Gaming Guide

Order of the Sinking Star: Mirror Isles Part 2 Puzzle Solutions (Puzzles 9–16)

Exact moves to clear the second Mirror Isles sub-region, from the cloning puzzles through the hub bridge sections.

Exact moves to clear the second Mirror Isles sub-region, from the cloning puzzles through the hub bridge sections.

Image: Thekla, Inc.

The second Mirror Isles sub-region in Order of the Sinking Star opens up eight more trials once you finish the first area, and it leans hard into the game’s cloning trick. Numbering carries straight on from the first batch, so these solutions start at Puzzle 9 and run through Puzzle 16, with three short hub sections in between that gate access to the later trials.

Quick answer: Work through Puzzles 9 and 10 (clone yourself onto the yellow circles), clear the hub platform, then solve Puzzles 11–16 by pushing stones into water to build bridges. The hub stone sections unlock each new stretch.

Image credit: Arc Games, Gamirror Games via YouTube/@Joric

Mirror Isles Puzzle 9

This is where the game teaches cloning. There are two yellow circles that must be stood on at the same time, so you need a copy of yourself to cover both.

Shift the right mirror north one tile, then east one. At the left mirror, push west one tile, south one tile, and west three more tiles.
Move to the left mirror’s east side and teleport. Your clone lands on the southeastern isle, leaving the original where it is.
Push the right mirror up by 1 square to clear the mirror-in-mirror effect, line yourself up in the same row as the left mirror, and teleport to the southwestern isle.
Once both characters occupy their target isles, adjust their separation using the edge squares. Put your left character on the isle’s top square, then move left, up, or right to shift only the right character until both can reach their circles at once.

Both yellow circles light at once and the puzzle clears.

Image credit: Arc Games, Gamirror Games via YouTube/@Joric

Mirror Isles Puzzle 10

This one needs three characters on three circles. Cloning is simple here; the fiddly part is spacing them correctly.

Leave the right mirror alone. Push the left mirror down by 2 squares to set up the mirror-in-mirror effect.
Go to a tile beside the right mirror and teleport. The clone lands on the southern isle, while the original remains north. Adjust the horizontal spacing between them with the edge squares.
Return to the same spot one square from the right mirror and teleport again for a second southern clone. Then push the left mirror into the water and use the right mirror to send your original to the southern isle too.
All three are now on the target isle. Use the edge squares so each one sits on its own row with a single square of horizontal spacing between them, lining all three up on the circles.
Image credit: Arc Games, Gamirror Games via YouTube/@Joric

Hub Area Puzzle 1

Beating Puzzle 10 drops you back in the sub-region hub. A teleporter platform to the right of the puzzle entrance works as a shortcut back to the Crossroad and other sub-regions, but ignore it for now.

Walk north toward the clay platforms. Keep some distance from the window in the screen’s top-right corner, then teleport into the snowy area and begin the next trial.


Mirror Isles Puzzle 11

Shift the southern stone one tile east. Shove it north until it drops into the water, joining the southern and central isles. Cross onto the central isle and teleport to the western isle with the mirror.
Push the mirror 6 squares up and teleport to the northern isle. Move the pink stone 1 square down and press the teleport button to send it to the western isle, then teleport yourself across. Standing one square closer to the mirror lets the jump land.
Move the pink stone north one tile, then shove it east into the water to make a bridge. Bring the mirror onto the central isle and set it in the column containing the first bridge made with the yellow stone.
Follow that column south, then teleport with the mirror to the eastern isle to complete the puzzle.
Image credit: Arc Games, Gamirror Games via YouTube/@Joric

Mirror Isles Puzzle 12

Your task is to get the yellow stone onto the southwestern isle with the mirror, then use it to make a bridge to the northern isle.

Teleport to the eastern isle. Move the mirror north 2 tiles and west 1, then press teleport to send the stone to the top side.
Push the stone up by 1 square, then push the mirror down by 2 squares. Teleport the stone to the southwestern isle, and teleport yourself next to it.
Push the stone 1 square left, then all the way up to create a bridge and activate the green circle.
Image credit: Arc Games, Gamirror Games via YouTube/@Joric

Mirror Isles Puzzle 13

You need to make another bridge, but the dark stone is immovable. Your available pieces are the mirror and pink stone, along with your character.

Raise the mirror one tile. Shift the pink stone south one tile and east two, teleport it, then push it east three tiles.
Push the mirror right until it meets the stone, then teleport the stone again so it lands on the middle row.
Get to the stone’s far side and shove it east until it creates the bridge and lights the yellow circle.
Image credit: Arc Games, Gamirror Games via YouTube/@Joric

Hub Area Puzzle 2

Clearing Puzzle 13 returns you to the hub with a fresh pink stone. You use it to open a path toward the three trials still left in the area.

Push the pink stone 1 square left, 1 square down, 1 square right, 1 square down, and then all the way right, stopping on the rightmost square without dropping it into the water. Teleport the stone through the mirror, then walk to the clay square above where you pushed it to teleport next to the stone. Push it 1 square left and teleport it to build the bridge, which opens up the rest of the sub-region.


Mirror Isles Puzzle 14

Push the purple stone 1 square down, 1 square right, 2 squares down, and 6 squares right so it ends on the rightmost tile of the southern isle. Then push the mirror 2 squares right, 1 square down, and 1 square right.

Teleport the stone and it bridges the two isles, letting you activate the yellow circle and move on.


Mirror Isles Puzzle 15

This is the sub-region’s toughest trial. Make room with the pink stones and use them to teleport to less obvious positions on your way to the yellow circle.

Raise the pink stone on your isle one tile. Then shift it west one tile and north two, sending it into the water.
Push the mirror over that pink stone so you can teleport to the northern isle. Push the next pink stone 2 squares down and 1 square left, then teleport it into the water next to the southern isle.
Teleport yourself onto the pink stone to reach and activate the yellow circle.
Image credit: Arc Games, Gamirror Games via YouTube/@Joric

Mirror Isles Puzzle 16

To complete the partly built bridge, sink all three stones into the water in the correct order.

Shift the mirror east one tile. Move the stone on your isle west one tile and south one. Next, raise the mirror one tile, shift it east one, then north two so it rests on the isle’s top tile.
Shift the stone east two tiles and teleport it to finish the bridge’s right side. Teleport across that stone yourself to get to the northern isle.
Push the left stone onto the one already in the water and teleport it to the western isle. Then teleport yourself from the bridge’s midpoint to the western isle.
Push the western stone 1 square left, then all the way up into the water so it sits just left of the mirror. Teleport back to the northern isle.
Push the last stone into the only remaining water gap to finish the bridge. Teleport to the western isle, push the mirror right, and carry it to the northern isle over the bridge.
Set the mirror beside the bridge’s endpoint. Use it to teleport to the southern isle and activate the yellow circle.
Image credit: Arc Games, Gamirror Games via YouTube/@Joric

Hub Area Puzzle 3 and leaving the sub-region

With all eight trials done, you still need to head up, down, or right to reach a new sub-region. Going down is simple: return to where you first entered and walk south.

The up and right routes both require the pink stone, so hold rewind to retrieve it. Send it with the mirror to the upper clay row, then push it into the water to open the northern sub-region. For another route, shove it to the far-left end of that same clay row, teleport it onto the snowy area’s bottom row, and push it east once to make a bridge toward the eastern sub-region.

Every trial here confirms a clear the moment its colored circle lights and the character locks onto it, so if nothing triggers, recheck your spacing or the final mirror placement before rewinding.