Gaming How-To

Roblox Examination: How to Get Neutrusphyria

The full route from the Itagura NPP Safe Zone through the Showers into the reworked Tunnels, symbol hunt included.

The full route from the Itagura NPP Safe Zone through the Showers into the reworked Tunnels, symbol hunt included.

Neutrusphyria sits at the end of the reworked Tunnels run in Examination, and getting there is less about combat skill than about knowing one specific wall in the Showers and how the symbol spawns behave underground. Some players call it Tresolvia or Trancyvia, but the route is the same either way. The whole thing starts in the Itagura NPP Safe Zone and ends at a terminal deep in the first layer of the Tunnels.

Quick answer: Leave the Itagura NPP Safe Zone, move through Storage & Utility past Yurp’s Workplace to the Showers, shoot the black cross/arrow symbol on the shower wall several times to load into the Tunnels, collect four symbols from the nine possible spawn points on the first layer, enter them on the keypad in the yellow pump room, then grab the red keycard off the floor and use it on the terminal.


Before you start the Neutrusphyria run

This is not an early-game objective. You need to already be comfortable clearing the Tunnels rework, because the symbol hunt happens in live, hostile territory with almost no light. A private server makes the run considerably less chaotic, which is also what the game itself recommends for general play.

Graphics settings matter more than they sound. The symbols you are hunting are dark markings in dark corridors, and on low graphics they are easy to walk straight past. Setting graphics to 7 or higher is the baseline the game asks for.


Route from the Itagura NPP Safe Zone to the Showers

Spawn in and check your objective panel in the Itagura NPP Safe Zone. This is the last point where you can sort out your loadout in peace, so do it before you push out.
Exit the safe zone and head into Storage & Utility. The area is dim and open, and you will want a weapon up while you cross it rather than sprinting blind through the middle.
Player aiming a shotgun down a dark industrial corridor with the Current Objectives panel visible
Crossing Storage & Utility with the objective tracker active on the left of the screen. Image: MENLO-INFANTRY-DIVISION
Follow the corridors past Yurp’s Workplace. Keep an eye on your objective prompt as you move, since it updates in the same corner of the screen the whole way through.
First-person view of a dark facility hallway with an on-screen objective prompt
The objective prompt stays visible while you work your way through the corridors past Yurp’s Workplace. Image: MENLO-INFANTRY-DIVISION
Continue until you reach the room labelled SHOWERS. That room is the entry point, and nothing else in this stretch of the facility matters for Neutrusphyria.

Shoot the shower wall symbol to open the Tunnels

Inside the Showers there is a black cross/arrow symbol marked on the wall. Shooting it once does nothing obvious, which is where most players give up and wander off. You need to keep shooting it.

Line up on the symbol and fire into it repeatedly. Any weapon works, so use whatever you brought rather than hunting for something specific.
Watch for the screen to cut to a loading transition reading “Tunnels” with MENLO INFANTRY DIVISION underneath. That transition is your confirmation the trigger fired, and there is no other prompt to look for.
Loading transition screen reading Tunnels with MENLO INFANTRY DIVISION beneath it
The Tunnels loading screen confirms the shower wall symbol registered. Image: MENLO-INFANTRY-DIVISION

If the transition does not happen, you are almost certainly shooting the wrong marking or stopping too early. Reposition so your shots are actually landing on the symbol and keep going.


Collect the four symbols in the Tunnels first layer

You spawn into the Tunnels with nothing useful in hand. There is a case at the spawn point holding gear, including a pistol, and you should open it before you take a single step into the dark.

The core mechanic is straightforward once you stop expecting a treasure hunt. Four symbols are needed in total, but only one exists in the world at any given moment, and it can appear at any of nine spots on the first layer. Collect the active one and the next spawns somewhere else in the rotation.

DetailWhat it means for the run
Symbols requiredFour, collected one after another
Spawns at onceOnly one active symbol at a time
Possible locationsNine points across the Tunnels first layer
Key landmarksAuxiliary Control and Feedwater Control
Starting gearCase at the Tunnels spawn, pistol included

Because the spawns rotate, splitting up to cover several locations at once gains you nothing. The efficient approach is to learn a loop that touches all nine points and run it repeatedly, using Auxiliary Control and Feedwater Control as your orientation anchors when the corridors start blending together.

Player aiming at a wall-mounted SECURITY control panel tucked under a staircase in the Tunnels
Fixed features like this SECURITY panel under the staircase help you keep your bearings while looping the nine spawn points. Image: MENLO-INFANTRY-DIVISION

Enter the symbols on the yellow pump room keypad

With all four symbols collected, make your way to the yellow pump room. The keypad sits on a chalkboard-style wall there, and it is the only place the symbols can be submitted.
Input the four symbols you picked up, in the order you collected them. The interaction uses the standard object prompt, so if nothing responds, step closer until the prompt appears.
In-game control sign showing hand and controller icons explaining how to interact with objects and doors
The interaction controls are posted in-game if the keypad or a door is not responding. Image: MENLO-INFANTRY-DIVISION
Look on the floor for the red keycard and pick it up. You will see a “Picked up Keycard” confirmation, which is how you know it registered on your character rather than clipping through the geometry.
Take the keycard to the computer terminal and interact with it. The terminal is what closes out the objective, and the run ends there.

Common reasons the Neutrusphyria run stalls

  • Not enough shots on the shower symbol. A single hit will not open the Tunnels; the wall marking needs repeated fire before the transition triggers.
  • Searching for multiple symbols at once. Only one is live at a time, so sweeping several locations simultaneously just wastes the trip.
  • Skipping the gear case at the Tunnels spawn. Heading into the first layer without picking up the pistol leaves you with no answer to anything you run into.
  • Going to the terminal without the red keycard. The computer needs the card, and the keycard sits on the floor rather than in an obvious container.

Examination is still openly a work in progress, and the Tunnels have already been reworked once, so exact room dressing and spawn behavior can shift with updates. The shape of the run tends to hold, though: Showers wall, four rotating symbols, yellow pump room keypad, red keycard, terminal. Learn the loop through the first layer and the rest is repetition.