a greyed-out rebirth button and a progress bar sitting at 5 percent
The Rebirths menu keeps the rebirth button locked until the progress bar fills.
Open settings and redeem the code bonus. It pays out $50,000 instantly, which is a fifth of the first-tier requirement handed to you before you have earned a single dollar from the tycoon.
Buy the basic paths, the first dropper at $500, and the first upgrader at $700. Nothing else generates income, so every second these are missing is wasted time.
Spend the code money on dropper upgrades before decorative or defensive parts. Droppers set your cash-per-second rate for the whole run, and upgraders multiply the value of what they produce, so buying them early compounds across the entire session.
Buying a dropper upgrade pad inside the tycoon base to raise cash per second
Dropper upgrades are the first purchase that meaningfully raises income.
Fill in the cheap structural pads next. Walls at $1.5K, the gate at $2.5K, and the barrack at $5K each move the progress bar for very little money, and the barrack also opens your field squad.
Follow the Tycoon Guide arrows on the floor. They point at whatever purchase you can currently afford, which stops you wandering the base hunting for the last unbought pad late in a run.
Floor arrows in the base leading the player toward the next affordable Block-17 purchase pad
The Tycoon Guide arrows lead to the next pad you can afford.
Clear the big-ticket items last. Glass at $10K, pillars at $15K, and the Oil Container at $30K are the largest single jumps on the bar, and the Oil Container also lifts your income for the remainder of the run.

Cash sources outside your own base

Once your droppers are running, the fastest income comes from the map rather than the tycoon. Codes are the cheapest boost and change over time, so check the settings menu for fresh ones at the start of each run rather than relying on one that worked last week.

If you are willing to spend Robux, the Double Cash gamepass costs 449 Robux and permanently doubles your ATM income. It can also be bought in-game by standing on the yellow button in front of the ATM, and it carries through every future rebirth.

  • Fortresses: Leave your base and head for any flag floating in the sky. Smaller bases belonging to lower-ranked players take far less firepower and time to capture than high-level ones.
  • Oil rigs: Snipe the AA guns and Navy soldiers from a nearby cliff first, then approach by helicopter or boat, board the rig, and interact with the flag to claim it and its payout.
  • Bunker heists: Bring a Riot Shield, an AA12, and a First Aid kit. Shoot the security control box at the entrance to bypass the locked door, disable the laser panels inside, and crack the wall safes for $10,000 each. Heavy timed vault doors add around $100,000, with full runs landing near $320,000 and a Gem.
  • Loot crates: Airdropped crates around the map, including the city centre roundabout, can carry $300,000 and Gems in a single pickup.

What each rebirth level unlocks

Beyond the ×0.1 cash bonus, the first several rebirths are where most of the meaningful hardware appears. Later levels keep adding vehicles and defences, and the War Plane requires 12 rebirths.

RebirthNotable unlocks
0Jeep, Snowmobile, ATV, Boat, Armed Airplane, Two Seater Airplane
1Bunker Hatch, Vault Laser Door, Workers, barbed wire and electric fence, upgraded airfield, Truck, Armored Jeep, Turret Truck, Helicopter, Jetski
2Rooftop anti-aircraft missiles, missile system, Minigun, Grenade Launcher, Gun Boat, Hovercraft, Submarine
3Turret Wall and guns, extra guard spawn, Humvee, Turret Helicopter
4Reinforced Gate, RPG, Chinook, Turret Chinook, APC
5Base corner heavy turrets, Vault laser protection, Armored Snowmobile
40Cash bonus reaches its ×5 maximum

Confirming the rebirth and why the button stays locked

You know it worked when your base strips back to bare pads, your cash resets, and the Rebirths menu shows a higher rebirth count with an increased cash bonus. Any Robux items, gamepass units, and event units stay in your inventory through the reset, so their absence from the base is normal only for tycoon-bought equipment.

If the rebirth sign does nothing when you walk onto it, the base is not fully bought. The usual culprits are an unpurchased floor addition, an outfit or armour pad, a vehicle you skipped because it was expensive, or the last Worker in the bunker huts. Let the Tycoon Guide arrow point you to the remaining pad rather than searching manually.

Because the requirement grows with every rebirth, the run that takes 20 minutes at rebirth 1 will take considerably longer once warships and bombers enter the list. The habit that carries across all of them is the same one that clears the first $250K: droppers and upgraders before decoration, then heists and rigs to cover the expensive tail end.