Gaming How-To

Mortal Shell 2: How to Get and Use Egon’s Stone

Where Merrick sells the new Fragile Tarstone, what it costs, and exactly how its three revives behave.

Where Merrick sells the new Fragile Tarstone, what it costs, and exactly how its three revives behave.

Egon’s Stone is one of the Fragile Tarstones added to Mortal Shell 2 in the game’s first major update, and it does something no other stone does: it hands you a second chance inside a dungeon. Die with it equipped and you get the option to stand back up at the dungeon entrance instead of being sent all the way back to a Beacon. It is not free, though — every use chips away at the stone until it shatters.

Quick answer: Buy Egon’s Stone from Merrick in Marrow Keep for 500, then equip it in one of the bottom Fragile slots of the Tarstones menu. It gives you three dungeon revives, and the third one — the break — also stops you from dropping any Gloom.


Egon’s Stone effect, cost, and durability

The stone’s in-game description is short and literal. Its effect only fires on death inside a Dungeon, and its break bonus is a one-time Gloom save rather than a permanent perk.

DetailValue
Tarstone classFragile
Cost500
Sold byMerrick, the merchant in Marrow Keep
EffectUpon death inside a Dungeon, gives the option to revive at its entrance
On breakPrevents Gloom loss for this death
DurabilityDecreases on activation; three activations total

Fragile Tarstones are a separate class from the permanent stones you find in chests and Trials. They are not unique, they wear down through use, and they leave behind a Tarcore when they finally break — so a spent Egon’s Stone still returns something to your upgrade pool.


How to get Egon’s Stone from Merrick in Marrow Keep

Open the map and fast travel to Marrow Keep. This is the hub area, and Merrick is the merchant stationed there alongside the Tarforge.
World map with the Marrow Keep Beacon selected for fast travel in Mortal Shell 2
The map screen with the Marrow Keep Beacon selected — the fast travel point for reaching Merrick. Image: Cold Symmetry
Walk to Merrick and interact with him to open the merchant menu. His stock is split into tabs, and the first one you land on is not the one you want.
Merrick's merchant menu open on the Maps tab before switching to Tarstones
Merrick’s shop menu opens on his other stock — switch tabs to reach Tarstones. Image: Cold Symmetry
Move across to the Tarstones tab. Egon’s Stone sits in the same list as the other stones Merrick carries, including Tarcore, Glimpse Stone, and Acolyte’s Stone.
Select Egon’s Stone and confirm the purchase for 500. Merrick’s Tarstone stock refreshes as you push through the story and take down bosses, so you can come back for replacement copies later in the run.

How to equip Egon’s Stone

Buying it is not enough. Egon’s Stone does nothing sitting in your inventory, and Fragile stones do not share slots with your regular Support, Combat, Infusion, or Ability loadout.

Open the Tarstones menu and scroll down to the Fragile slots at the bottom of the screen. These are the only slots Egon’s Stone will accept.
Slot Egon’s Stone into one of them and back out. Do this before you enter the dungeon — the revive prompt only appears if the stone is already equipped at the moment you die.
Player character armed with a long weapon moving past the central apparatus in Marrow Keep
Gear the stone up in Marrow Keep before heading out to a dungeon like the Ravaged Tomb. Image: Cold Symmetry

What each of the three uses actually does

The most common misread is assuming the stone protects your Gloom every time. It does not. The first two revives still drop your Gloom at the spot where you died, exactly like a normal death — you simply respawn closer, at the dungeon entrance, and can jog back to pick it up. Only the death that breaks the stone keeps your Gloom in hand.

DeathWhat happensYour Gloom
1stRevive prompt appears; respawn at the dungeon entrance; one durability spentDropped at the death spot
2ndRevive prompt appears again; another durability spentDropped at the death spot
3rdStone breaks and leaves your Fragile slot emptyKept — nothing is dropped

Tip: because the break is the only use that shields your Gloom, it is worth burning the last charge on a run where you are carrying a lot rather than during a low-stakes clear.


How to confirm Egon’s Stone is working

The game tells you outright each time the stone does something. Watch for these on-screen messages:

  • EGON’S STONE DURABILITY CONSUMED — a revive fired and one charge is gone.
  • EGON’S STONE FRAGILE TARSTONE BROKEN — the final charge was used and the stone is destroyed.
  • GLOOM RETRIEVED — you have picked your dropped Gloom back up after a revive.

If you die and no revive option appears at all, there are only two realistic causes. Either the stone was never placed in a Fragile slot, or you died outside a Dungeon — the effect is restricted to dungeon interiors, so open-world deaths and Beacon-area deaths do nothing for it.


Once the stone breaks, the Fragile slot sits empty until you fill it again, so make a habit of checking your loadout after a rough dungeon run. Merrick restocks as you progress, which makes 500 a reasonable standing tax on any dungeon you expect to die in a few times.