Radioactive Waste in Probably Stolen: Cyberpunk Shopkeeper Sim is worth nothing, customers will not take it, and every barrel eats table space. Getting rid of it takes a trip to the Dumping Grounds, and the first time, someone brings it back.
Quick answer: Radioactive Waste is worth 0 and customers won’t buy it, so leave the barrels in the GROUND panel at the Dumping Grounds after hours. The first time, Georgio brings them back the next day; dump them again and they are gone.
Radioactive Waste item details
The tooltip reads “Radioactive waste material. Handle with care.” The flavor text is blunter: “A collection of hazardous nuclear waste. No one wants to deal with this stuff.” The game backs that up. The item has no use in the store.

| Property | Radioactive Waste |
|---|---|
| Base value | 0 |
| Contraband | No |
| Size | 3 x 4 (12 cells) |
| Can be sold | No, customers refuse it |
| Vending Machine | Not allowed |
Radioactive Waste appears in none of the game’s achievements, endings, store requests, or Mentor’s Notes. There’s no reason to hold onto a barrel.
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Add to Google Preferences →Where Radioactive Waste comes from
The Corporate Waste Manager is a one-time visitor who turns up at random in the early weeks: from Day 3 if you skipped the intro, from Day 11 if you played it. His pitch: “Hello, I got some hazardous waste to dispose of. Proper disposal is expensive. I’ll pay you 100 Credits per barrel.” You choose Take 1, 3 or 5 barrels. Payment covers only barrels that fit on your table; ones that don’t fit stay off the table and earn nothing.
The Makeshift Reactor starting perk cuts your connection to station power and protects you from blackouts. Dr. Jackson provides an upgradable Makeshift Micro Nuclear Reactor at the start, and it requires regular repairs. As it deteriorates, barrels of Radioactive Waste appear in your store—about one every nine nights if you have no upgrades.
How to dump Radioactive Waste at the Dumping Grounds
Barrels can be taken only to the Dumping Grounds. If you haven’t dumped anything before, be ready to make two trips.

You’ll know it worked when the barrels stay off your table after the second trip and Georgio doesn’t come back with them.
Methods that don’t get rid of Radioactive Waste
- Selling it, because customers refuse the barrels.
- Stocking it in a Vending Machine, which won’t take it.
- The trash bin. It empties every night but leaves Radioactive Waste inside.
- If the barrels are still on the counter when closing ends, they’ll reappear on your table the next morning.
What the Corporate Waste Manager deal costs you
The Waste Manager pays up front: 100 credits a barrel, so 500 for five. In return you take on barrels worth 0 that customers refuse, that need a 3 x 4 space each on your table, and that take two after-hours trips to the Dumping Grounds if Georgio has not already returned a dump for you.
Take the deal when your table has room and you were going to the Dumping Grounds anyway; the Dumping Ground guide covers scavenging there on the same trip. Take fewer barrels when the table is full, because only the ones that fit are paid. More ways to earn are in how to make money fast.
Related guides: base values in the full items list and the complete Probably Stolen guide.






