Gaming Guide

Palworld Stat Fruit Farming: 400+ per Hour With the Moon Lord Loop (1.0)

Summon the Moon Lord inside your own base, defeat it in seconds, and rebuild the altar to keep the stat fruits flowing.

Summon the Moon Lord inside your own base, defeat it in seconds, and rebuild the altar to keep the stat fruits flowing.

The fastest stat fruit route in Palworld 1.0 skips travel entirely. Instead of teleporting to a raid area, you summon the regular Moon Lord directly inside your base, kill it in a few seconds, then rebuild the Summoning Altar and do it again. Each kill drops a large batch of stat fruits, and a tight rebuild loop pushes the total past 400 per hour.

Quick answer: Build a Summoning Altar at your base, offer a Celestial Sigil, select Base as the summon location, and defeat the Moon Lord with a Dark-focused party led by Maraith. Deconstruct the altar, rebuild it in the same spot, and repeat with another Sigil.

Image credit: Pocketpair

What you need before you start

This method runs on a steady supply of Celestial Sigils, which are crafted from Hallowed Bars. Set up an open base area with a guild chest close by so you can store materials and rebuild the altar without walking away. Each Summoning Altar costs 100 Stone and 20 Paldium Fragment, so keep both stocked.

The Celestial Sigil is an Epic consumable offered at a Summoning Altar to call in a powerful entity. The Moon Lord it summons at level 50 has 422,500 HP, so your damage output matters far more than your defense here.


Farming Hallowed Bars with Rainbow Slime

Hallowed Bars are the base material for Celestial Sigils, and the cheapest way to gather them is by butchering Rainbow Slimes. Breed Rainbow Slimes that carry drop-boosting passives, then process them through a Pal Disassembly Conveyor Belt to multiply the yield.

Passive skillEffect
Lavish HospitalityYour Dropped Items +100.0%
Service-MindedYour Dropped Items +50.0%

Both passives stack, so a Rainbow Slime carrying the pair drops far more material per butcher. This keeps the Sigil supply high enough to feed a long farming session.

Image credit: Pocketpair

The party that deletes the Moon Lord

The whole loop depends on killing the boss almost instantly. A Dark-element party built around Maraith does exactly that. Maraith is the main attacker because its partner skill resets the party’s Active Skill cooldowns every time you defeat an enemy, and the rest of the team stacks attack multipliers on top.

PalPartner skillRole
MaraithMessenger of Death (Lv. 5)Primary attacker; kills reset party cooldowns by 60%
HoocratesDark Knowledge (Lv. 5)+30% Attack to Dark Pals
Demon EyeDemonic Sight (Lv. 5)+30% Attack to Dark Pals
Orserk BFerocious Thunder Dragon (Lv. 5)Bullet hits add +5% Attack/Defense, stacking up to 30 times
SolenneUntainted Maiden (Lv. 5)+80% player Attack when all party Pals are different species

Maraith itself hits hard, with an Attack stat around 6,591 and high-power active skills like Wind Burst (Power 600), Hydro Slicer (Power 350), and Beam Slicer (Power 350). Passives such as Demon God, Musclehead, God of Destruction, and Immortality push that number even higher.

Note: Because every Pal in the party must be a different species for Solenne’s bonus to apply, don’t double up on any Pal.

Image credit: Pocketpair / The Pal Professor

Summon and defeat the Moon Lord

Open the build menu and place a Summoning Altar in an open spot in your base. Keep it in a fixed position so you can rebuild it in the exact same place later.
Interact with the altar and select the Celestial Sigil. When prompted to Select a location to summon, choose Base.
A warning appears stating that summoning a powerful boss at your base can destroy structures and incapacitate the Pals stationed there. Click Yes to confirm. The Moon Lord spawns at level 50 with 422,500 HP.
Shoot the Moon Lord to build Orserk’s attack buff toward its 30-stack cap, shown in the bottom-left of the screen. With the stacks up, let Maraith fire off Wind Burst and Hydro Slicer to drain the boss’s health almost immediately.
Image credit: Pocketpair

The rapid re-summon loop

The time savings come from resetting the altar the moment a fight ends. Because the Moon Lord dies so fast, the altar rebuild becomes the real bottleneck, so trim it as tight as possible.

As soon as the boss goes down, open the build menu and enter Disassembly Mode to deconstruct the old altar.
Rebuild a new Summoning Altar in the same spot. You can start the rebuild the instant the next boss is summoned to shave off extra seconds.
Offer another Celestial Sigil, choose Base, and confirm with Yes. Shoot the fresh Moon Lord to refresh Orserk’s buff, then let Maraith clear it again.

Repeating this cycle back-to-back keeps a Moon Lord dying roughly every 10 to 15 seconds, which is what carries the stat fruit total past 400 in an hour.

Image credit: Pocketpair / The Pal Professor

What each Moon Lord kill drops

Every defeated Moon Lord hands over a mix of stat fruits and crafting rewards. You’ll know the loop is working when your inventory fills with stacking fruit counts after only a handful of kills, climbing into the 180 to 196 range in short order.

A single Moon Lord kill can also drop Training Crystal x4, a Celestial Sigil [Master], a Terra Blade Schematic 2, and a Nightglow Schematic 2. The Master-tier Sigil that occasionally drops helps offset your material spend as you keep the loop running.

Feed the collected stat fruits to your Pals to raise their combat stats, then bank the leftover schematics and crystals for later crafting. As long as you keep Rainbow Slimes producing Hallowed Bars, the whole cycle stays self-sustaining.