Sophia’s trip to Minotaur Island is the longest single adventure the A Plague Tale series has produced, yet it still fits comfortably in a couple of long weekends. The runtime shifts depending on whether you follow the critical path, wander a little, or chase every relic toward the Platinum trophy.
Quick answer: A story-only run of Resonance: A Plague Tale Legacy takes about 12 to 14 hours, an average run with some exploration lands at 15 to 18 hours, and a full 100% completion runs 22 to 25 hours.

Completion times by playstyle
The game runs across 13 chapters. How much you engage with optional puzzles, collectibles, and combat upgrades decides where your total lands within these ranges.
| Playstyle | What it covers | Time to beat |
|---|---|---|
| Story focused | Critical path only, mandatory puzzles | 12–14 hours |
| Average | All chapters, optional puzzles, some exploration | 15–18 hours |
| Completionist (100%) | All chapters, every collectible, all trophies | 22–25 hours |
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Add to Google Preferences →Story-only run: 12 to 14 hours
If you stick strictly to the main story, expect 12 to 14 hours to reach the credits. That covers all 13 chapters, the mandatory puzzles built into the island, and every scripted encounter with both human pursuers and the creature stalking the depths.
This estimate assumes you ignore side exploration and push straight through each chapter. Combat carries a lot of that time, since Resonance leans on parrying, heavy strikes, and evasion far more than the stealth-first design of earlier entries.

Average run: 15 to 18 hours
Most players will finish between 15 and 18 hours. That pacing keeps the story moving while leaving room for casual exploration around Minotaur Island and a handful of optional puzzles along the way.
Solving those optional puzzles is worth the detour. They hand Sophia new blades with different abilities to bring into combat, and testing those abilities against tougher enemies naturally adds trial-and-error time on top of a straight critical-path run.
100% completion: 22 to 25 hours
A full completion run, ending with the Platinum trophy, takes 22 to 25 hours. Most of that extra time goes to tracking down four collectible types scattered across the island.
| Collectible | Notes |
|---|---|
| Ancient Relics | Hidden items placed across Minotaur Island |
| Blades | Unique weapons tied to exploration and puzzles |
| Charms | Collectible items found off the main path |
| Theseus Echoes | Also known as Pierced Coins |
Alongside the collectibles, full completion means solving every optional Minoan sphere puzzle and fully upgrading Sophia’s Mastery Branches. Those combined goals are what push the total well past a standard run.
The post-game Chapter Select feature makes cleanup manageable. You can jump back into specific chapters to grab missed collectibles and remaining trophies without replaying the whole campaign, so a missed relic never forces a full restart.

Why your time may vary
Difficulty is the biggest swing factor. Sophia has a relatively low health pool, so tougher combat on higher settings leads to more restarts, and those repeated attempts stretch out even a story-focused playthrough.
Early player-reported times skew lower than the completionist estimates, with main-story runs clustering around 11 to 12 hours and slightly longer for players adding side content. Publisher Focus Entertainment has pointed to roughly 20 hours as a general figure, which still makes this the longest game in the series.
For context, A Plague Tale: Innocence can be finished in under 15 hours, and Requiem sits around 17, so Resonance extends the format by a few hours rather than turning into a sprawling open-world game. It launched on August 27th, 2026, for PC, PlayStation 5, and Xbox Series X/S, and it is available on Xbox Game Pass from day one. As a prequel set 15 years before Requiem, it stands on its own, so newcomers can start here without playing the earlier games first.





